340°

Gamers Call for Piracy Amidst Growing Subscription Concerns

From Xfire: With video game subscription services threatening to change the concept of ownership, gamers are calling for piracy to become normalized."

gold_drake107d ago

I wouldnt even be talking about it, id just make sure people have ... access haha.

phoenixwing107d ago

Entitled ppl think it's OK to steal in what is a hobby that's not a requirement for living. It's not like you're stealing to put food on the table. You're clearly in the wrong.

UKParallax107d ago

If you can't own it, you can't steal it.

Nitrowolf2107d ago

Damn, I can smell that burn from all the way here

GamerRN106d ago

Actually the only way to own it is to steal it... Making it even worse...

CobraKai106d ago

Companies are stealing our ability to own products, we can have and use for years, so we would have to pay them for permission to play.

I was anti piracy cuz i wanted to support these companies and the work the developers put in, but now, people should pirate their games, shows, whatever that’s locked behind subscription services.

Inverno107d ago

So what you're saying is that people should just bend over and take every inch of what these companies dish out. Enjoy that all yourself homie, the rest of us won't be falling for this subscription bs cause we like owning what we PAY for. So you're damn right we're entitled.

phoenixwing107d ago

I pay for my own games with cash for physical copies on ps5 and switch. On pc I use steam. Xbox is really the only company pushing the sub model. If you bought into them thats your choice but you don't steal to make it right.

EvertonFC106d ago

Good luck with that 🤣😂

UKParallax107d ago

If you take the disc, it's theft. If you make a copy of the digital file, it's copyright infringement. Big difference.

107d ago
Notellin106d ago Show
Inverno107d ago

It's not just Xbox, there are many companies that have gotten into the subscription business. It's not just games, or visual media, it's basic stuff like light bulbs needing a subscription service and an app just to function. It's buying a lifetime key to a product just to have it taken from you, a subscription to access features already built into a treadmill. What these companies are doing is stealing from us in the guise of a "service", so we find a more legal alternative, and they send their lawyers to take down those alternatives. So we steal back, fair is fair.

FinalFantasyFanatic106d ago

This is what really annoys me, everything needs a subscription, or the creator/manufacturer/developer /whatever is trying to incorporate such a service. I just want to buy the thing to own forever, if I buy a car with a set of features, I should be able to use it as I please, I buy a piece of software like Adobe Photoshop, then I want to use that version forever until I feel I need to purchase the new version.

I'm also annoyed at developers like the ones for Clip Studio that allowed us to buy a lifetime license, and then take it away by saying you can only get new updates if you pay for a subscription. I was promised a lifetime license and all the updates that go with it, why would you punish paying customers like this?

Darkegg107d ago (Edited 107d ago )

Stealing happens both ways. I don’t know how many times I repaid for same software bc it’s on a different platform or different edition. The industry thrives on superannuation of our purchase and making impermanence our “license”. Forcing us to rebuy. Subscription is yet another technique. It’s just more obvious and convenient for them. Technology of 20 years ago was more than adequate. Bc of the idea to expand jobs for both software and hardware, they implemented the system u c. Tricking us that we need more powerful system when we could haves focused more on ingenuity. But that would mean less jobs. For example, do we really need that many versions of Microsoft office? It just happened to be repackaged multiple ways. I find office 2013 adequate. Just tap on cloud and could have saved so much effort on so many iterations the last decade. Superfluous. Do we need 2k xx yearly? It’s like a subscription. Stopping evolution of a game for that year. If they could they would disallow offline mode bc that would coerce consumers to “subscribe”. They do that already in some sectors to strengthen the subscription.

The fact is, succinctly, abuse goes both ways.

Angyobangyo107d ago

If buying isn’t owning, piracy isn’t stealing.

stupidusername106d ago

It's not quite the same, but recording a movie in the cinemas is still a crime even if you paid for a ticket to see the movie.
But then again I'm not really against consumers getting back at giant corporations who ruin the industry, as long as said consumers don't pirate from smaller studios.

XiNatsuDragnel107d ago

If I can't own it, I can't pay to have ownership of my game it ain't stealing

Rynxie107d ago (Edited 107d ago )

@phoenixwing
While these corporations can decide at any time, that they can strip you of your legally bought content for whatever reason. Discovery+, Disney. Or, you get banned (for whatever reason) and they prevent you from accessing content you already bought.

It's crazy how there's people who will shill for big corporations. It makes no sense, I honestly believe these are actual employees, who are encouraged by their employer to defend unfavorable positions.

blackblades106d ago (Edited 106d ago )

Technically you are stealing to put food on the table. Its called saving money to put food on the table.

Crows90106d ago

If they can't afford it...I call that being resourceful.

But you can't steal something you can't own

Gamingsince1981106d ago

You can't steal something if you don't take something from someone else and they are left with nothing anyway. Piracy is cloning not stealing, if you steal someone's wallet they don't have the wallet anymore , if you pirate a game the original person still has the game so it can't be stealing.

LordoftheCritics106d ago

''Entitled companies think it's OK to steal''

/FIXED

Gamingsince1981106d ago

Steal ? It's not stealing, no one is having anything taken from them, its cloning technically, the origal one doesn't get taken it gets copied, both parties have the game

Notellin106d ago ShowReplies(1)
ChasterMies106d ago

I haven’t seen “entitled” in like 5 years. I that fad was replaced by “woke”.

phoenixwing106d ago

What can I tell you I'm older

Rimeskeem106d ago

So is overusing people for their labor and time considered stealing or is only financial?

evil6eric99106d ago

You work for one of the big game companies rolling out the 50 different subscription tiers huh?

phoenixwing106d ago (Edited 106d ago )

No I just don't break the law and neither do I keep some delusion to justify breaking the law.

+ Show (14) more repliesLast reply 106d ago
Profchaos107d ago

Piracy isn't the answer but so many people are so fast to piracy as a recent example people claim to be pirating Zelda tears of the kingdom because they feel the switch is underpowered so Nintendo don't deserve their money it's just insane.

In this instance though companies want us to go to the subscription route it's not surprising it's monthly money in their pockets but again doesn't justify piracy just don't buy a subscription stick with buying the games while they are still available that carries more weight to the argument people want to have ownership over what companies consider a license.

XiNatsuDragnel107d ago (Edited 107d ago )

Fair but what happens when you can't buy a physical no More and everything is subscriptions and digital and still passionate about games? Just let it happen? I don't think so, piracy usually happens when a service or industry is facing problems

tbagmonster107d ago

and they control the price and the game, all digital is bad.

Profchaos107d ago

Unfortunately if or I guess when it gets to that I can see a very real future where a flagship game like es6 is locked to gamepass I'll be boycotting but everyone's free to their own view on it.

I feel corps care about money and bottom lines so if enough people boycott it then the message is clear we are not ok with this.

XiNatsuDragnel107d ago

I hope it's that simple if companies are stubborn we can be for a point. Big changes happen because of revolution if recent history taught us that.

Profchaos106d ago (Edited 106d ago )

I'd hope it can be that simple the video game crash happened in the 80s because of poor business practices rushed out buggy games and a lack of overall quality control.
Things didn't improve until Nintendo introduced the NES and a quality control process that was absent on Atari.

I can draw some parallels to today's market if I'm being honest on day 1 so many games are buggy with a fix it later mentality with some being so broken they are pulled from their respective stores like bullet storm VR.
Yes the complexity is 100 times higher however the end result is still a company asking the average Joe to drop a large stack of cash for what they believe is a finished game

If anything I'd like to see games be treated as a creative outlet again over money driven trends for every Alan wake 2 there seems to be 5 suicide squad kill the justice league style games.

shinoff2183106d ago

ProfChaos,

I think that's pretty much what happened with the original xbox one, but ms really just kicked the can down the road and brought back alot of what was being ridiculed in new forms. The fans have ate it up this time.

CobraKai106d ago (Edited 106d ago )

I honestly feel like this is my last generation as a gamer. I killed every subscription service i have for tv and ended Game Pass. Gaming used to be about fun. The culture was fun. Now it’s all companies wanting more ways to bleed is dry. DLC and micro transactions aren’t enough.
I ain’t buying a new console for games i can’t own

XiNatsuDragnel106d ago

@profchaos
I actually want a gaming crash low-key

+ Show (5) more repliesLast reply 106d ago
FinalFantasyFanatic106d ago

I think pirating Zelda because you don't want to play on the Switch is a silly reason, sure, go ahead and buy it, then download/play an emulated version, but at least pay the developers if you enjoy the game. I also get annoyed with Disney+ for not fixing their audio, so I don't have an issue if people pirate it while they have a subscription (personally I'm thinking of getting rid of it because they can't get audio right while everyone else can).

PRIMORDUS107d ago

Been torrenting for about 20yrs before that it was Usenet. I do buy a few games a year for Switch and PC but that's it. "piracy remains taboo in the entertainment industry, which is why it's surprising to see people openly talk about it." I always openly talk about it and make it a point posting links on companies twitter accounts.👿 Guys the future of games doesn't look good. Maybe the next Switch ,PS6, and next Xbox might be the last for physical games, after that who knows. If that's the case I will not be buying anything.

UKParallax107d ago

Usenet is still going strong. Some argue about which is better - I say, use both!

PRIMORDUS107d ago

Yeah it is, it came out in 1980 and still great. I just pay for a VPN hide my IP and all good. With Usenet a VPN is included with it so that's great to. I want my physical games🙁

phoenixwing107d ago

You barely buy anything to begin with. Your pirating habits are what has made these companies hamper games with anti pirating tech and added to the positives for them of a sub model

PRIMORDUS107d ago

I would buy more if they didn't do all these anti-consumer tactics. But that looks like it will not happen at all. For me personally once you fuck over your customers, that's it I do not care if you reverse your stance I'll get it my way.

UKParallax107d ago

I buy games, subscribe to some services, get sent some stuff for free to review and pirate everything else. So, your assumption is wrong again.

Darkegg107d ago (Edited 107d ago )

Yes but they punish the wrong ppl. Hackers will still get their way, but the consumers who support them get penalized. It’s the wrong action, wrong view, wrong targets. The philosophy is wrong.

The cost to integrate it raises the price, passed down to consumers. Wrong again.

XiNatsuDragnel107d ago

@Darkegg

And those two wrongs don't make a right but I can't blame ppl for pirating my friend.

RedDevils106d ago

Many cracked games played better than the official, I just leave as that.

+ Show (2) more repliesLast reply 106d ago
XiNatsuDragnel107d ago

Yeah once digital and subs I ain't buying games without my physical editions.

tbagmonster107d ago

i wouldn't be surprised if the next xbox is all digital, wallmart and best buy have stopped selling physical games so amazon is really the only place left for physical, gamestop is dead.

Profchaos107d ago (Edited 107d ago )

Honestly I believe piracy is how we got to this place where companies are making games always online and server based I'm also sure it'll be a key driver to games becoming locked behind a subscription

And the thing is most pirated believe it's a right or they were forced to pirate like I would buy x if company y did t forced this z reason but the reality is they were using that argument on the PS2 a notoriously offline system that was easily exploitable with a modchip and piracy ran rampant.

Piracy played into the death of the Dreamcast in the end so to say it does zero damage is not true

+ Show (2) more repliesLast reply 106d ago
raWfodog107d ago

I’ll never get onboard with piracy, but this goes to show how otherwise law-abiding gamers will consider such actions when pushed by such drastic changes in the industry.

I know the only thing that stays constant is ‘change’ but it seems like ‘too much, too fast’ for many people. Now, I personally don’t mind buying digital as I have a very diverse collection of digital and physical games. But it’s never a good thing to take buying options away from consumers. We like having choices instead of them being taken away from us.

Show all comments (95)
60°

Walking Into The Surreal: An Interview Behind The Upcoming Game Greenfield

Greenfield is an upcoming puzzle platformer from indie studio Six Foot Giraffe. Gameranx recently spoke with the dev behind this surreal game.

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930°

Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More

Microsoft has closed a number of Bethesda studios, including Redfall maker Arkane Austin, Hi-Fi Rush developer Tango Gameworks, and more in devastating cuts at Bethesda, IGN can confirm.

Moegooner17h ago(Edited 17h ago)

Hi-Fi Rush studio??? Seriously?? Goes to show quality matters lil to MS.

Worst gen ever. All big 3 battling are for who sucks the most. They just keep one upping one another.

-Foxtrot17h ago

This does feel like a “quick Sony is getting shit on for Helldivers, let’s announce it now to minimise impact”

thesoftware73017h ago

That is silly. Let's say there is some weird conspiracy. This announcement would effectively take ALL the attention away from the HD2 situation, especially since there is no longer an HD2 situation. I don't think anything will minimize this impact.

Tacoboto17h ago

... so they announce it on a Tuesday? 36 hours after Sony cleared up everything?

You people care more about the next conspiracy than anything else.

Nevermind that Sony followed the golden rule of minimizing impact by announcing horrible news on a Friday.

Eonjay17h ago

The constant weekly weird Sony drama is part of the industry's problem. Everyone else feels they can get away with murder. Also, what is the point of spending all that money if you just start shutting studios down. And... Redfall wasn't Arkane's fought. Microsoft new the shape the game was in but needed something for GamePass after a whole year of no releases into the service. Them taking it out on Arkane seems really disingenuous and distasteful. And WTF did Tango do? Didn't Todd just release a statement saying how he would never retire. Fire his ass.

romulus2317h ago

Well if that was the reason for the timing it didn't work.

darthv7216h ago

wow... i did not have them closing Tango and Arkane Austin on my bingo card.

Hofstaderman16h ago(Edited 15h ago)

Yes it does. Arkane Austin I can understand but Tango Gameworks made an excellent game in Hi Fi Rush.
On review, it want really all on Austin for Redfall and its failure, they were forced to make a multiplayer games when their expertise was always single player driven first person games.

-Foxtrot15h ago

Guys I’m not being all that serious…relax

Outside_ofthe_Box15h ago(Edited 15h ago)

"I don't think anything will minimize this impact."

It already has. Notice your comment(or lack there of) vs HD2.

On another note, I would like to see Microsoft buy more studios and do more shadows drops on subscription services like they did Hi-Fi Rush. It's great for the industry I was told by people on here.

Zeref13h ago(Edited 13h ago)

I'm pretty sure that's exactly how it works. Same thing with layoffs. All of a sudden everyone has layoffs around the same time

Cacabunga12h ago

MS will always make it to amaze me by showing the worse version of themselves every single time..

peppeaccardo12h ago

MS proving to the world that ttheir leadership cannot drive success from these new acquisitions. They have ran the numbers and they have realized that long term, without a clear direction from the motehrship, these are a loss for the company hence they need to be cut. I might be wrong but I am absolutelly sure that if these developers would have not been purchased by Microsoft they would be still on business. A shame ...

+ Show (8) more repliesLast reply 12h ago
Einhander197217h ago(Edited 17h ago)

10/10 deflection, the ol' Sony too deflect...

Let's not discuss the fact that PlayStations struggles have largely been caused by the fact that game pass has reshaped how consumers spend causing them to spend less as they play what is on subscriptions and don't buy games as much because they either have become subscription gamers or they fear the game will come to a subscription so they don't buy things.

And it's not just PlayStation, the whole industry has been effected, many big studios are struggling across the board to match sales targets from pre-game pass releases which is especially apparent in things like sequels.

Heck the best example was Microsoft's own Starfield which should have easily blasted past 10m sales by the end of 2023 going by sales of similar Bethesda games yet was only able to achieve 3m which of course was almost entirely on Steam.

Moegooner17h ago

Or maybe it's because Sony hasn't released multiple worthwhile SP games like they normally do each gen and the ones they did released actually sold well.

Layoffs aren't because studios are struggling, but because major publishers want to maximise profit gains.

Profchaos17h ago(Edited 17h ago)

Absolutely it's a service that's changed the way we view and consume games overall for the worse games have little value when they are part of a sub and become disposable doubly so if they are a day 1 freebie often it's the kiss of death for a game to be day 1 on gamepass as PlayStation players look at it like why do I have to pay 60 dollars for back 4 blood, payday 3 or outriders it'll be on PS plus soon enough and funny enough those games always fail to meet expectations sales are poor and longevity is poor.

When I see a game get a day 1 tag outside of first party my first thought is always something is wrong with it and it can't stand on its own feet so the publisher has made a deal to recoup development cost.

Even first party games have dropped in quality noticeably so since gamepass with gears 5 being the only good release I can think of since gamepass started

Petebloodyonion16h ago

Wasn't aware that Gamepass is available on PlayStation.
Or are you telling us that a service from a console lacking in sales is so great that it affects the morale and buying habits of ppl lacking access to the service?

Also pretty sure that saying all of them competing for who sucks means the whole industry and not just Sony and MS.

Nitrowolf216h ago(Edited 16h ago)

This is what people online want. They just don't know or understand it. So many have warned about consolidation, and exactly what they have fear has been happening

This isn't the end, expect more bought out studios to be closed in the next few years

Hofstaderman16h ago

Spot on. All in the name "growth" to appease investors and shareholders. Can't sustain the lie though...it will always implode as illustrated by these closures. Applies to MS and Embracer.

TiredGamer10h ago(Edited 10h ago)

This. ^

Publishers are slowly mitigating all development risk since every new big/medium budget game has become too big to fail. Games are too expensive to make and the profitability for titles rests on a hair’s edge. When you need to sell 5 million copies of a game to be profitable, you know that we’ve turned a new page in gaming. The real victims here are the smaller studios/games that bring so much character and variety to the industry, like with Hi-Fi Rush.

It looks to me that Hi-Fi Rush did not fulfill financial expectations for moving the GamePass needle, and the sales from the PlayStation port experiment did not measure up either. So it gets the boot.

Sad day and era for gaming.

notachance6h ago

yeah smaller ABK studios like Toys For Bob are now in dangers

notachance16h ago

I just don’t know how the hell a company that can spend $67b to purchase a publisher decided that it’s okay to close the studio that produces their best game last year.

Whoever the higher up there that decides this is completely out of touch of how the game industry works, the damn xbox division as a whole would’ve been closed already if they weren’t sustained by other MS divisions.

shinoff218316h ago

I got in an argument with someone on reddit and they weren't haven't that Xbox isn't propped up by other divisions argument. They swore up and down that Xbox was pulling its own weight. I just stopped after a couple back and forths

TiredGamer10h ago

Didn’t move the GamePass needle and the PlayStation port couldn’t save the return on investment….

dumahim16h ago

So this is what happens when you're pleased with the sales and investing in the studio? Good guy Phil at it again.

Sonic188115h ago(Edited 15h ago)

From Aaron Greenburg:

"Hi-Fi RUSH was a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release."

😂😂😂 🤥🤥

Lightning7714h ago(Edited 14h ago)

Once again MS creates their own problems and they create their own animosity. Idc about their shitty excuse and "reasons" they're a incompetent company, plus all their Xbox fanboy influencers are dwindling I noticed. How many excuses can you make for a company like MS? Consoles are down and they're losing their own fanboy influencers also. That's all they had to cheer lead them now they're leaving them. Pretty nobody will be on MS dude no matter if they (if they ever but I doubt it) get their act together.

Trashy ass ppl and company....

If they go under eventual it's because of their own doing nobody else's.

porkChop12h ago

Yeah overall this gen is pretty shit. Everyone is making horrible decisions, great devs are getting either gutted or entirely shut down regardless of quality or success, very little in the way of innovative games, etc. This industry needs to see some drastic changes.

badz1491h ago

where are all the cheerleaders for MS acquisitions amid all these?? you guys happy now? this will not be the end of it, maybe just the beginning!

+ Show (7) more repliesLast reply 1h ago
shadowT17h ago(Edited 17h ago)

Tango Gameworks and Arkane?

RaidenBlack17h ago

Arkane Austin (Prey developer)
Not Arkane Lyon ( Dishonored developer)

Crows9016h ago

Prey was fantastic. Red fall was shit because they were forced to do shit they didn't want to make.

Atkane Lyon did death loop I believe....I hated that one.

shinoff218316h ago

I personally liked prey more.

RaidenBlack15h ago

@shinoff2183
Because Prey was creative and different
Other than the live service Redfall, all other single-player Arkane projects have been creative and interesting

Tankbusta4015h ago

@Crows90

So just because people don't want to do something in life...bad quality is excused? Look what happened over that bad quality? no more studio

+ Show (1) more replyLast reply 15h ago
MrDead16h ago

Will be more soon, I've said it before I can't see MS keeping Bethesda. I think they'll strip it's IPs and slowly close everything, it's what they do.

VariantAEC15h ago

No one wants to admit it, but yeah MS has a long history of pillaging other smaller corporations for IP and dispensing with everything else.

Zeref13h ago

That doesn't make any sense lol. How would they make money from these IP'S with no developers?

MrDead12h ago(Edited 12h ago)

@Zeref
"That doesn't make any sense lol. How would they make money from these IP'S with no developers?"

MS don't care about the studios, they want the IP's. They'll keep the big ones in house, the game engines they run on and licence the rest. Stacks of cash to be made from licensing IP's ...or just sit on them so no one else can use them.

blackblades9h ago

@Zeref silly fool, buy them for the IP have there other studios make the games using the IP names to sell them. We all know having a popular franchise name can sell

+ Show (1) more replyLast reply 9h ago
Einhander197217h ago(Edited 17h ago)

Well xbox fans you got what you asked for... and honestly deserved...

It was so easily predictable that game pass was never going to be able to support all these studios.

If Microsoft can't win they are going to burn it all to the ground...

Countdown to Phil Spencer telling us "it's better for the gamers this way" yet again.

Barlos16h ago

Agree but gamers didn't ask for people to be out of work.

VenomUK15h ago(Edited 15h ago)

@Barlos They indirectly did. Every person who made a wish list of who Microsoft should buy next and were sending tweets to Phil Spencer and Xbox with proposed studios, played a part.

The saddest part is the studios were closed because of the underperformance of their last games, and if they had been given a chance then their next games could’ve been great and succeeded. But it is the same old Phil Spencer Microsoft problem which is not giving them a chance, and that’s why he is not able to manage game studios.

VariantAEC15h ago

Yeah they did. Just because they refused to see what everyone with a brain was telling them doesn't mean they didn't know. They were told, they should've put up a fight and they didn't. This is the result. But who knows even if MS' fans weren't such boot-lickers, MS could've carried this out against their fans wishes anyway. Unfortunately, we have the hardcore MS defense bots running to deflect from any bad news and maybe, just maybe, MS felt empowered to do more damage as a result of their fans cheering this all on.

anast14h ago

They sold themselves out. Once people buy you they can do what they want. None of this should have been a surprise. When companies get bought out, they eventually get dismantled.

shinoff218316h ago

Xbox fans were to busy daydreaming of Ms curbstopping Sony they didn't look at the big picture.

Einhander197215h ago

Not disagreeing at all.

I want to add that from the day Microsoft announced game pass, before they even started buying up studios it was obvious that game pass wasn't going to be able to support itself.

It was so dumb that they doubled down on it by spending 100B on a service they knew only existed through subsidization.

They should have realized there was no way that adding massively more costs on a subscription they were subsidizing was certain to fail. Especially after seeing how it had devastated sales across the platform as a whole.

Heck by the time this generation started during covid when the console sales were similar PlayStation was already outselling xbox on multiplatform games 8:1 yet they still doubled down on it.

16h ago
Relientk7717h ago

This is beyond wrong. Like wtf!? Especially Tango Gameworks with Hi-Fi Rush. I've heard nothing but good things about that game. Just because Arkane Austin screwed up one game release doesn't mean you need to close them. It sounds like they were forced to do a multiplayer game when they're a single player studio. They could have made a Prey 2 or some other game next.

Just wow awful news.

Einhander197217h ago

Apparently PlayStation owners didn't buy enough copies of Hi-Fi Rush...

romulus2316h ago

"Xbox says Hi-Fi Rush was a success "in all key measurements" amid rumors of poor sales. Following rumors that Tango Gameworks' Hi-Fish Rush didn't meet sales expectations, Xbox marketing VP Aaron Greenburg is defending the "break out hit" as a success by all metrics."

According to Aaron Greenburg it was a success so they shouldn't have even needed PlayStation owners to buy it. That being said, I bought it and really enjoyed it, it's a great game. Shame MS closed them down.

RpgSama16h ago

@Romulus23

All lies by the Green Bug, that just means that a lot of people fired bullets or whatever in the game, that's the key measurements they care to share.

Tango did NOT deserve to be closed down, they have not released a single bad game.

Crows9016h ago

That's usually what happens when you don't release it at the same time as other platforms....same thing happened with tomb raider reboot sequel. MS got exclusivity for a year and then when it came to PlayStation it barely sold. Nobody cared anymore.

shinoff218316h ago

Still waiting on the physical release pre order window

VariantAEC15h ago

Well... I did my part. Hi-Fi Rush is a good game, but I don't think its MS' style. We don't really know how well it did or didn't perform by the numbers or whether it broke even. This could just be another MS blunder.

Elda13h ago

Exactly. MS purchasing a 3rd party studio & keeping games off of other platforms probably hurt them in the long run, then finally putting Hi Fi Rush on PS which in turn PS fans probably didn't care to buy & support Hi Fi Rush after a year later of release. Hi Fi Rush was released on Gamepass so it probably never really made any money selling solely.

Eonjay13h ago

@romulus23

Let's hope it didn't sell well because that would make this worse. Also I could have sworn I read an article about their next game in the works.

Seraphim11h ago(Edited 11h ago)

I was wondering if that played any part considering the timing, though, XB claimed the game to be a success last year only on XB & PC. Regardless MS f'd up there too. They shadow dropped HiFi on XB/PC last year at the perfect time. This year when they released on PS not only had the hype died, but there were so many solid games available the first 3 months of this year to play.

I almost bought it on PC last year, but now that it dropped on PS I just have far too many games to play to bother...

If MS needs PS and even Switch sales they need a better strategy. At the very least a release date where players are more inticed to buy said game. The problem is always going to be that if they want exclusives the hype for these games will be dead a year later. The exceptions might be some of their heavy hitters.... 2 cents

+ Show (5) more repliesLast reply 11h ago
CrashMania17h ago

I can only imagine the little amount of revenue both games generated, sent straight to gamepass and excluded from the largest current gen console userbase. Not to say both games would have done well if they were on PS5 too, but you heavily damage to a games revenue when you put it on a stagnating sub service for a poorly selling console, can't really see people going out in droves to sub to GP to play this.

shinoff218316h ago

Gamepass subs(most of Xbox players) don't buy games all like that so it's not sustainable. It's reality.

RaidenBlack17h ago

Yea Austin made one of the most creative game of last gen with Prey and were forced to take risk with Redfall and now the whole studio is being closed.

Aphrodia16h ago

Yes, that Tango gameworks/ Hi-Fi closure was an eye opener for me as well. Neither played it nor was interested in it myself but all I heard was everyone acting like it was the second coming of guitar hero or something.

I don't know what else to say other than modern gaming is an overwhelming sea of mediocrity and there's not enough voices of reason speaking up and saying that most games made these days are just not very good.

shinoff218316h ago

Your playing the wrong games then. There's always been shovelware type games. Going back to wii, snes, nes, ps1 Xbox og. That's a bs blanket statement. As an older gamer since atari days I'd personally say this is a great time. If you can't find anything to play. That's on you

With all that said in no way or form am I speaking of multi-player games, gacha, or whatever. I'm strictly speaking on single player games.

Aphrodia13h ago

you are hilarious. trying to validate your comment by excluding over half of the games out there today. Pathetic man.

Neonridr15h ago

I'm more devastated at the loss of The Evil Within.

Chevalier5h ago

Wait I was told Xbox had great engagement numbers?! Some Xbox fans said they bought games when I told them Xbox customers don't buy games?

So Xbox bought studios to keep games off other platforms and forgot they conditioned Xbox customers to not buy games. Whoops.

So anyone else think Outer World's 2 dies 🤔? I'm thinking a small game losing out on Nintendo and Playstation gamers buying will kill this IP. But it's okay Xbox fans can get more COD! Halo, Gears and Forza! Woot that's a 'win'. Yay Gamepass FTW

+ Show (3) more repliesLast reply 5h ago
CrashMania17h ago

Can't wait to see the usual try spin and play this down. So much for the heroic MS and Phil saving these studios eh.

Eonjay17h ago

By the end of the day IGN will be talking about how this is right for the industry. Don't worry, Microsoft's PR is making the call now.

RpgSama16h ago

Tango did NOT deserve to be closed down, they have not released a single bad game, and I'm sure Arkhane failed just because they were both rushed and pressured into making a GaaS game they had no experience in doing and no support to get it completed out of the gate.

PrinceOfAnger17h ago

Not a big deal only hi fi rush was good

Sony has closed
Manchester studio
Japan studio
Pixel opus
London studio
Ready At Dawn ...

RupeeHoarder17h ago

The difference being Sony has a large group of other studios that have done something positive. Microsoft just closed the studio to the only good game they released in the past year (Hi-Fi Rush).

CrashMania16h ago

They all suck as well of course. But MS spent 10s of billions on these publishers for mass consolidation, every made a song and dance about how MS would save them, using their endless Windows, 365 and Azure money to keep them open forever and how Phil was some hero.

Nothing is safe unless it makes money, even for MS.

romulus2316h ago

It is a big deal.

Microsoft has closed
Fasa Studios
Digital Anvil
Ensemble
Lionhead Studios
Press Play
Arkane Austin
Tango Gameworks

Einhander197216h ago(Edited 16h ago)

Wow how far back do you want to go back.

Lionhead Studios
Aces Game Studio
BigPark
Carbonated Game
Digital Anvil
Ensemble Studios
FASA Studio
Good Science Studio
Hired Gun
Microsoft Studios Japan
Microsoft Studios Victoria
Team Dakota
Xbox Entertainment Studios
Xbox Live Productions
Lift London
Access Software
Salt Lake Games Studio
Twisted Pixel Games
WingNut Interactive

And more before this, this was just their cuts during xbone era that Phil cut while he was at the head.

And some of those PlayStation studios were merged not closed, most of the UK studios were folded into each other.

Japan Studio was renamed to Asobi not closed, aAsobi was an internal team of Japan Studio the "closure" the press misinformed people about was more or less a name change, the studio is in the same building and when the change happened less than 5 people mostly leadership positions chose to leave the studio to form Bokeh Studio, which still works closely with Sony.

And even if your deflection stood on it's own, Microsoft spent 3 Billion 3 years ago almost to the date to buy Zenimax and has already closed 2 of it's biggest studios and decimated Zenimax's support studio structure.

It's no wonder Todd Howard was talking about "more frequent releases" and letting other studios make their IP's games. The days of big budget huge Bethesda games is over...

In fact sadly Microsoft has ushered in the end of big budget gaming as we know it with their obviously unsustainable subscription industry change.

And I feel fully confident that this isn't the end of studio closures from these recently purchased studios.

Abnor_Mal16h ago

Ready At Dawn was never a Sony owned studio, and only made a few smaller God of War games and a Jax and Daxter spin off, and of course The Order1866.

They are currently owned by OcUlus Studios.

MrDead16h ago

How many times has MS fired Bethesda staff since they purchased it? I think it's been three rounds so far

BehindTheRows16h ago

Deflection is the finest form of delusion.

shinoff218316h ago

London studio what have they made recently. Really the worst one was Japan studio. That sucked.

In reality though your deflecting. The fact of the matter is Ms just closed the studio that made their highest rated game in years. That's insane.

Hofstaderman16h ago

Also many of those staff were absorbed into other studios.

VariantAEC14h ago(Edited 14h ago)

Ready At Dawn was never a PS first party studio.
Manchester was closed and it was proposed that London should be closed, but their website is still up with no news about it being closed on their official site anywhere. So it's possible that the proposed closure just did not happen to get fufilled. Meaning London Studio *MIGHT* still be open running lean.

Edit: Japan Studio was closed with some staff making up the new Asobi Team Studio who's first title was the PS5 pack-in game "Astro's Playroom." Pixel Opus was closed and not replaced or spun-off their only games were Entwined and Concrete Genie they also helped publish Journey according to Wikipedia.

Chevalier4h ago

Man you got crap info

Sony never owned Ready at Dawn. It's now owned by Oculus.

https://en.m.wikipedia.org/...

+ Show (9) more repliesLast reply 4h ago
Tacoboto17h ago

Phil needs to step down. What kind of usual spin do you want?

More and more people lose jobs but the people at the top stay the same. Hardware sales tank despite billions and billions spent. The math is plain and simple.

Sonic188115h ago(Edited 15h ago)

I'm still trying to figure out what was the real reason to acquire Bethesda for millions or Billions of dollars if you're closing down studios 🤔 What were their true intentions 🤔 I mean do Microsoft really want to be a third-party publisher? It sounds like they're confused.with their future in gaming

VariantAEC14h ago

@Sonic1881
To rape each studio for their sweet succulent ultra-valuable IP. This is Microsoft's favorite past-time.

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