340°

Viral tweet...has the retro gaming community debating the "most significant leap in gaming history"

Is GBA to PSP the real answer?

One question has gotten the retro gaming fandom up in a tizzy, and now the community is trying to decide what the biggest generational leap in gaming history really was.

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gamesradar.com
darthv72119d ago

8/16bit (2D era) to 32bit (3D era) is what I found to be the most significant. Everything after the 32bit was evolutionary more so than revolutionary.

Yi-Long118d ago

8 bit to 16 bit was huge, graphically.

16 bit to 32 bit was ‘different’. We were at the cusp of getting absolute gorgeous 2D games, BUT instead the industry instead switched over to 3D gaming, which was obviously a massive and important first step, but to me it was also ‘ugly’, and it felt like we were denied some massive steps in gorgeous 2D pixel-based gaming experiences, and instead we saw both an absolute revolution in gaming (3D characters, worlds, movement, etc) yet also just (mostly) disgusting graphics.

Obviously I realize those first 3D steps were always going to be ‘ugly’ before they’d progress into the gorgeous stuff we see on our screens today, so rationally I was always perfectly fine with that transition and era, cause I understood it would keep evolving and I knew where it was heading.

Emotionally though, I would have loved to have seen 2D gaming evolve a bit more back then, yet sadly so many devs just switched over completely.

Popsicle118d ago (Edited 118d ago )

Though not affordable for most I felt the Neo Geo was really strong for 2D gaming during gen 4. Graphically it blew the SNES and Genesis away. As for gen 5 and even though both failed, the Saturn and 3DO also had some decent 2D releases.

Agreed the transition to 3D was an ugly one, but as you said, it was always going to be because gen 5 was the first to really do it and there was a considerable learning curve. Nevertheless, gen 5 was the catalyst for what gaming was going to become.

Cacabunga117d ago

16 to 32 is the biggest leap ever.. 3D was a game changer in every way.. Virtua Fighter 1, Tobal Tekken Toshinden Ura i still remember that emotional shock to this day

Yi-Long117d ago

@Popsicle; Yeah, I remember reading the NeoGeo reviews and previews back then in magazines, and it was arcade-quality, but obviously far too expensive for most of us. And once the 32-bit era came around we saw 2D fighters with similar graphical quality, or even better, than what NeoGeo had been serving, but this time at an affordable price, for PS1 and Saturn.

NeoGeo also seemed to lack ‘an identity’, for me at least. Sega of course had Sonic and a few series like Streets of Rage, Shinobi, Ecco, etc, and Nintendo had some big obvious titles like Mario, Donkey Kong, and also 3rd party like Street Fighter 2 and Chrono Trigger, but I never felt I was truly missing out on anything major when I looked at the NeoGeo line-up.

DigitallyAfflicted118d ago

I agree, jumping from Sega Megadrive to PSX was unbelievable, I still remember playing Tekken, Resident Evil, Battle Arena Toshinden, PSX blew my socks off!

RiseNShine118d ago

I agree with this, 2d to 3d was a change of paradigm, jumping from Super Mario World to Mario 64 was a quantum leap, a complete retool of how gaming works and was understood.

I think that only VR has done something similar, creating a new paradigm of how a game is played and understood, most of the other consoles and games are evolutionary improvements, some even revolutionary, but not paradigm-changing ones that completely redesigned how games are played.

BlackDoomAx117d ago

From 1st go 2nd generation, particularly the atari 2600. Plugging a console on a tv and playing with a joystick/controller was revolutionary and transformed the console videogaming industry forever.

+ Show (1) more replyLast reply 117d ago
isarai119d ago

It's a toss up for me personally from the 2D>3D or SD>HD leap. From an objective pov going 3D for sure, it changed quite literally EVERYTHING, but as someone who is obsessed with game development technology, the HD era came with so much nerdy tech that really got and still gets me hyped when something new comes along

EvertonFC118d ago (Edited 118d ago )

From 1998-2003 I worked and lived in France and didn't play any games for 5 years, so when I came back from France and bought my 1st home and HDTV/PS3 popped resistance fall of man and motorstorm into the PS3 my mind was blown 😊

isarai118d ago

I had a similar experience, within 1hr I went from playing Spider-Man 2 on PS2 on a cheap CRT to playing Uncharted Drake's Fortune on a brand new HD LCD. had been saving up, then my tax return direct deposited so I booked it to Walmart and grabbed everything at once. Was such a a special time as a gamer.

Name Last Name118d ago

PS3 Motorstorm was a huge wow moment for me. Truly felt like we were in a new gen. I never felt that again in PS4 or PS5 even though everything looks better.

P_Bomb119d ago

For me it was the HD era and all the bells ‘n’ whistles that came along with it.

1Victor118d ago

Technology and graphics wise the gameboy to psp is the biggest leap then 32 bits(Super Nintendo) to 64 bits(PlayStation)is a close second, 480p to 720p to 1080p to 2/4K was nice but it was just a tv catching up little by little with pc monitors.

Profchaos118d ago

SNES was actually 16 bit and PS was a 32 bit system.
But bits were really a marketing thing like terraflops now good on paper nice to hear your system has more but not all that meaningful

1Victor118d ago

Yes you are correct I forgot that the 32- 64 bit jump was on the PS2,N64 and Dreamcast era. Thanks for the reminder

Popsicle118d ago (Edited 118d ago )

In my opinion it is the jump from gen 4 to gen 5. Yes gen 5 lacked polish because 3D gaming was new and many kinks had to be worked out during said gen. Nevertheless, gen 5 changed how games functioned in a way no console generation has.

LucasRuinedChildhood118d ago (Edited 118d ago )

PS1 games tend to pale in comparison to PS2 games though. It might be the single biggest leap in game quality which in itself is transformative. I think there's a good argument for that jump too.

And SD->HD was an incredible time, not just for graphics but for gameplay possibilities and physics due to a much stronger CPU. Even mediocre games felt very impressive and "THIS LOOKS LIKE REAL LIFE!" was a common sentiment. haha

So I think all 3 are valid answers and it's very debatable.

Popsicle118d ago (Edited 118d ago )

I certainly don’t disagree with you. Gen 5 to gen 6 was a big leap. It’s just that if I am forced into picking only one, it is gen 4 to 5 for me. Mostly because that is the generation where the bones were formed for the modern game.

Gen 5 was super clunky and often ugly by today’s standards, but I didn’t know any better at the time. Doesn’t negate your opinion though.

As I said, 5 to 6 was a significant leap and was the time games started to feel more immersive and realistic. It became much easier to suspend disbelief during gen 6.

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60°

With creative developers shutting everywhere, the future of games looks bleaker and more boring

UK indie outfit Roll7 is reportedly facing closure, along with Bethesda’s Tango Gameworks and Arkane Austin – but if making award-running, profitable games doesn’t guarantee safety, what will?

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theguardian.com
thorstein2h ago

Don't worry, AI will save us all.

And if you didn't know, that's sarcasm!

Goodguy012h ago

Idk. Great games have still been releasing. Mcsft is still no different than after the 360 era. PS, you just have to wait many years for. Nintendo is readying next gen and will definitely have many games. 3rd party and indies have been the highlight so far this year.

110°

Inside Microsoft’s Xbox turmoil

Xbox employees are bracing for what follows more layoffs.

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theverge.com
shadowT1h ago(Edited 1h ago)

Tom Warren: "I understand Hellblade II is another game that Microsoft has been considering for the PS5."

Outside_ofthe_Box1h ago

"Microsoft has also had internal debates about whether to put new releases of Call of Duty into Game Pass. I understand this is a debate that has been ongoing internally for quite some time, with concerns from some that the revenue that Call of Duty typically generates for Activision Blizzard will be undermined by Game Pass.

I’m told that Microsoft has also considered increasing the price of Game Pass Ultimate again."

Further down

"While Xbox hardware sales are a cause for concern, Microsoft has been beating the Xbox Game Pass drum in recent years, telling us, “The [Xbox] business isn’t how many consoles you sell.” But Microsoft’s latest earnings showed that Xbox content and services, which includes Game Pass, would have only been up a single percent without Activision Blizzard, and overall gaming revenue would have declined without this giant acquisition. Microsoft CFO Amy Hood is now expecting Xbox hardware revenues to decline again next quarter. "

-Foxtrot1h ago

"Even if they ever bring it to PS5 it's not sure that it could be considered a success"

Who the f*** would think like this before the main release even happens...Jesus.

-Foxtrot1h ago(Edited 58m ago)

" Strategy has shifted from bringing more games to Game Pass to bringing more games to other platforms "

Gee. Can't imagine why

It's almost like Gamepass hasn't worked out the way they wanted and they keep lying to us that it's exceeded expectations.

People need to cancel their GP and buy games like Hellblade 2 in full. It's not going to magically solve everything, might not even make a dent but it's something.

33m ago
FanboysHateFacts23m ago

Same turmoil that Sony has. But no one talks about that

-Foxtrot5m ago(Edited 5m ago)

Yeah there's cuts going on all over the industry but Sony didn't buy a massive publisher for $7.5 Billion and then decided to buy another big publisher for $75.4 Billion did they?

Microsoft trying to cut costs when they spent billions on buying publishers to, what was in that leaked email again by Matt Booty? Oh yeah try and "spend Sony out of business", is not a good look.

So yeah, we are talking about "that", the industry is suffering but the deal with Microsoft takes the cake. They don't seem to have any plan and lack any direction.

Also lets not forget Tango Games being closed is insane within its self

1) Microsoft has been going on for years saying they want to grow their relationship with Japan yet killed the best Japanese studio they have under them.

2) Hi-Fi Rush was critically acclaimed and gained them positive buzz

So there's your FACTS...but no hide behind another newly created duplicate account

FanboysHateFacts0m ago

Microsoft:
- HW sales down
- No 1st party games
- Studios closed
- Mass layoffs

Sony:
- HW sales down
- No 1st party games
- Studios closed
- Mass layoffs

No difference in sight.

60°

“Pathfinder: Wrath of the Righteous” is dropping its “Dance of Masks” DLC on June 13th, 2024

"Today, developer Owlcat Games is excited to reveal the sixth and final DLC expansion for its critically acclaimed cRPG, "Pathfinder: Wrath of the Righteous".

"A Dance of Masks" will take players back to where it all began in a final love letter to the Knight Commander and their loyal companions. Get ready for one last ride when A Dance of Masks releases for PC and consoles on June 13, 2024." - Jonas Ek, TGG.