Eidos has now made plain its desire to revise Lara Croft and the overall "look and play" of the Tomb Raider series after the latest installment, Tomb Raider: Underworld, underperformed in sales. In a recent BBC article, Eidos tossed around ideas like making Lara more "female-friendly" or giving the whole franchise a facelift in the style of Batman Begins. What's wrong with the series has nothing to do with Lara as a character or the tone of the series, though.
Darren writes: "Tomb Raider: Legend had the important but difficult job of rebooting a series that had lost its way both on the small and big screens. Since then, we’ve seen that Lara Croft is a resilient character and is still going strong 25 years after first shimmying into our lives."
Legend was a particularly crucial moment in its history, seeing the first reboot and change of developer after The Angel of Darkness' failure
Despite its relatively modest reputation in the greater gaming landscape, Tomb Raider Underworld was a huge game for AI development.
They failed on the combat though.
Look, gamers don't play Tomb raider to fight and shoot things, LOSE the combat altogether! forget about trying to make it fun. Forget about trying to make it work. LOSE it!
Pure 100% hardcore tomb raiding is what gamers want!
Epic quests with plenty of DLC and perhaps some 2-player co-op missions!
Every TR game sucked except the first one.