230°

Insomniac Has Mastered Haptics & the DualSense: A Dissection Ahead of Marvel's Spider-Man 2 Launch

Insomniac has seemingly mastered haptics implementation of the DualSense, and here's a detailed breakdown of each game from the studio.

purple101218d ago

ok this might be the LAST SPIDERMAN VIDEO YOU WATCH

or even click on. this ones safe but spoilers will be coming soon, so stay safe kids.

ApocalypseShadow218d ago

Can they master haptics in VR? Still waiting.

218d ago
S2Killinit218d ago

I dont see why not. Astro games continue to blow me away.

Aloymetal218d ago

Great to hear, can't wait for this!

Babadook7218d ago (Edited 218d ago )

I love how this reviewer gets into the nitty gritty. A detailed look at the best uses of haptics.

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20°

The Big Inworld AI Q&A - 'Everyone in Gaming Sees the Potential of Generative AI'

Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.

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wccftech.com
20°

Call Of Duty 2026 is a Ghosts reboot claim leakers

The details for multiple future Call Of Duty games appear to have leaked, including a follow-up to Advanced Warfare.

170°

Helldivers II sales top 12 million

Gematsu writes: "Cooperative third-person shooter Helldivers II has sold 12 million units as of May 5, publisher Sony Interactive Entertainment and developer Arrowhead Game Studios announced."

shadowT6h ago

Congratulations Arrowhead Game Studios!

Hofstaderman6h ago(Edited 6h ago)

And well-deserved. I'm having a ball of a time so far. Just need to change out my heavy armour, it's a murder on my stamina and sprinting.

derek5h ago(Edited 5h ago)

SIE managed to find success with gaas quicker than I suspected. Arrowhead did a great job getting past that initial launch difficulty, I've been playing again recently doing mostly solo missions. Can't even get off the damn planet after completing everything, lol.

Lexreborn25h ago

12 million is crazy, but it also paints an opposite picture to what the forums would have you believe about gaas. And it being more successful then the single player games of late also kind of proves to an executive gaas IS. what the consumer wants.

RGB5h ago

Disagree, most GAAS games are free, cheaper than or around the same price as Helldivers.

Helldivers II sold very well because of the viral campaign and word of mouth, I can't think of another game that has done numbers like this that wasn't completely free or attached to a service like GamePass/Plus Extra~Premium.

Helldivers II is an exception to the rule, not the norm.

Lexreborn22h ago

That’s a hard coup, considering the online campaign that happens with death to ALL gaas the forums campaign. To only turn around and try to explain the hypocrisy of it?

Either people hate GaaS, they don’t hate GAaS or they hate a practice in the GaaS but they DO love GaaS. But, the online campaigns as if you paying 40 bucks for a game then willingly paid an extra 20 for cosmetics THEN you buy more cosmetics in the 40-60 dollar game that is ONLINE only that alledgely people hate.

Or you don’t hate any of those things and you just act like you do when something isn’t being made how you want it to be on initial impressions. Regardless how many disagrees happen it doesn’t change the fact there is a clear hypocritical practice happening here when we discuss what is an “acceptable” game (swearing single player is the way with robust content) then buying the game that you swear is the death of gaming (gaas that have always online requirement, you don’t “own” the game, tied to online restrictions and isn’t truly a complete game as they continue to add content that could arguably be done day 1)

But go ahead try to make it seem like 12 million people didn’t just convince executives they want this over say the 3-4 million that support FF7R/FF16 or even the million or 2 that bought stellarblade or RoR.

You can’t convince people that live service games aren’t the future after they are supported more then the single player experience.

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