Microsoft's live service shooter seems to finally be on the up and up.
Among the various things revealed in Destiny 2: Into the Light, I don't think any of them beat the speculation Pantheon received. The unexpected raid boss - IS
Whether it's entering a zen state during DPS or the rush of dopamine on its completion, Destiny 2's Raids excels in multiplayer teamwork.
The raids are one of the reasons I quit Destiny. You stand in a circle and shoot at a triangle on a wall, have to restart a half dozen times, and then hope the random reward blesses you. Then you realize you aren’t’ having fun but instead are doing a lot of work for nothing. Back when Destiny was at its peak population, trophy data showed that less than 5% of players ran the raid.
Players had high expectations for Destiny’s latest content drop, Destiny 2: Into the Light. Not only did it have to live up to other content added due to a delay, it needed to give players faith the conclusion of the Light and Dark Saga will be worthwhile. - IS
Yes, with the exception that nobody will play with you if you don't have experience on the raid, so the question is how do you get experience?
I mean, the game is finally at a very good place gameplay-wise.
Shame they did not launch it in this state.
They briefly pass Density 2 after an update and this is a celebration for them? This has briefly happened in the past after updates as well.
Give it a few weeks for the update bump to wear off.
And of course Destiny 2 has a new update of it's own in the works.
You can really feel the desperation from Microsoft going into the holidays, all the usual sites are writing these types of articles over and over trying to see if they can get something to stick.
Halo is getting better PC wise imo
More players than a 6year old dead game..congratulations.