100°

Unity’s Controversial Decision Divides Developers; Is It Time To Jump Ship?

You know for an engine called Unity, it sure does keep alienating and distancing developers left and right. In their latest misguided attempt to nickel and dime their customers, Unity has decided that they will start charging developers everytime someone installs a game.

Understandably, this has left developers seriously perplexed. Basically, with what Unity is proposing, it means that bad actors can now just mass install and reinstall games in order to financially cripple a company. It’s like Unity looked at review bombing and asked itself “How can I make something like that even worse?”

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asweplay.com
Kaii263d ago

Live-action Looney Tunes moment, for once I'd love to be a fly on the wall for this entire greed convo honestly, who the fuck says let's charge these developers PER install so I could just be edgy and uninstall/install.

Like Geoff says, what a joke.

Flawlessmic263d ago

Including all the legacy titles that have used the engine.

This has to be one of the most blatant and disgusting corporate greed move I've ever heard off.

Even if unity backtrack on the decision which they will, if I was a dev I'd never the engine again.

KeyAppearance263d ago

Yep, I agree with the article that if they are going to do something like this today what will they do tomorrow. Figures that the CEO is from EA's greediest time too

I_am_Batman263d ago (Edited 263d ago )

I've jumped ship to Unreal late last year, despite many people telling me that Unity was much better suited for the scale and budget of my project. Best decision I've made.

The CEO of Unity is an idiot and the writing was on the wall that he's gonna do something incredibly stupid like this sooner or later. I feel for the developers that are too far along in their project too migrate to another engine.

With the scale of the current backlash I can't see them going through with it in this current form, but even if they backpedal now, the trust in the leadership is probably irreparably damaged. At least it should be.

Christopher263d ago

Divides developers? What developer has been in support of these decisions?

dumahim262d ago

Just wait. I'm sure we'll see articles today written up about how this is a smart move.

KeyAppearance262d ago

lol yep
https://x.com/tkexpress11/s...

People all over the place with this, some want to stay, some don't sounds like a divide to me

monkey602262d ago

Right on character for john riccitiello to find new scummy ways to squeeze the industry

60°

Interview: Winifred Phillips Discusses the Wizardry Soundtrack -- Gamerhub UK

The talented music maker discusses her process, challenges and, of course, magic!

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gamerhub.co.uk
150°

The Status of Every PlayStation Franchise

Sony owns a fair few iconic franchises - many dating right back to the original PlayStation. But while we’re pretty familiar with the likes of ongoing series such as God of War, Horizon, and Gran Turismo, there are plenty of PlayStation franchises that haven’t seen the light of day in a long time. So in this video, we’re going to be taking a look at the status of PlayStation’s many IPs, and checking in on when we last heard from them.

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gamespot.com
Skuletor6h ago

A 20+ minute video? Just include the written list in the article.

DarXyde1h ago

Status in one word:

Underutilized.

The end.

anast1h ago

Which ones should they utilize more?

BehindTheRows32m ago

Indeed. We hear this “underutilized” talk as if every old franchise should have a comeback or reboot.

Abear216m ago

Here lies The Infamous Series; once a shining beacon of free flying, lighting bolt sniping, and wire riding amazing gameplay, it has been laid to rest and be forgotten for what seems like forever despite being loved by millions. Plot next to Wipeout across from NBA Jam.

100°

HexGaming Launches Kickstarter Campaign for Hex Phantom

Custom Controller Company HexGaming launched a Kickstarter campaign for their latest pro controller, Hex Phantom. - IS

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infinitestart.com