360°

Voice actress Jennifer Hale reveals low pay for Metal Gear Solid role

In a recent episode of the podcast "My Perfectly Imperfect Voice Actor," Jennifer Hale opened up about her experience as a voice actress in the video game industry.

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pslegends.com
227d ago Replies(1)
ApocalypseShadow227d ago

Check the contract before signing anything. Research the company and its revenue/profit when it comes to games. Learn about the developer/producer that was/is known to make hit games that sell and how much voice actors were paid for their services. If you want more, ask.

I'd bet the Mario voice actor made bank during his time as the character, probably read the contract with his lawyer and made money on appearances.

It is rather low for what the game made. But she accepted the offer. Nothing else to be said.

Gardenia226d ago (Edited 226d ago )

Those were different times. And like the article says, they didn't know Metal Gear Solid would become a huge success.

Even so, the voice acting in MGS1 is one of the best out there.

CrimsonWing69226d ago

But that was a time when dev costs and pay were low, especially with the game industry.

What was the average for salaries and wages back then?

Gabrielmpf226d ago

Kinda odd that you accept the offer and complain later that the pay was low. That's on you.

Profchaos225d ago

I can only think that if games take 5 years or more to develop or ten in some cases the money you signed up for is simply not worth at much by the end of the project.

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70°

Nintendo’s new job opening hints at innovative packaging for future products

Nintendo of America has posted a fascinating new job opening that could signal significant changes for the company’s future products.

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mynintendonews.com
80°

Take-Two Head Denies Closing OlliOlli World, Kerbal 2 Devs

Take-Two head Strauss Zelnick has denied closing Rollerdrome developer Roll7 or Kerbal Space Program 2 studio Intercept Games.

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techraptor.net
-Foxtrot2d ago (Edited 2d ago )

That's hilarious because he did and said the same thing with 2K Marin who developed Bioshock 2

They've been closed since 2013 but not officially acknowledged

He just doesn't want the backlash so pretends there's no issue.

60°

XCOM's Jake Solomon Q&A - Building a Narrative-Driven Life Sim Game at Midsummer Studios

XCOM and Marvel's Midnight Suns director Jake Solomon has founded a new studio to make a life sim game. Here's a new interview with him.

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wccftech.com