You know for an engine called Unity, it sure does keep alienating and distancing developers left and right. In their latest misguided attempt to nickel and dime their customers, Unity has decided that they will start charging developers everytime someone installs a game.
Understandably, this has left developers seriously perplexed. Basically, with what Unity is proposing, it means that bad actors can now just mass install and reinstall games in order to financially cripple a company. It’s like Unity looked at review bombing and asked itself “How can I make something like that even worse?”
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Live-action Looney Tunes moment, for once I'd love to be a fly on the wall for this entire greed convo honestly, who the fuck says let's charge these developers PER install so I could just be edgy and uninstall/install.
Like Geoff says, what a joke.
I've jumped ship to Unreal late last year, despite many people telling me that Unity was much better suited for the scale and budget of my project. Best decision I've made.
The CEO of Unity is an idiot and the writing was on the wall that he's gonna do something incredibly stupid like this sooner or later. I feel for the developers that are too far along in their project too migrate to another engine.
With the scale of the current backlash I can't see them going through with it in this current form, but even if they backpedal now, the trust in the leadership is probably irreparably damaged. At least it should be.
Divides developers? What developer has been in support of these decisions?
Right on character for john riccitiello to find new scummy ways to squeeze the industry