50°

Alvo Gets into the Halloween Spirit on Meta Quest & PSVR 2

Tactical VR shooter Alvo gets into the Halloween spirit with a new update and event for PSVR 2 and Meta Quest headsets.

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xrsource.net
60°

X8 Freeplay Park Update Adds New Social Hub

The VR exclusive hero shooter, X8, has received a new update known as Freeplay Park, bringing a brand new social hub to the game.

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xrsource.net
430°

PlayStation VR2 players can access games on PC with adapter starting on August 7

Playstation Blog writes: "Players will have access to buy and play Steam’s expansive library of thousands of VR games, including fan favorites like Half-Life: Alyx, Fallout 4 VR, and War Thunder."

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blog.playstation.com
Vits1d 23h ago (Edited 1d 23h ago )

Yeah, with none of the headset's standout features. No HDR, no eye tracking, no headset feedback, no adaptive triggers, and no haptics. Don't get me wrong, it's still a quality headset with good lenses and screens, but without those features it is not a no-brainer for PCVR, it falls more into the "it's fine" category and you get better value elsewhere with the PICO 4 and Quest 3.

Still, if you already have a PSVR2 and a gaming PC, this is a huge extra value for not that much extra money. And if you have a PS5 and a PC, this might be worth it for you as well. And hopefully someone can mod the extra features to it in the future, then it will be back at the no-brainer category for PCVR.

darthv721d 22h ago

Perhaps the Sony PCVR releases will have those features? I mean not every PCVR game has them because the other headsets dont support them. We can assume them making the headset work on PC will also bring along some of their VR titles that will include the things you mentioned.

Vits1d 22h ago

Their statement doesn't leave room for them supporting those features in the future.

"PS VR2 was designed from the ground up specifically for PS5 – so you’ll notice that some key features, like HDR, headset feedback, eye tracking, adaptive triggers, and haptic feedback (other than rumble), are not available when playing on PC."

CrimsonIdol1d 8h ago

Sure, their statement doesn't support that, but the hardware is in there, so it could. I mean they stated that this thing wasn't coming to PC at all not that long ago.

VariantAEC13h ago

@Vits
You could say the same for DualSense and yet all the PS5 games ported support it fully when wired. I would like to think that PS could or would allow their software (if ported) to more completely utilize the headset and VR2's Sense controllers. That would make sense. Of course I'm not saying PS couldn't screw this up, they definitely could. Right now, there is no mention of PS5 VR2 games making the jump to PC.

Why in the world would anyone think that VR2 would be completely supported in games that don't have Adaptive Triggers and heaset vibration? Software isn't magic it doesn't include features for HW it was never made for.

Grievous1d 22h ago

You'd need an API on the PC that supports those features.

crazyCoconuts1d 22h ago

I think one of the Vive headsets supports eye tracking so I'd think SteamVR has an API for that at least. Hopefully they'll add in support for the other stuff over time

Vits1d 22h ago

Which they should develop as part of fully supporting the platform. Or, at the very least, work with the currently available OpenXR extensions to fill the gap.

Neonridr23h ago

it's possible we could see updates to enable these features down the road. Especially for titles that exist both on PSVR2 and PCVR.

fan_of_gaming1d 22h ago

"if you already have a PSVR2 and a gaming PC, this is a huge extra value for not that much extra money." this is my situation, and I think it's great. Even if I won't get all the headset's features for the PC VR games, I'll now have access to 2 of the 3 main VR platforms for just the cost of the adapter.

DivineHand1251d 22h ago

This is sad to here. One step forward and 2 steps back. If PSVR isn't doing well on playstation, why do they believe they will find more success on the PC with even more competition over there after crippling the headset.

Babadook71d 22h ago (Edited 1d 22h ago )

You bring up valid points although I think it's likely PSVR2 would surpass Quest 3 eventually. Some of these features (like haptics and HDR) could be patched in by modders.

I'd get this for my Mac if the emulation scene supports it well enough.

Petebloodyonion1d 21h ago

Why would the PSVR2 surpass the Quest3, even if all features were available? The Quest 3 is standalone and can play PC VR, whereas the PSVR2 headset requires a PS5 (or now a PC) to function. The Quest 3 operates wirelessly, while the PSVR2 appears to need multiple ports on the back of the PC. The Quest 3 requires minimal calibration and settings to operate, whereas the PSVR2 likely needs calibration on a PC or just for the controller to be recognized. Most importantly, Quest 3 controllers are available for purchase.

Babadook71d 21h ago (Edited 1d 21h ago )

@Pete

I'm comparing only as a device to get PCVR content here as this is what I was directly responding to. As such the PSVR2 has HDR, headset rumble, wider FOV, better haptics plus resistive triggers, and much darker blacks. Quest 3 has wireless (with a significant reduction in quality) and sharper image quality at the peripheral edges of the display.

For immersive gaming PSVR2 is much better. As for eye tracking it might never be a factor for PCVR but if it was; the quality of visuals would boost a lot more yet. IMO the PSVR2 is a better way to play VR games even with only a few of these advantages being ported to PC. If they are all available it's no contest.

Petebloodyonion1d 16h ago

Even when comparing devices, the Quest 2/3 combo currently stands as the most popular choice for playing PC VR, accounting for 50% of the devices used on Steam.
https://store.steampowered....

The primary issue with the PSVR2 isn't its specifications; it's the requirement for a wired connection.

Jingsing1d 22h ago

To be fair the lenses are often criticised, Fresnel is no longer consider a viable lens option. If I had a gaming PC and was into VR I wouldn't buy a semi proprietary headset that has mostly been designed or the PS5.

Babadook71d 20h ago (Edited 1d 20h ago )

I don't like the disadvantages of fresnel lenses, but I like the advantages of it producing a much brighter result, allowing HDR to work without resorting to ultra high cost micro LED like the Vision Pro solution or using LCD to get the image bright enough. If you use LCD screens there are major disadvantages. So all in all the PSVR2 still has its major advantages on PC if the HDR works well.

StormSnooper1d 21h ago

Well yeah because PC doesn’t have those things. Geeez what do you want? Magic?

Rynxie1d 18h ago

$59.99 for freaking adapter? I'll wait for a better and cheaper third party adapter. This is why Sony products fail. They charge way too much.

generic-user-name1d 2h ago

Everyone in the know expected this to be around $100.

Neonridr23h ago

@generic - that's even worse.

fr0sty1d 17h ago

PICO 4 and Quest 3 don't have those features either?

Vits1d 16h ago

No they don't, but their better value comes from other features that the PSVR2 lacks: being standalone, having their own library of games, using pancake lenses, having a smaller footprint, being usable wirelessly, being cheaper, etc.

Killer2020UK1d 7h ago

Can you give a VR noob an example of what I'd be missing if I played, for example, Alyx on a PSVR2 vs a Quest 3?

Vits1d ago

Other than wireless, nothing much.

The point is more that if you don't have a VR headset already. Without those cool features, the PSVR2 offers less than a Quest 3 or a PICO 4. Because while those also don't have those features, they do have their own set of advantages like being lighter, using better lenses, costing less and also being usable as standalone devices meaning that you don't need a PC or PS5 to game on them.

VariantAEC13h ago

Why would headset rumble and adaptive triggers be supported when no PC games support those features? You still get controller rumble, finger tracking, 3D audio and foveated rendering without eye tracking. The only real loss is no HDR which is a real head-scratcher and no eye tracking. How many headsets and VR games support eye tracking? Not many, but to be fair bigger and the most popular VR games, like HL: Alyx and VR Chat respectively, support eye tracking.

This still seems like a win... though I have to hope that the Turing "requirement" isn't, because my laptop GPU is way more powerful than the GTX 1650 and yet I might not be able to use my VR2 on PC because my GPU is Pascal architecture... that would be pretty ridiculous. Not that I have even 1 VR game on my PC yet. I'll have to wait for the reviews to see if it's even worth shelling out $60 for this adapter.

+ Show (8) more repliesLast reply 13h ago
PrinceOfAnger1d 23h ago

I might buy PSVR2
to play Hellblade 2 and other games in VR!

anast1d 22h ago

Hellblade 2 should have been a VR exclusive.

jaymacx1d 19h ago

You need a 4090 to play hellblade 2 with Flat2VR mod. FYI, it’s very demanding mod

ocelot071d 22h ago

A little steep for a adapter. But I have been wanting this for a long time.

Lionsguard1d 13h ago

I was expecting 100+ max 160.

Pyrofire951d 8h ago

I saw iVRy had guessed it'd be $80 so I consider this a win.

Jingsing1d 22h ago (Edited 1d 21h ago )

lol the nest of wires adapter is back with loads of missing features, The headset is already DOA for PC.

Neonridr23h ago

not gonna lie, when I saw the adapter I immediately thought of the horrible processing box from the original PSVR. but it's to be expected, you can't just plug this headset into an open USB-C slot on your computer.

Petebloodyonion1d 21h ago

It's disappointing to anticipate PCVR integration with PSVR2, only to realize it's a tough situation for those who don't own the device.

Show all comments (65)
80°

Skydance’s Behemoth gameplay revealed, launches on PS VR2 Fall 2024

New details on dark fantasy adventure’s mountainous monsters, gritty combat and more.

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blog.playstation.com
darthv725d ago

That arm grapple reminded me of Halo infinite: Skyrim edition.