Insomniac has seemingly mastered haptics implementation of the DualSense, and here's a detailed breakdown of each game from the studio.
Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.
The details for multiple future Call Of Duty games appear to have leaked, including a follow-up to Advanced Warfare.
Gematsu writes: "Cooperative third-person shooter Helldivers II has sold 12 million units as of May 5, publisher Sony Interactive Entertainment and developer Arrowhead Game Studios announced."
And well-deserved. I'm having a ball of a time so far. Just need to change out my heavy armour, it's a murder on my stamina and sprinting.
SIE managed to find success with gaas quicker than I suspected. Arrowhead did a great job getting past that initial launch difficulty, I've been playing again recently doing mostly solo missions. Can't even get off the damn planet after completing everything, lol.
12 million is crazy, but it also paints an opposite picture to what the forums would have you believe about gaas. And it being more successful then the single player games of late also kind of proves to an executive gaas IS. what the consumer wants.
ok this might be the LAST SPIDERMAN VIDEO YOU WATCH
or even click on. this ones safe but spoilers will be coming soon, so stay safe kids.
Can they master haptics in VR? Still waiting.
They mastered a lot of things
Great to hear, can't wait for this!
I love how this reviewer gets into the nitty gritty. A detailed look at the best uses of haptics.