280°

RTX 4080 Super vs PS5: how does Nvidia's superstar compare to PlayStation's flagship?

We've had a look at the key differences between the RTX 4080 Super and the PS5, so have a look at what we think.

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videogamer.com
Number1TailzFan128d ago

AFAIK this Super refresh isn't really all that good, in fact most of the regular 4000 series cards were poor price to performance unless you splashed out on the top end 4090, there were also a couple of deals with vouchers going around some months back making some 4090's only a bit more expensive than a 4080. The new generation of cards are also due later this year or early next year and these refreshes are not looking all that good IMO. Unless of course a good deal turns up.

Next generation will likely make just about all of the cards below a 4080 look quite poor, unless Nvidia keeps pricing high again which they may well do.

VincentVanBro127d ago (Edited 127d ago )

5% increase to CUDA cores vs standard 4080, but a reduction in price from $1200 to $1000 is welcome. It was mostly a price correction w/ a small bonus to core count.

KeeseToast126d ago

It is now much closer in price to AMD's 7900XTX. 4080 and 7900XTX are usually on par when it comes to shader-based performance, while the 4080 offers much higher RT performance and the benefit of Nvidia's proprietary and more advanced upscaling techniques.
This means that AMD might lower the price of their flagship GPU which hopefully brings down pricing of all mid-range GPUs below it.

127d ago
Sonic1881127d ago (Edited 127d ago )

"The new generation of cards are also due later this year or early next year"

I'm hearing they're going to be push pack to Q2 2025 which can be from April to May release. I hope it's just a rumor

anast127d ago

"the PS5 as its price-to-performance can’t really be beaten."

peppeaccardo127d ago

Another of those articles in which after many lines of specs, numbers and mumbo-jumbo, states the obviuous conclusion: if u want an all in one system to play go for the PS5 otherwise if you have time and money get the 4080 super and build ur own PC. ... a joke !

EvertonFC127d ago (Edited 127d ago )

I watched someone play star citizen the other day with a beast of a system and they still had to put it on low/medium settings 😂🤣
Imagine having a £2000 plus rig and the games stuttering everytime you open a door etc.

EvertonFC127d ago

To those who disagreed, watch a YouTube video of it and there is more than one out there.
You wouldn't think people on here knew videos and the internet exist.

KeeseToast126d ago

What is your point here? Star Citizen isn't available on any other system. I'm definitely not a fan of SC and especially their monetization, but there is no doubt that they are pushing a ton of technical boundaries and developing systems for stuff like gameplay, physics, planetary rendering completely from scratch.
SC seems far from being finished so ofc it is gonna run bad even on a high end system.

You could have made a much more valid point with talking about some of the atrocious ports that PC has received this year. Some of those have shader-compilation or traversal stutters that even the most high-end systems in the future won't be able to fix. In those cases console gaming is by far the best choice for a lot of gamers today.

Zenzuu127d ago

What a stupid pointless article.

SPEAKxTHExTRUTH127d ago

Why even make these kinds of comparisons?

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80°

The Epic Games Store has a GOTY Edition Freebie Waiting for You

The Epic Games Store has a GOTY Edition, AAA title they want you to add to your library.

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terminalgamer.com
70°

Summer Game Fest Reveals First Wave Of Partners

This is a great looking list.
Summer Game Fest is happy to reveal the first 55 partners set to participate in SGF activities this June.

140°

Square Enix Is Going Multiplatform; The Layoffs & Its Past Don't Inspire Confidence

After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.

Scissorman1d 6h ago

Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.

fr0sty1d 6h ago

Nor is selling their games on a console with only 25 million install base going to bring their sales to where they hope they will be... Unless they somehow manage to dumb down FF7 trilogy to work on switch, they aren't going to have much luck. They already released it on PC, after all.

anast18h ago

Where are you getting that number?

SegaSaturn6691d 5h ago

It kind of does, giving preference to a certain platform by timed exclusivity. Console ports generally feel superior. Legend of mana PC port extremely broken

neutralgamer19921d 5h ago

Sega

It doesn’t when square themselves didn’t want to fund the development of remake. It’s only after the success of the 1st they realized their mistake but now contract is signed. If it wasn’t for Sony there would be no FF7 remakes. Same goes for silent hill 2 with Konami. They don’t want to fund AAA budget. Companies like PlayStation and Nintendo get blamed when in reality they are saving some of these franchises

Remember sega didn’t want to fund bayonetta and epic games didn’t want to fund another gears of war. It’s easy to blame console makers but they are the ones taking the risk and paying huge upfront costs without seeing the final product. FF7 remake trilogy won’t be coming to Xbox now or in the future. PlayStation and PC is what square signed up for. Sony paid them more than they would make from Xbox sales.

ravens521d 5h ago

I just wonder when everyone is going to demand that the Square Enix exclusives with Nintendo come to PS and Xbox. Or it's just the PS exclusives that matter lol

phoenixwing1d 5h ago (Edited 1d 5h ago )

I'd love for the nintendo exclusives to come to pc or ps5. They'd actually be playable then.

neutralgamer19921d 5h ago

Raven

Exactly and that’s where square enix does more exclusive than any other platform. Gaming is square has always been very unrealistic with their sales expectations. Remember when tomb raider reboot sold 7.5 million and square said it wasn’t enough. They need to spend less on development and have more realistic expectations from sales.

And those thinking games being not on Xbox makes a difference don’t understand we have a decade plus of data showing square enix games having less than 20% of their multiplatform sales on Xbox (final fantasy series) and Nintendo consoles aren’t strong enough to run any current games. Nintendo switch should be as strong as Xbox one x atleast but we all know that’s most likely won’t happen

RoadRacer1d 4h ago

@raven

thing is, as neutral said in their comm, the switch isn't strong enough to run flagship SE games
i think what SE does is, it makes unique games for switch only so that it has something for that console too. Thats where all the "underlined sans" rpgs go to mostly

maybe things will change when Swtich 2 drops cuz that's gonna be as strong as ps4 afaik from the rumors flying around

TheGamingHounds1d 5h ago

@Scissorman

Your point is valid enough but when the icon of this company is limited to one console in timed-exclusivity, it means the company has crossed the line. By some degree at least

All things aside, Square itself stated "aggressive multiplatform strategies" so we all know what it's talking about

Scissorman1d 2h ago (Edited 1d 2h ago )

Then the headline should read "Square To Drop Exclusively Deals in Pursuit of A Sweeping Multiplatform Strategy". I don't recall this argument when Square Enix released Bravely Default, Octopath Traveler, and Triangle Strategy on one platform. And even if FF is the icon, not all of its titles have gone to one platform. We're talking about three games, one of which is already on PC. Did Square suddenly go 'multiplatform' after it released subsequent Tomb Raider sequels on more than just the Xbox? It's just a silly way of putting it.

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TheGamingHounds1d 5h ago (Edited 1d 5h ago )

SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy

Asterphoenix1d 4h ago

It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.

Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.

FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.

Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.

Scissorman1d 2h ago (Edited 1d 2h ago )

It's the blunders that set those expectations so high. If you remove those from the equation, I bet the sales numbers would be more than stellar. Square believes it's okay to release a pile of risky, middling, garbage because the big boys will ultimately subsidize the cost. Don't worry if Forspoken sells poorly, FF16 will surely sell 10 million copies to balance that right out. Oh wait, it only sold like 4 million. Well that's a disaster. Meanwhile games that sell 2 million units with comparable budgets are deemed successful.

thorstein20h ago

I would also add that FFXVI, which I loved has a hint to one of their biggest problems: the number 16.

It's a great franchise, but that's all they've become known for. Dragon Quest is my favorite all time series but it's like they don't know what to do outside of those two IPs.

Valve never makes trilogies. The idea is that they don't want to become stagnant. Gabe Newell hates the number 3.

I can't imagine their talent wouldn't want to try a new RPG.

RoadRacer1d 4h ago

Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell

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