100°

Warning: Fake CoD5 Infinity Ward Beta Invites Out

"Infinity Ward's twitter page (as well as FourZeroTwo's) has alerted GamePlay Unlimited to a series of what seem to be beta invites from Infinity Ward going around for the next Call of Duty. These are fake, do not open them. The e-mails originate from [email protected]. If you get an e-mail from this address delete it."

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gameplayunlimited.blogspot.com
BaSeBaLlKiD7215608d ago

change the title. its too confusing.

either change it to COD6 or COD:MW2

Ryudo5607d ago

Everyone knows COD WAW is a COD4 spin-off like the countless other non-number COD games. COD5 will be using a different or drastically updated engine. Not like COD WAW which is worse then COD4.

thisguywithhair5607d ago

The story is talking about a fake invite coming from the email address: [email protected]. This has absolutely nothing to do with any game, so stop talking symantics on apples when we are talking about oranges.

Are_The_MaDNess5607d ago (Edited 5607d ago )

they did NEVER say that W@W was CoD5 lol it is world at war NOT COD5
lol

jivah5607d ago

well actually wen cod:waw was in development it was known as cod5 but den lata changed 2 waw..facts suck rite?! :p

Are_The_MaDNess5607d ago

jepp lol
but that was b4 they did come up whit a name tho
after that it was known as W@W

jivah5607d ago

who u talkin 2 like dat yo...oprah says its 5!....wat she says goes...... ok!

Deadly Cyclone5607d ago

As a few of you mentioned, the reason I did not name the story Modern Warfare 2 or CoD6 is because the e-mail address these fakes were coming from contains CoD5 in it. Naming the story fake CoD6 or MW2 beta invites out when the email is from a CoD5 addy would confuse people.

Also we do not know if MW2 will be called that or CoD5 or CoD6.

Chris_GTR15607d ago

i hate duches that say this is cod5. this is the 6th cod game so its cod6 dammit!

220°

Why Is No One Making AAA Horror Games Anymore?

Saif from eXputer inquires, "Despite the everlasting popularity of the genre, why hasn't there been a good AAA horror game in a while now?"

Jin_Sakai17h ago

Because the gaming industry is obsessed with live service games.

Rynxie4h ago

Because he touches himself at night to characters like lady Dimitrescu.

Crows9038m ago

You're the one still thinking about her

Rynxie36m ago

@crow

Did I give away your secret? It's okay, if you sit on your hand and numb it, you can pretend it's her playing with your little stick.

MaximusPrime_16h ago

Good for me, I have no interests in horror games

-Foxtrot7h ago

Even when they do it's first person trying to copy Outlast, Five Nights, P.T etc

I think the Dead Space / RE2 / RE4 Remake and the Evil Within 2 showed you can have a good story based, third person survival horror game.

thesoftware7304h ago

Calisto Protocol was also fun with fantastic presentation.

Redemption-645h ago

Because outside of a fee games, most don't sell that well

Crows9037m ago

So in other words...AAA publishers don't have creativity or passion for games.

CrimsonWing695h ago

Didn’t we have Dead Space Remake and Resident Evil 4 Remake last year?

thorstein5h ago(Edited 5h ago)

Among others

And isn't Dying Light 2 a horror game?

Scissorman5h ago

And Alan Wake 2 and Alone in the Dark.

Show all comments (32)
150°

N64: Recompiled — Creating Native PC Ports Is A Godsend For Game Preservation

"In a time when companies don't care about preserving games, I have high respect for the creators of projects like N64: Recompiled." - Hanzala from eXputer.

gold_drake2d ago

it is, i might be finally able to play Snowboard kids 1 full screen ha.

purple1011d 10h ago

il beat you to the ski-lift,

framerate on snowboard kids was shocking, do you remember./?

talking of shocking framerate and kart racers style games,
Sony had a gem on ps3, with 'Modnation Racers' but again, framerate was so terrible, still fun though, indeed, when is drifting sideways not fun, the answer is never. we have not seen enough of that game, technically some people made race tracks/games in dreams and little big planet etc, but its just not the same,!!! grrrrr

morning rant over.

here, relive some ,memories. https://www.youtube.com/wat...

itBourne1d 8h ago

The load time on ModNation where also excruciatingly long... But man oh man I wish that game took off more, so much fun! Could turn off garbage rubber banding, I had karts with 100's of stickers to design some crazy cool stuff, custom tracks. Fantastic undeappreciated game

gold_drake1d 4h ago

SK1 had a fairly good framerate. sk2 maybe not so much ha

Redgrave1d 4h ago

Some food for thought:

Would you donate your physical copy of a really rare/expensive cartridge (Conkers's BFD, Bomberman 64 Second Attack, Ogre Battle 64, the two Castlevania titles, etc) to those managing this project for the greater good of getting them preserved online for all to experience at some point?

UltimateOwnage1d 4h ago

As long as it meant they never took money from Patreon and invited a DMCA takedown / lawsuit by Nintendo to take it all away. After seeing the whole debacle with Yuzu I now question how long any of these teams can maintain game preservation efforts through emulator development, or otherwise.

franwex1d ago

I mean. They may borrow them…

Profchaos21h ago

Is it realistically needed though I would not personally give anyone my old carts for games that are already persevered and easily available online

Inverno1d 3h ago

The snippet of ray tracing at the end of the og trailer was low-key amazing. I found out thanks to Nerrel who also made a texture pack for MM, and i can't wait to see how much more great this game will be in the near future. With model swaps, ray tracing, retextures, and a more quicker process than decompilation, it's gonna bring new life to N64 games.

Profchaos21h ago

There might need to be a bit of clarification recompilation is not the same as decompilation.

This is basically a container to excite the rom within but allows for all sorts of beat additions and tricks like new lighting effects such as ray tracing to be added.

But decompilation would ultimately be king as it allows for a widespread porting capabilities and uses the assets from games to build a native install for PC or whatever the target system is e.g Mario 64 for PC or sonic mania for psvita / wii

Show all comments (13)
220°

Activision’s new Elsewhere Entertainment studio is working on a new IP

Headquartered in Poland, Elsewhere Entertainment — an all-new internal studio at Activision — is working on a new “narrative-based and genre-defining AAA franchise.” Elsewhere includes developers credited on The Last of Us, Uncharted, Destiny, Cyberpunk, and more. Activision’s new studio announcement comes just a week after its parent company, Microsoft, closed three Bethesda studios. It also follows job postings about a new Activision IP.

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theverge.com
Sciurus_vulgaris4d ago

The game industry confuses, closing down proven studios only open a new studio?

ThinkThink4d ago

It would certainly be strange if this news came from Bethesda, but Activision is its on monster.

Eonjay4d ago

To be fair, many Activision employees lost their jobs too during the the last few months. So it really is quite odd to see them opening another studio. All I can say is they better not do another mass layoff anytime soon or its just gonna piss everyone off. Studio description reminds me of The Initiative. The only saving grace is that they aren't claiming to be making a AAAA game lol. I guess we will check back in in 5 years to see how everything is going.

XiNatsuDragnel4d ago (Edited 4d ago )

Man what ip are they cooking? /s.

RaidenBlack3d ago

Soldier of Fortune 🤞🏻
Hexen/Heretic?
True Crime?

4d ago Replies(1)
thesoftware7304d ago

Gotta break some eggs to make an omelet.

romulus234d ago

Tango Gameworks was the omelet, so that statement fails on the face of it.

InUrFoxHole3d ago

Really? What special games did they make 🤔

romulus233d ago

@InUrFoxHole

Well, xbox was pretty adamant that Hi-Fi Rush was special, journalist and gamers seemed to agree and from my own personal experience I would say it was a great game. They also made Ghostwire: Tokyo, and the Evil Within series.

thesoftware7303d ago (Edited 3d ago )

Yeah, then the head/lead of the company left...

No hope for a good Evil within game, ghost wire was not really successful,and HI-FI alone was not enough to keep an entire studio open.

Eonjay3d ago

@thesoftware730

I think the fact that this 'wasn't enough' is a problem wouldn't you concede?

+ Show (1) more replyLast reply 3d ago
romulus233d ago

Hi-Fi Rush was a great game regardless of who left and according to Aaron Greenberg,

"Hi-Fi RUSH was a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release."

So of course they rewarded the team for their accomplishment by firing them. They have studios that have contributed much less that they haven't closed. It is going to be very difficult for any game to be successful when it goes straight to gamepass day one.

Einhander19724d ago (Edited 4d ago )

I think this is just a publicity stunt and that this studio never actually produces a game. Someone at Microsoft was like were getting cooked in the media after they closed these studios and they came up with a plan to create some dummy studio someplace outside of the reach of the English speaking presses reach to distract people.

"Oh hey we're not closing studios we're actually creating studios"

And of course what are they working on... the type of game that gets the most popular public perception a narrative driven story based game... ya know not the thing Activision and Microsoft are known for.

4d ago Replies(2)
Einhander19724d ago

GamingFans6946m ago
They hired a bunch of people and opened a new studio for a publicity stunt?

Yea, they hired people... Who? "Oh, you know, people..." people who worked on TLOU Uncharted and Destiny of course...

It's the same crap they did with The Initiative where they were under fire for buying a bunch of studios and not forming anything except even more sketchy this time. Of course the The Initiative was formed with people mostly poached from PlayStation specifically Naughty Dog, then less than 12 months later almost everyone was back at Sony and The Initiative was rumored to have lost 80% of it's staff and the game they were working on was announced to actually be getting developed by Crystal Dynamics.

Noskypeno4d ago

The way we need to look at these buzzwords is the same that we see when a sports team brings in the best athletes in their position in hopes to bring them to look like a superteam, only to barely win half of their games or lose in the first round of the playoffs. Sometimes superteams work, but when it doesn't it just makes you question how they can't take advantage of their abilities.

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