190°

Clockwork Revolution Features True Reactivity, Says Fargo, Then Shares His Best Scene from the Game

inXile CEO Brian Fargo talked about the idea behind Clockwork Revolution and how it'll feature true reactivity based on players' actions.

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Lightning77199d ago

"He's begging for his life. You can let him go, you can kill him, or you can kind of like shoot him and then halfway through go, okay, never mind. Forget it. When you come back to the present, he's not a serial killer, he's an advocate for victim's rights,"

"Or even something like that on a smaller scale. Maybe you went back to the past with a red hat and they're like, oh my God, we love your hat. You come back, and you started a fad. Everybody loves red hats now. It's that stuff I think is highly entertaining."

Sounds interesting from a choice, time travel mechanics. Be interesting to see how deep the mechanic goes.

Can't wait to see more.

Flawlessmic198d ago

That example alone is pretty god dam exciting, really hope they can pull of a game with multiple instances of cool scenarios like that, would be sickkk!!

Keeping my hype and expectations firmly in check though after the promise of starfield and forza fell well short of what was promised.

hope they smash it though, game looks pretty cool

Obscure_Observer199d ago

That serial killer story snip got me even more hyped for this game!

I´m so glad that Brian decided and gave up on his plans to retire after InXile´s acquisition. He knew that XGS would allow him freedom to do whatever he wants with the necessary funds and technology, and that´s the reason why we might be getting an amazing new classic RPG IP from some of the best RPG minds in gaming!

Amazing times to be an RPG fan!

jznrpg199d ago (Edited 199d ago )

This game interests me some. I don’t like that they made a clone of Bioshock Infinite world and wished they made their own style of Steampunk.

But if the mechanics that this guy is talking about actually works and combat is well done I could be interested in this game.
Most of the Xbox games don’t interest me much at all so this one stands out a little for me. I’m sure it won’t be a system seller even if it’s good but that doesn’t mean much to me.

I take what devs say with a grain of salt as we have seen a lot of false promises for games and the end result isn’t close to what they talk about. But if done well I could actually buy a used Xbox X and a used copy of the game someday. That’s the most they would get from me. Second hand sales. I don’t expect much from Xbox and don’t trust much of what they say but who knows maybe this game is different. Not holding my breather heard lots of great things before Redfall came out and it was a big pile when released.

TheColbertinator199d ago

I don't mind Bioshock clones or Deus Ex clones or XCOM clones if they do it right and convince you to play them in the first place.

Tacoboto199d ago

Your perspective is exhausting

phoenixwing199d ago (Edited 199d ago )

J I agree with to a point but buying a used copy is pretty ridiculous to me. Not even rewarding xbox when they do something right is bad imo. If the game is good I'll buy it outright. Just like I bought xboxs other games outright like forza.

I used to owe most of my allegiance to playstation but now I'm pc playstation Nintendo. In that order. Doesn't mean I won't reward microsoft when they make a game I like though. That's how it's supposed to work. Being a fanboy to the point you have to advertise how you're not giving a company money to the other "team" is ridiculous in the age of pc

Yui_Suzumiya198d ago

This is maybe one of ten interesting AAA titles to be shown this entire generation so far. I'd buy 1000 copies if it would show the industry that this is the type of games I want.

neutralgamer1992199d ago

This game has me very excited and curious

Rimeskeem198d ago

This game intrigued the hell out of me, definitely on my radar.

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30°

Frostpunk 2 Director Łukasz Juszczyk Discusses Game Balance, Politics, and Beta Feedback

TechRaptor writes, "After getting our hands on the Frostpunk 2 story, we got to sit down with Łukasz Juszczyk to talk about how the game evolved from the original."

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70°

XDefiant dev promises fix to frustrating hit reg issues, though players remain skeptical

Mark Rubin, XDefiant’s executive producer, responded to an X/Twitter post that fixes to hit reg “are something [they] are working on.” Unfortunately, it’s unclear when it will arrive, as neither Rubin nor the development team have yet to provide an actual time frame.

just_looken3d ago (Edited 3d ago )

Ha man what is this the 8th time they are working on this issue?

SO the game is using division one maps/assets with some divison 2 thrown in with that we can say they never really made the maps so what have they been doing for there 6 to perhaps 8 years of dev time? must be alot of hookers/blow/parties.

https://www.youtube.com/wat...

Notellin2d ago

It's astounding how much money they blow and this is the results. Gaming development is out of control.

just_looken2d ago

Right even when ubisoft cancelled division heartland as a beta player that game was a far better state then they push with this trash of a game that is still in a beta state after 3 years of delay's.

we are so starved of any decent fps/3rd person shooters out there it seems we will take anything even though some ps2 fps games were more fun then this game in my old opinion.

FPS_D3TH2d ago

Skeptical because it was an issue with ALL the betas and still hasn’t been fixed

just_looken2d ago

Its like they are using division one servers but they caught fire then were put together with barry/carols help from the janitors wing or some shit. Three years they still can not make it so the gun goes boom the guy gets hit then damage is applied.

60°

The Alters Q&A - Creating a Game About the Roads Not Taken

Wccftech interviewed The Alters Lead Designer Rafał Włosek to learn more about the making of The Alters and its feature set.

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wccftech.com