Christopher259d ago

Kind of sucks, but to be understood. I feel bad for the talent there who fall due to the decisions of the few and not because they aren't good at what they do.Hope those who deserve it land safely with other teams.

darthv72259d ago

...and as a parting hooray, they are letting Sony give their game away on PS+.

Christopher259d ago

They also made them port it to Steam (was Epic only) so Embracer can rake in money from that over the years.

Lionsguard258d ago

I would pay extra to not have it in my library.

dumahim259d ago

Quite the shame. I really enjoyed the Saints Row games prior to Agent of Mayhem.

259d ago Replies(7)
HankHill259d ago

It was a shell since most of the original developers left years ago. They haven't made a good game in 10 years imo.

It still sucks though. R.I.P.

seaboy1200259d ago

I agree. New people screwed it up, shame to lose this franchise. Well for now at least. I wonder if anybody else will take the series on

DarXyde258d ago

Scary thought when you consider R* is not really R* anymore either.

StrangeDerp258d ago

@DarXyde Let's face reality and accept the facts, because it's irrelevant that Leslie Benzies and Dan Houser left rockstar games, because Leslie Benzies left rockstar games in (2016) and it made no difference to GTA Online updates or GTA Online gameplay and Dan Houser left rockstar games in (2020), and Dan Houser ONLY wrote the GTA Story for GTA Single Player, and Dan Houser wasn't a programmer or gameplay designer lol.

Leslie Benzies (Producer) leaving rockstar games in (2016) and Dan Houser (GTA Single Player Story Writer) leaving rockstar games in (2020) isn't going to affect GTA 6 gameplay or GTA 6 Online Multiplayer, because they aren't programmers and they don't create the gameplay design, the GTA world, GTA Online, etc.

if GTA 6 Single Player Story Mode is worse than GTA 5's, who cares ?, because most people will only be playing GTA 6 Online Multiplayer after they have finished GTA 6 Single Player Story Mode anyway, because GTA Single Player Story Mode / Free Roam can only entertain most people for so long, until it becomes boring and repetitive.

There are still millions of people playing GTA Online to this day, and there is probably a lot more people playing GTA Online than GTA 5 Single Player.

Have you seen the trash games that Leslie Benzies and Dan Houser are working on ?, Leslie Benzies is working on a trash game called "Everywhere", and Dan Houser invested in a blockchain games company called "Revolving Games", Leslie Benzies and Dan Houser have seriously embarrassed themselves lol.

Here's the video trailer for Leslie Benzies boring and uninteresting looking game called "Everywhere", and here's the article link about Dan Houser investing in a blockchain games company called "Revolving Games", this is beyond embarrassing for Leslie Benzies and Dan Houser lol.

Everywhere Gamescom Teaser 2022
https://www.youtube.com/wat...

Rockstar co-founder Dan Houser invests in blockchain games studio, joins its advisory board
https://www.videogameschron...

-Foxtrot259d ago

It's a shame for people to loose their jobs but these guys did make fun of gamers for pointing out how bad this looked rather than taking criticism on board.

What the hell were these guys thinking

They didn't just ruin their studio they literally tanked a franchise.

Show all comments (77)
130°

Square Enix Is Going Multiplatform; The Layoffs & Its Past Don't Inspire Confidence

After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.

Scissorman10h ago

Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.

fr0sty10h ago

Nor is selling their games on a console with only 25 million install base going to bring their sales to where they hope they will be... Unless they somehow manage to dumb down FF7 trilogy to work on switch, they aren't going to have much luck. They already released it on PC, after all.

SegaSaturn66910h ago

It kind of does, giving preference to a certain platform by timed exclusivity. Console ports generally feel superior. Legend of mana PC port extremely broken

neutralgamer19929h ago

Sega

It doesn’t when square themselves didn’t want to fund the development of remake. It’s only after the success of the 1st they realized their mistake but now contract is signed. If it wasn’t for Sony there would be no FF7 remakes. Same goes for silent hill 2 with Konami. They don’t want to fund AAA budget. Companies like PlayStation and Nintendo get blamed when in reality they are saving some of these franchises

Remember sega didn’t want to fund bayonetta and epic games didn’t want to fund another gears of war. It’s easy to blame console makers but they are the ones taking the risk and paying huge upfront costs without seeing the final product. FF7 remake trilogy won’t be coming to Xbox now or in the future. PlayStation and PC is what square signed up for. Sony paid them more than they would make from Xbox sales.

ravens529h ago

I just wonder when everyone is going to demand that the Square Enix exclusives with Nintendo come to PS and Xbox. Or it's just the PS exclusives that matter lol

phoenixwing9h ago(Edited 9h ago)

I'd love for the nintendo exclusives to come to pc or ps5. They'd actually be playable then.

neutralgamer19929h ago

Raven

Exactly and that’s where square enix does more exclusive than any other platform. Gaming is square has always been very unrealistic with their sales expectations. Remember when tomb raider reboot sold 7.5 million and square said it wasn’t enough. They need to spend less on development and have more realistic expectations from sales.

And those thinking games being not on Xbox makes a difference don’t understand we have a decade plus of data showing square enix games having less than 20% of their multiplatform sales on Xbox (final fantasy series) and Nintendo consoles aren’t strong enough to run any current games. Nintendo switch should be as strong as Xbox one x atleast but we all know that’s most likely won’t happen

RoadRacer8h ago

@raven

thing is, as neutral said in their comm, the switch isn't strong enough to run flagship SE games
i think what SE does is, it makes unique games for switch only so that it has something for that console too. Thats where all the "underlined sans" rpgs go to mostly

maybe things will change when Swtich 2 drops cuz that's gonna be as strong as ps4 afaik from the rumors flying around

TheGamingHounds9h ago

@Scissorman

Your point is valid enough but when the icon of this company is limited to one console in timed-exclusivity, it means the company has crossed the line. By some degree at least

All things aside, Square itself stated "aggressive multiplatform strategies" so we all know what it's talking about

Scissorman6h ago(Edited 6h ago)

Then the headline should read "Square To Drop Exclusively Deals in Pursuit of A Sweeping Multiplatform Strategy". I don't recall this argument when Square Enix released Bravely Default, Octopath Traveler, and Triangle Strategy on one platform. And even if FF is the icon, not all of its titles have gone to one platform. We're talking about three games, one of which is already on PC. Did Square suddenly go 'multiplatform' after it released subsequent Tomb Raider sequels on more than just the Xbox? It's just a silly way of putting it.

+ Show (1) more replyLast reply 6h ago
TheGamingHounds9h ago(Edited 9h ago)

SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy

Asterphoenix8h ago

It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.

Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.

FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.

Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.

Scissorman6h ago(Edited 6h ago)

It's the blunders that set those expectations so high. If you remove those from the equation, I bet the sales numbers would be more than stellar. Square believes it's okay to release a pile of risky, middling, garbage because the big boys will ultimately subsidize the cost. Don't worry if Forspoken sells poorly, FF16 will surely sell 10 million copies to balance that right out. Oh wait, it only sold like 4 million. Well that's a disaster. Meanwhile games that sell 2 million units with comparable budgets are deemed successful.

thorstein1h ago

I would also add that FFXVI, which I loved has a hint to one of their biggest problems: the number 16.

It's a great franchise, but that's all they've become known for. Dragon Quest is my favorite all time series but it's like they don't know what to do outside of those two IPs.

Valve never makes trilogies. The idea is that they don't want to become stagnant. Gabe Newell hates the number 3.

I can't imagine their talent wouldn't want to try a new RPG.

RoadRacer8h ago

Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell

70°

How the names Arrowhead Game Studios and Helldivers 2 came to be

Arrowhead Game Studios CEO Johan Pilestedt explains how the studio name comes from a name translation, plus the background on the game title “Helldivers.”

Read Full Story >>
blog.playstation.com
100°

Rockstar Games Founder's New Studio Is Working On AAA Open World Action Adventure Game

Rockstar Games founder Dan Houser's new studio, Absurd Ventures, is currently working on a AAA open world action adventure game.

Read Full Story >>
twistedvoxel.com
porkChop1d 13h ago

I'm really curious to see what he's going to do. It seems like a GTA-style game, but I wonder how it'll differentiate itself.

Goodguy011d 1h ago (Edited 1d 1h ago )

A new studio making a AAA game. Yea, that'll go well. I still think new studios should only make small games for a few years to build up teamwork and trust within.

shinoff21831d ago

That's a good point but if they have the talent it may not be needed

Mr_cheese23h ago

And the industry experience like this guy clearly does

anast22h ago

If it weren't one of the founder's of one of the most prolific open-world game studios, I would agree.

EazyC20h ago

That is an interesting point. They should gun for something akin to a great PS3 game imo. The resource cost of say RDR 2 would only EVER be possible by a monolithic titan of an organisation. It would be crazy to even try and compete straight away.