Josh Limage of The Koalition writes: People these days more often tend to forget the history of gaming. Whether they deem it important or they are just consumed by the next thing, we sometimes forget the influence of the games that set the foundations for the titles we love today. For example, the RPG as we know it would be nothing if not for the two men who created Dungeons & Dragons back in 1971. Even today, the tabletop game is played across the world with some campaigns lasting years and countless memories being made amongst friends.
In an Interview with Game Rant, Neil Newbon discusses the performance choices he made portraying Baldur's Gate 3's Astarion, and why some decisions were risky.
I'll stick with Tactician for now.
Fascinating
If anyone is interested, I will never beat X-COM on the hardest difficulty
For a list of games I will never complete on a specific difficulty
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No real examples on why honor mode was too difficult. What I mean by this is there was no mention of the builds and gear he/she was using or classes and races.
I mean I understand, after 14 attempts (non cheese) me and 2 friends finally beat it, It's really not for your everyday party adventurers
Don't get me wrong, a casual player could easily google (BG3 cheese builds) and Moon druid or Tavern brawler their way to victory with some ease, but going in playing it blind or telling yourself not to break the game and play normally is never going to end well at all.
Funny as well because Divinity Original Sin 2's honor mode was a fraction of the difficulty of BG3.
I won’t either. I am a dirty save scummer who definitely lacks honor on my dice rolls and checks. Not turning TAV into a squid just because I wanted a few parasites burrowed into his brain. Lol
Danish from eXputer: "DLC for Baldur's Gate 3 could resolve some unanswered questions and offer more sought-after content for what is otherwise one of the greatest RPGs in recent memory."
See this is what damn near killed gaming in the first place, DLC! I respect a good game that’s already heavily content driven. Whatever happened to having a good game, playing it from start to finish, and then enjoying it for what it was and waiting for a sequel with a whole new outlook? I hate the fact that there are people out there willing to get nickeled and dimed by developers then complain about how we get pelted with unnecessary dlc.
I feel more devs need to do what they are doing. Tbh, I couldn’t care less if dlc was gone completely. I could go as far as saying dlc ruins game preservation as well. Not going to go too deep into that but basically Baldur’s Gate devs gets my thumb of approval.
An outstanding turn-based RPG and a very strong game of the year contender.
I'm having a blast, this is a real rpg
I’m like 75hrs in and I am not even technically IN Balders Gate yet. This games so good. I haven’t been this absorbed into a game in years.
My game of the year. I’m sure I’ll love Spider-Man 2 and starfield when I get to it. But I can already tell nothings else will do it for me like this game.
Amazing game that everyone who loves rpgs should play. Surprising that the player count is still so high on Steam, currently 100,000 more players than Starfield!
My whole family is playing this on ps5. Five of us in total my wife and 3 adult kids, myself. All of us love it.