Former Rockstar Games technical director Obbe Vermeij has shed light on the developer's long lost spy thriller Agent, which was announced as a PlayStation 3 exclusive in 2009 but has since disappeared.
The Outerhaven writes: With multiple gaming studios, including Tango Gameworks, closing, the editor-in-chief of The Outerhaven shares his thoughts on the matter.
Honestly I was looking back and at the launch of the Xbox 1. With Don Matrick at the helm I was disappointed but therevwas something else. That fighting spirit of Xbox at its inception was lost. They stopped innovating, I lost excitement on what the next big new surprise was, because their weren’t any. Not like Halo 2 and Gears launch. You couldn’t really brag about it anymore.
So here we are and corporate MS has ruined what was a beautiful renegade project.
"Right now"?
But not 11 years ago with the disastrous Xbox One reveal which they NEVER recovered from?
Man are you slow on the uptake.
I imagine smaller ABK studios like toys for bob and beenox are now feeling uncertain about their futures
It was announced today that Tango Gameworks, the studio behind Hi-Fi Rush, will be shut down, which casts doubt on the future of the game.
I’m sure the support and franchise will live on due to its success. They may even keep some ppl and roll them into other studios. There are layoffs across the map tho in the game/tech industries in general tho including Sony, Facebook and more. My personal family has been affected by them.
Yet MS made a company-wide profit of $22 billion.
In my eyes releasing this on gamepass was a double edged sword approach, received extremely well, but didn't hit w.e batshit insane sales target MS had In mind
have all the people saying m$ buying all those companies, been proved correct yet,
they said more games, more choice, but ended up
less choice, less games, in reality... we were right
They developed the highest rated game Xbox has had as a exclusive in years and they shut them down? Doesn't make much sense.
Developers at Arkane Studios are reacting to the announcement of the shutdown of Arkane Austin, calling it "absolutely terrible".
I get it, but frankly, AA failed pretty badly on Redfall. The XBOX production team is also to blame (they are safe as usual) for releasing a game this hyped in a sorry state. There are lots of fail points on Redfall, but only Arkane bears the pain.
"Welcome to the Xbox family, graveyard is out back, what should we put on your epitaph?" Microsoft turning into this generation's EA, spend all those billions on Activision while closing studios they've run into the ground.
Why I’m really disappointed in Xbox and MS at large. At the same time let’s not pretend that somehow this isn’t an industry issue. Theirs a graveyard behind every major publisher. The only company I haven’t seen canning people is Nintendo and let’s hope that trend continues.
I know it's just one person's words, but love to see a game someone paid you to develop being called a 'distraction'.
He calls it a distraction but I always assumed they were the ones who went to Sony and made the deal because they wanted L.A Noire to be multiplatform and moved Sony's deal with L.A Noire to something else.
Kind of their way of going "would you rather have a game developed by a studio outside Rockstar or a game made from us directly".
His blog is really fascinating an actual peak behind the curtain of Rockstar back in the day these guys are probably the most secretive development studio in existence
We all knew it was scrapped but the idea alone blew my mind. I had full confidence Rockstar could make Agent a great game.
Rockstar leadership...the egos...must have been a huge challenge. Having worked in the games industry, I have to say it is exhausting constantly having to prove your point/position. Everyone on the team has a strong (I know best) opinion, and if are in leadership and don't abide them...look out. Now imagine managing the egos/dictates of the Houser bros!