Tomb Raider: Underworld developer Crystal Dynamics today slashed 30 employees from its workforce.
Crystal Dynamics owner Eidos earlier today expressed disappointment in the sales of Underworld, which has moved 1.5 million copies worldwide since its release--apparently a figure that did not meet Eidos' internal projects.
Despite its relatively modest reputation in the greater gaming landscape, Tomb Raider Underworld was a huge game for AI development.
Gamerheadquarters; "With there being over seven hundred games, here are the best deals and in general the best games you should be checking out on Xbox 360."
The Tomb Raider Collection is on sale for $50.50 as part of the Humble Store’s Tomb Raider Week. The collection normally retails for over $200.
The Tomb Raider Collection includes every Tomb Raider game ever released for PC prior to Shadow of the Tomb Raider, including the award-winning Rise of the Tomb Raider and the top-down shooter Lara Croft and the Temple of Osiris.
LBP sells 1.3 million copies, and is considered a huge success because so few people worked on that project (30 total) and very little money was spent.
Tomb Raider sells 1.5 million copies, and is considered a huge failure because so many people were involved and a huge amount of money was spent.
if they cant even be bothered to put trophys in the game and for my fellow 360 gamers cant even be bothered to get to same resolution as the ps3 i dont see why anybody would want to buy it
Er because its actually a good game. 1.5million sales end Nov to End of Dec is about the same as LBP's and Resistance... so those developers be sacked too then?
Its crazy. And it was actually a good game which makes it even worse.
Resistance also had a big team and sold around the same in the same time frame. If Sony were not covering the development costs the same thing would have happened there. Not a good thing.
well tomb raider sucks..they should have ended it when it was still good...the only good thing about that game is laura's @ss