690°

Baldur's Gate 3 Coming to Series X and S Later This Year, Parity Clause Lessened

Sven writes: "Super happy to confirm that after meeting @XboxP3
yesterday, we’ve found a solution that allows us to bring Baldur’s Gate 3 to Xbox players this year still, something we’ve been working towards for quite some time.

All improvements will be there, with split-screen coop on Series X. Series S will not feature split-screen coop, but will also include cross-save progression between Steam and Xbox Series."

cloud 279257d ago

Xbox parity between X&S has been dropped for Baldur's gate 3

crazyCoconuts257d ago

So the solution they found is for Phil to admit he was wrong

darthv72257d ago

...not exactly. Phil never said the S had to have split screen. that was Larian's call in wanting to make it work. Like i said before, the core game is the only requirement on this parity clause. Meaning the game itself, not play styles that may be optional to the player. split screen is not required for this, its completely playable single player. The S can do online co-op still so really it was Larian who decided to drop the local co-op. Phil was completely fine with that because the core game is still the same.

Goosejuice257d ago (Edited 257d ago )

Then why did Halo drop split screen as well? If series x could do it but no s then why not just do the same? They have a parity clause with series s. Idk why u acting like larian is to blame here.

If this was an average game we probably wouldn't be seeing this but seeing as this game has a great chance at being game of the year and missing on xbox is the only reason why we r seeing the change here.

darthv72257d ago

@goose... halo split screen worked on the series s. It ran pretty good but maybe pretty good was not good enough or maybe it had more to do with how it ran on the prior xbox one... I think they should have still brought it out.

Christopher257d ago (Edited 257d ago )

***...not exactly. Phil never said the S had to have split screen***

Sure, Phil never said parity between machines and doesn't run Xbox now. Phil exists in this liminal space between being in charge of Xbox and not in charge of Xbox so that he can do both depending on what narrative we want to go with here. /s

***So the solution they found is for Phil to admit he was wrong ***

Over 5m sales in only 2 weeks for a 'niche' product will do that to you as you realize it's about to be an unintentional exclusive for your competition.

Goosejuice257d ago (Edited 257d ago )

@darth The fact is they dropped it for both consoles though shows that the parity clause is real on that front. I'm glad they r making an exception to it but it should have never been in place anyways.
With that said all u xbox peeps, bg3 is one of the best games I have played in last decade so enjoy it and support it. I fully planned on playing starfield when it comes out but now I'm probably going to wait a little until I'm done with this game.

4Sh0w257d ago (Edited 257d ago )

I for one hate they even created the S, its just problematic & not worth the headache, next gen should be next gen with the best *cost vs specs console you can make at the time= Series X only...but I digress whatever the reason its spilled milk now.

Now with BG3 confirmed on the Series X with split screen, thats good for Xbox gamers who care. Personally it wasn't a big deal for me, since I can't really forsee when I would use split screen really & I'm not too big a fan of top down games like this anyway but I've played a few that were good, so with all the praise eventually I'll get around to checking this game out.

dumahim257d ago

"Phil never said the S had to have split screen. "

No, he didn't say it but it was well known that there had to feature parity between S and X. So now they say split screen is no longer a feature?

https://learn.microsoft.com...
"Ensure that identical game modes are offered across console types within the generation."

maniacmayhem256d ago

@dumahim

You're taking a standard that is stated under the Generations Requirements, so games that are across Xbox One and S/X must have parity.

The title specifically states:

"To maintain consistency across console generations, games must:"

So Darth is right, no where does it state that S had to have feature parity with X.

I'm thinking this was a gaming community theory that was states so many times that it became a fact among us. A literal mandela effect.

S2Killinit256d ago

Can you imagine Sony dropping support for the PS5 disc-less?

+ Show (7) more repliesLast reply 256d ago
lelo2play257d ago

I'm curious to see how this runs on the Series S.
The PC version of the game, the 3rd act runs like crap, very resource hog.

Obscure_Observer257d ago

"Xbox parity between X&S has been dropped for Baldur's gate 3"

Amazing News!

Brazz257d ago (Edited 257d ago )

Not for series S owner. They purchased a console that promised parity, and that's not the case anymore.
Soon other games Will also "not have party" and Series S owner are the one that are going to be "cheated" here. I dare say, there is space for legal actions on this one!

mkis007257d ago

Was parity promised on either the s box or the game box?

Profchaos257d ago

@brazz the old saying holds true you get what you pay for

S2Killinit256d ago (Edited 256d ago )

I paid for xbox’s next gen console. They said it was going to be the same console. They tracked its sales as if it was the same console. They said it was going to have parity. They said it was going to have the SAME games. They even had a collective name called “xbox Series”.

But I bought the series S because MS said it was their next gen console! What happens to me? I believed MS and bought into their console.

Obscure_Observer256d ago

@S2Killinit

"But I bought the series S because MS said it was their next gen console! What happens to me? I believed MS and bought into their console."

What you gonna do about it?

S2Killinit256d ago (Edited 256d ago )

@Obscure

Class action law suit

Obscure_Observer256d ago

@S2Killinit

"Class action law suit"

Great move!

Is there any way you can return your Series S and get your money back?

Profchaos255d ago

@sk2kill
You believed the trillion dollar company even they told you a far cheaper system was going to be just as capable as their premium system and never questioned it. That's exactly what I was saying you paid for half of a next gen system and got half a next gen system

+ Show (5) more repliesLast reply 255d ago
sparky77257d ago

Surprised the parity clause even covered optional gameplay features, was kind of hoping for a delay since it would increase the chance of a Day 1 Game Pass release.

Eonjay257d ago

No it makes perfect sense because you want to sell the S. It's a much easier product for Microsoft to produce than the X and its a lot cheaper. However, this cost saving becomes a liability if people avoid it because they think they are restricted to inferior gaming experiences... after all, if you buy it and play it on the S you are paying the same amount as if you bought it on the X but you are getting less game.

I would never recommend the S model to anyone. Knowing what we all know now, would you?

raWfodog257d ago

At one time I was even considering getting an S back when MS bought Zenimax and it was suggested that all future Bethesda games would be Xbox exclusive. Not anymore though. I'd rather pay a little more for the X than have to deal with the S' problems.

wiz7191257d ago

@Eonjay I would still recommend it for children .. I would never spend $499 on a console for a child , even $399 is kinda a lot .. I definitely wouldn’t recommend it to my friend’s though

slayernz257d ago

gonna be interesting to see how many on xbox actually buy it - all my friends are so stuck on their gamepass way of life now they dont buy games and simply say they'll wait till it comes on gamepass......and another classic example from your comment sparky....so focused on a gamepass release, how about you just get your wallet out and support the game!!!!!!

Profchaos257d ago

Extremely common belief is that all games eventually end up there and I've been guilty of holding out on a 7/10 because I believed it wasn't good enough to sell on its own and would end up on PS plus or gamepass eventually

But yeah it's Microsoft's own admission their gamers don't buy many games

wiz7191257d ago

@Slayernz I have gamepass and still buy games .. waiting on GP you might be waiting a long time , plus I have friends who aren’t even subscribed

Eonjay257d ago

I have to agree with the gamepass mentality. My brother in-law will not buy games anymore because of GamePass.

theindiearmy257d ago

Doubtful of any chance of this coming to Game Pass. Neither Divinity game has been on Game Pass thus far.

S2Killinit256d ago

@sparky
Its not like it matches the other xbox on graphics or performance, so what else is left but “optional gameplay features”?

+ Show (2) more repliesLast reply 256d ago
Jin_Sakai257d ago (Edited 257d ago )

The solution was dropping split screen co-op on Series S. Guess they couldn’t make it work even with help. Regardless, they made the right move.

Outside_ofthe_Box257d ago

This shows that Series S can/will hold this gen back a bit. People were saying keeping games cross gen with the Xbox One/PS4 being the base consoles were the reason, but as games get more demanding, I wouldn't be surprised if Phil has to make more exceptions like this in the future.

Jin_Sakai257d ago

All you have to do is adjust the sliders. We all know this because that’s what Xbox fans told us.

Popsicle257d ago (Edited 257d ago )

Whole argument of sliders and elevators never made sense. Why not just release next gen games on my NES, SNES, and N64. All it is sliders and elevators after all.

Profchaos257d ago

@popsicle I mean there's a ton of fan made demakes for those systems one of my favourites is Mario Odyssey for the nes

victorMaje257d ago

The S is a gen-bridge console that was marketed as current-gen.
MS smoke & mirrors…

badz149256d ago

according to MS, the SS is their current gen console and the SX is the mid-gen upgrade

Obscure_Observer257d ago (Edited 257d ago )

"This shows that Series S can/will hold this gen back a bit."

How exactly the SS will hold back anything if there´s NO PARITY clauses in place?

Christopher257d ago

You should read his full comment first. "I wouldn't be surprised if Phil has to make more exceptions like this in the future."

He answered you before you even had to ask. Let alone one game not having parity doesn't mean others won't have to abide by it.

Obscure_Observer257d ago (Edited 257d ago )

@Christopher

"You should read his full comment first."

I did.

"He answered you before you even had to ask. Let alone one game not having parity doesn't mean others won't have to abide by it."

24 hours ago Phil said something about "learning from mistakes" regarding BG3, people laughed and called him a liar.

Now parity for BG3's co-op between Series X and S dropped.

I mean, if he really learned something from mistakes, specifically on this case, he´ll never enforce parity over developers again if such clauses have the potential to harm games development, be that for first, second or third party games.

Seraphim257d ago

@Obscure - that's just it, he can claim he learns from his mistakes yet it's more likely than not he repeats this very mistake, and has to make a concession for a future game. Learning from a mistake means remembering that mistake, and I don't think Phil has the capability or desire to do. It's merely PR speak for the present, not the future.

Obscure_Observer257d ago (Edited 257d ago )

@Seraphim

"Learning from a mistake means remembering that mistake, and I don't think Phil has the capability or desire to do. It's merely PR speak for the present, not the future."

I remember when Phil ditched the Kinect so developers could have access to more resources from Xbox One´s GPU.

"The June SDK released to developers gives them access to additional GPU resources previously reserved for Kinect and system functions. Accessing the additional GPU resources is done by the developer, and how developers choose to access the extra GPU performance for their games is up to them."

https://www.eurogamer.net/x...

So yeah, I believe him when he says "learn from mistakes" and will do what he can to help developers to do their work as smooth as possible. Dropping the BG3´s co-op parity is just proof of his words.

maniacmayhem256d ago

@Christopher

He actually didn't answer it. Maybe you should read what Obscure is actually asking because I asked it to.

How is the S holding back this gen "a bit" when the featur still appears on the PS5 and Series X?

Christopher251d ago

Wow, maniacmayhem, are you trying to gaslight me? That isn't at all what was originally asked. Did you forget that the question revolves entirely around parity? Outside literally stressed handling of parity issues and Obscure asked how there would be issues if there wasn't parity to hold it back.

+ Show (3) more repliesLast reply 251d ago
ChasterMies256d ago

This opens the floodgates for other publishers to drop features for Series S. And if third party publishers can get away with it, all those Microsoft studios can. Back when Microsoft announces Series S, I said it was a bad investment. I foresaw game releases that are canceled on Series S or neutered for Series S. Now you can see it for yourself.

maniacmayhem256d ago

So dropping a feature for S, but still having it for PS5 and Series X shows that the S is holding the gen back a bit? Could you explain that a bit more and make it make sense?

While your at it care to share which games did the series S hold back?

Outside_ofthe_Box256d ago

It's the fact that they had to drop it. We only know about this instance because it was made public.They could have decided to internally scrap split screen across all platforms altogether and released the PS5 and Xbox versions at the same time and we'd never know. They instead went with dropping it with Phil's approval, but this is the first of anything like this happening. If Phil continues to make exceptions then sure nothing in theory would be held back, but this instance is proof that the S is not on par with the X and PS5 and we'll never know what features/ideas may be scrapped as a result of the S unless it's made public.

maniacmayhem256d ago (Edited 256d ago )

You didn't answer my question and you made even less sense than before, how is the S holding back next gen?

*It's the fact that they had to drop it*

And? The game was going to release on PS5 and it has already released on PC, despite the issue with the S. So how was the S going to be responsible for holding back this gen "a bit" or a "fact" when it never has in the first place?

*instance is proof that the S is not on par with the X and PS5*

Was it supposed to be? When was this stated? A 1080p budget console with less ram was supposed to be on par with the X or PS5, please tell me you're kidding.

If the compromise is getting rid of split screen (which is hardly a requested next gen feature) then I say the S is still doing its job by still playing current gen games.

There hasn't been one game that couldn't be made because of the S, so far, so claiming the S will hold this gen back is silly, especially when you can't name one game.

Outside_ofthe_Box256d ago (Edited 256d ago )

"You didn't answer my question"

Yes I did. This is article literally shows this. The Xbox release was delayed because of the S no? And is only releasing because Phil gave the the thumbs up to cut a feature which means either Phil will have to continue doing so in the future or features will get cut across the board moving forward as games get even more demanding than this gen. Remember we only knew about this issue because it was made public. Not every dev is going express issues publicly, but because it was expressed here we now know the S can infact pose issues it's no longer speculative.

"And? The game was going to release on PS5 and it has already released on PC, despite the issue with the S"

I'm talking about the bigger picture here. You're looking at it from only this game's perspective. Do you think every developer is going to skip Xbox or delay release if they are struggling with something on the S?

"Was it supposed to be? When was this stated?"

You know what I mean. The only difference between the S and the other consoles was suppose to be graphical features like resolution, lighting, frames, etc. Not actual content and features like split screen.

"There hasn't been one game that couldn't be made because of the S, so far, so claiming the S will hold this gen back is silly, especially when you can't name one game."

I never said couldn't be made, I said hold back as in not taking full advantage of the consoles unless Phil continues to make exceptions. Sure split screen ain't a big deal but it was still something that caused an unwanted delay and the S was the reason for it. If you think all is resolved and that there won't be any issues going forward as games get more demanding then I don't know what to say to you.

maniacmayhem256d ago

Seriously, you did not. A feature from a game not releasing on ONE system does not constitute HOLDING A GEN BACK even "a bit" as you originally stated.

One feature like split screen is not a cross gen feature only found in Baldurs Gate 3, the Series S has games that also does split screen, if I'm not mistaken, Diablo 4 is one of them. So again, how is the S holding a gen back if those games are still releasing even if they skip the S, which so far no game has.

*I'm talking about the bigger picture here*

No you're not, you are dealing with hypotheticals, I'm dealing with facts. One feature removed from one budget console does not mean that console is holding back a gen. If you can provide proof that other games are not being developed across all platforms with this gen in mind because of the S then you would have a point. But as of now your whole argument consists of "it might","we don't know" and "could be".

*hold back as in not taking full advantage of the consoles*

And I'm saying this is absolutely not true because you haven't provided one example and the fact that the game has not been compromised for the PS5, PC and Series X, so again if exceptions are made for S but not for the X and definitely won't hinder PC or PS5, then how in the hell will the S hold back a gen?

The problem is a lot of people on this site parrot anti Xbox rhetoric without fully thinking it through, and then when they actually have to explain it you'll start to see their explanation has zero to do with their original statement.

Outside_ofthe_Box256d ago (Edited 256d ago )

The issue with you is that you're a blind fan. No shit that split screen can be done on the S. Just as 4k can be done on the S. Just depends on the complexity/ how demanding the game is.

It's a fact that Baldur's Gate 3 struggled with split screen on the S there by delaying the X as a result. Doesn't matter if other games can do it. Other games run 60fps on the X why not Starfield? This isn't hypothetical or speculation anymore. Why couldn't the devs get split screen working on the S? Because the S doesn't have the overhead room to do so compared to the X and PS5 that's a fact. Any future game that's demanding and/or ambitious will have to keep in mind that the S may provide a set back. That is a reasonable assumption not anti Xbox rhetoric whether you like it or not. If not for Phil allowing the devs to cut that feature who knows if the game would have ever came to Xbox. Is it reasonable to assume that Phil will continue to make exceptions sure, I stated as such in my original comment. But that basically means the S is no different than then a last gen console when it comes to cross gen games where there may be certain features that are "next gen only" that aren't featured on the last gen version. And guess what people say about cross gen games? By your logic they aren't holding anything back so why drop support?

It's definitely not anti Xbox or unreasonable to assume that devs might opt to scrap certain things for consistency across platforms. They've done so in past if current consoles aren't powerful enough to handle certain things, so why not if the S can't handle it especially if said feature isn't critical or a big deal or a "core" part of the game? Not like we would ever find out unless someone does so in an interview stating as such.

I already know what you're reply is going to be. So I'm done here. Something about you don't have proof/facts, just more hypotheticals, and anti Xbox talk, etc, etc. Even though everything I've said is based on the facts we have right here especially with Phil having to allow an exception to their own policies in order for a game to release on their own platform due to having an underpowered console.

maniacmayhem252d ago

*The issue with you is that you're a blind fan.*

Coming from someone who was so hurt that MS bought Activision that he had to go on a satirical rant in previous FDA lost articles. That is too funny.

*Even though everything I've said is based on the facts*

So based on facts right? Then name ONE game that was held back this gen because of the S. This is what you said yourself and yet you haven't said not one game! You're the only fanboy here unable to provide one factual statement to backup your stupid claim. All you do is dance around the actual topic, a topic you first brought to the table.

*Phil having to allow an exception to their own policies in order for a game to release on their own platform due to having an underpowered console.*

This is so dumb, absolutely no one is debating this. NO ONE. My question is how is the S holding back this gen, like you said? You can't answer this, because it's stupid Sony fanboy rhetoric instead you have to dance around the subject by talking about everything else but what is actually the point.

The latest FF dips to 720 and runs at 30fps and struggles in most areas and sacrifices in gameplay in certain areas and must make compromises in both performance modes it offers. Why doesn't FF run at 4k 60fps throughout the whole game? Why does it need two performance modes? Did the Series S hold that game back also?

Again, you're while argument isn't based on what you stated in your original post. And I left how many replies asking which game did the S hold back this gen? You couldn't answer not one.

So it's good you're done here, maybe think about what you post before you parrot stupid statements like *Series S can/will hold this gen back a bit* , Especially considering that BG 3 made absolutely no compromises for the PC, PS5 or Xbox Series X

If a game has to be cut back for the S only, that doesn't and won't mean it will hold back the other consoles. Simple logic for anyone that isn't a Sony fanboy.

Outside_ofthe_Box252d ago (Edited 252d ago )

Exact response I expected. Already addressed everything you stated. You're just saying the same thing over and over.

Glad that my "satirical rants" got under skin though. Gaming was going through the dark ages until MS saved us with that Acti purchase!

FF16 should have released on the PS4 too then I guess...

maniacmayhem251d ago (Edited 251d ago )

So as usual you have nothing. I'll make it even simpler for you so that even a child will understand.

You said,

*This shows that Series S can/will hold this gen back a bit*

Which game this GEN was held back? Plain and simple.

HINT: when you say GEN, that encompasses ALL current consoles and PC. So which game proves your statement true? Name just one game.

Got under my skin? Lmao, naw son I enjoyed your mental breakdown in multiple articles

+ Show (6) more repliesLast reply 251d ago
CrashMania257d ago (Edited 257d ago )

Dropping the parity clause here is the right move all in all I think.

Popsicle257d ago

As one of apparently very few Series X owners I agree, but if I were one of numerous S owners, I would be disappointed and may claim false advertisement. Especially as the gap continues to widen as current gen matures.

franwex257d ago

No you wouldn’t have. The series s owner does not think like you. They are more casual.

Popsicle257d ago (Edited 257d ago )

I fully agree that the install base for the Series S consists of more casual gamers. However, there was a time in my life when I was a hardcore gamer and I may have considered the Series S only because a Series X wouldn’t have fit in the budget. For gamers who purchased the Series S due to budget constraints and the promise of parity, I suspect this will become frustrating over time when dropping more than just split screen is necessary. IMHO

franwex257d ago

I’m sorry. But why would you have bought an S as a hardcore gamer? Why just not get a PS5 digital with a larger SSD and better performance for only $100 more?

There’s nothing wrong with the S, it’s actually great-for casual gaming. I’m not you, so I cannot say how you would spend you money. I just find it bizarre that a hardcore gamer would buy a series s.

Either way I’m glad the parity is out, and still doubt the average S player actually will notice.

niiopi256d ago

The fact of the matter is, in legal terms, the game on the S and the game on the X is NOT the same. The features offered are different now, and it was advertised that it would be the same.

If the Xbox S is mainly for casual gamers and the S makes up the majority of MS current gen console sales then it stands to reason that the majority of Xbox gamers are casual gamers.... good luck trying to sell games to that group of consumers.

+ Show (1) more replyLast reply 256d ago
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90°

Baldur's Gate 3: Neil Newbon Explains Why Astarion Was a 'Risk'

In an Interview with Game Rant, Neil Newbon discusses the performance choices he made portraying Baldur's Gate 3's Astarion, and why some decisions were risky.

Read Full Story >>
gamerant.com
110°

I’ll Never Beat Baldur's Gate 3 Honour Mode

I'll stick with Tactician for now.

Read Full Story >>
thegamer.com
jambola9d ago

Fascinating
If anyone is interested, I will never beat X-COM on the hardest difficulty
For a list of games I will never complete on a specific difficulty
Feel free to subscribe to my professional" news site

Michiel19898d ago

I can't really remember if I tried xcom 1 on the hardest difficulty but I gave xcom 2 on the hardest difficulty and ironman plenty of shots and it just seemed impossible. I don't often give up, but that game beat me.

anast8d ago

No real examples on why honor mode was too difficult. What I mean by this is there was no mention of the builds and gear he/she was using or classes and races.

Nittdarko8d ago

I mean I understand, after 14 attempts (non cheese) me and 2 friends finally beat it, It's really not for your everyday party adventurers

Don't get me wrong, a casual player could easily google (BG3 cheese builds) and Moon druid or Tavern brawler their way to victory with some ease, but going in playing it blind or telling yourself not to break the game and play normally is never going to end well at all.

Funny as well because Divinity Original Sin 2's honor mode was a fraction of the difficulty of BG3.

Popsicle8d ago (Edited 8d ago )

I won’t either. I am a dirty save scummer who definitely lacks honor on my dice rolls and checks. Not turning TAV into a squid just because I wanted a few parasites burrowed into his brain. Lol

80°

Even Though Larian Is Done With Baldur's Gate 3, I Believe The Game Deserves DLC

Danish from eXputer: "DLC for Baldur's Gate 3 could resolve some unanswered questions and offer more sought-after content for what is otherwise one of the greatest RPGs in recent memory."

Leeroyw12d ago

They made their point on DLC. Respect that.

FACTUAL evidence12d ago

See this is what damn near killed gaming in the first place, DLC! I respect a good game that’s already heavily content driven. Whatever happened to having a good game, playing it from start to finish, and then enjoying it for what it was and waiting for a sequel with a whole new outlook? I hate the fact that there are people out there willing to get nickeled and dimed by developers then complain about how we get pelted with unnecessary dlc.

I feel more devs need to do what they are doing. Tbh, I couldn’t care less if dlc was gone completely. I could go as far as saying dlc ruins game preservation as well. Not going to go too deep into that but basically Baldur’s Gate devs gets my thumb of approval.