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7.6

Lord of the Rings: Mines of Moria Review at CheatCC

CheatCC says: "The Lord of the Rings Online: Mines of Moria is a fun and more-than-significant increase in content for its players. Turbine has definitely done a great job of capturing the epic nature of Khazad-Dum, especially when it came to its world design and visual style. Veteran players who have been waiting for more places to explore in Middle-Earth should not pass up the opportunities found in Mines of Moria."

Maticus5302d ago

Very pretty, over a month to wait yet though :S

Darkstorn5302d ago

Just hand over Guild Wars 2 already.

Leord5302d ago

I remember looking through a really old LOTR RPG book with loads of details about Mirkwood.

Pretty scary place :)

Fyzzu5302d ago

Does anyone else think the thing in the fifth screenshot is rocking out on a guitar, or is it just me?

Maticus5308d ago

Shame about Stargate Worlds.

Unless something big changes, I don't think we'll see that for a long time, and by that time the game will be outdated :(

Malfurion5308d ago

Yeah it's a shame. Had potential. Fingers crossed it pulls through though.

Leord5308d ago

Of all the MMO news, I think that was the saddest :(

Cogo5308d ago

So many MMOs going teh wrong way :P

Millions of dollars invsted to waste :P

AndyA5308d ago

Not looking good, though.

Redrudy5308d ago

Disappointing but it's high risk to invest in an MMO at this time so not entirely unexpected.

Malfurion5308d ago

Before the financial crisis, this game would've been a sure bet. So many fans worldwide.

+ Show (3) more repliesLast reply 5308d ago
Leord5308d ago

The discussion about the creation of the Republic's capital, Croissant (or whatever) was pretty cool, I missed that, thanks :)

Dorjan5308d ago

I have friends who are really looking forward to stargate worlds, although not all hope is lost it does look grim...

thetamer5308d ago

I don't think Stargate World was ever going to do well, it was always riddled with problems, and it was only a matter of time before this announcement was made.

Fyzzu5308d ago

True that. It's been on-and-off for ages; I've been waiting for cancellation news for awhile.

Malfurion5308d ago

The only problems it had were financial ones. Name any others?

Redrudy5308d ago

Veyr very tempted by the eve tester call out but it's such a huge timesink I'm hesistant to go down that road.

Maticus5308d ago

Eve just doesn't appeal to me, DUST will be a must-try for me though!

Malfurion5308d ago

Meh, if you have a console that's fine. Why don't CCP cater to their PC fanbase and make the game for the PC too??

90°

IncGamers - MMO Weekly 13/10/09: Subscription And Launches

Jeff Hollis is back with another opinion piece looking at failed launches of MMOs. We've asked him to go into marketing, but he's not interested. This is a taster of his popular weekly feature:

"It's not like players aren't looking for something new. If anything, the initial launch figures of several games indicate that players are, in fact, sniffing around for a new MMO. For example, both Conan and Warhammer sold over a million copies of their game early on, only to have their subscription numbers dwindle later. It's rather widely believed that LOTRO, Warhammer, and EVE all boast similar subscription figures, at around 300,000. Of course, hard information on all this is very challenging to come by."

Read Full Story >>
incgamers.com
Maticus5311d ago

I feel another WoW bashing coming...

Leord5311d ago

Well, it's just healthy :)

Xulfxulf5311d ago

wow is no fun to bash, since it's too well armored with billions of dollars. feels no pain...

Leord5311d ago

Hehe, there that international group that does sales figures should do subscription figures :)

Fyzzu5311d ago

WoW is an aberration, and analysing why it's done quite as well as it has, I think, comes down to the fact that it was a polished game that hit at just the right time and has kept pushing and pushing.

Very good point in the mid-game content, though. Online, there's a lot of people vocal about the endgame, but that tends to be the hardcore minority. The beginning content is obviously important as it's what pulls players in and keeps them there, but yes, the mid-game is hugely important. Weird how I can still think of areas in WoW that I hated so much I've never, ever done again, but that there were always others for me to do. I'd not really thought of the mid-game as being that important before.

5311d ago