According to Sony, changes to the launch dates of a "portion of first-party titles" impacted the company's profitability.
Sony has been reported to be considering adding adaptive difficulty to all of its games. This feature would likely allow gamers to play more difficult games that usually have a skilled player barrier and also make it so hardcore gamers can get a good experience out of typically easier games.
I don't see an issue. I'm also sure it'd be an option that you could turn off to.
It should be optional but it would be more interesting to see gamers play more advanced AI. It's been a request since the beginning that NPCs and bots were more intelligent and tougher and not be stupid cannon fodder. This AI I'm guessing will adapt to the player. Which is cool. If the gamer sucks, the AI will suck. If the gamer is a bad ass, the AI will kick some ass and take names.
Based on GT7 Sophy, AI will definitely give gamers a run for their money.
sure
but I also don't ever want a case of playing a game I want to be hard, but then it get's easier because I die too much and removes that option
if it's 100% optional, I'm all for it
even ai adapting I'm not against
just any crap like, "you died too much so boss will suck to let you win easier" crap
Yeah like everyone said, it should be optional. Sometimes I like to relax from the competitive mp and play a single player that's challenging but in a predictable way. I'll probably use it at times but sometimes I just want to have a soldier yell grenade 5 seconds before he throws it at you in perfect English.
I don't have a problem with it. A number of games do this already depending on your playstyle.
If you can turn it off? Sure. If it's forced, no it's a terrible idea. Imagine wanting a tougher experience but because you die a few times the game lowers the difficulty. That kind of defeats the purpose of the harder difficulty.
Max Payne 1 had adaptive difficulty and we survived.
Here's the code for the fugitive difficulty that shows the adaptively states
I don't see Sony making anything dramatically different you need indicators to base the players performance on and if they are failing over and over adapt enemy damage or something to help
[difficulty] // FUGITIVE
[properties]
SaveGameLimit = 0;
IntermediateLevels = 2;
HealthGainedFromPainkiller = 20%;
DeathFrequency = 180;
FrequentDeaths = 5;
[minimum]
EnemyHealthMultiplier = 0.25;
AmmoFoundMultiplier = 2.0;
PlayerHealthMultiplier = 2.0;
AutoAimCapsuleRadiusMultiplie r = 8.0;
AutoAimCapsuleHeightMultiplie r = 3.0;
HealthRegenerateMultiplier = 6%;
HealthGainedImmediately = 10%;
BulletTimeGainedPerKillMultip lier = 1.3;
[default]
EnemyHealthMultiplier = 0.8;
AmmoFoundMultiplier = 1.0;
PlayerHealthMultiplier = 1.0;
AutoAimCapsuleRadiusMultiplie r = 4.0;
AutoAimCapsuleHeightMultiplie r = 2.0;
HealthRegenerateMultiplier = 4%;
HealthGainedImmediately = 5%;
BulletTimeGainedPerKillMultip lier = 1.0;
[maximum]
EnemyHealthMultiplier = 1.2;
AmmoFoundMultiplier = 1.0;
PlayerHealthMultiplier = 0.4;
AutoAimCapsuleRadiusMultiplie r = 2.0;
AutoAimCapsuleHeightMultiplie r = 1.5;
HealthRegenerateMultiplier = 2%;
HealthGainedImmediately = 3%;
BulletTimeGainedPerKillMultip lier = 0.7;
https://steamcommunity.com/...
Maybe depending on the game? But how would you know you get better and make progress skillwise at a game if the difficulty keeps adapting?
I’m not a fan of this adapting, or level scaling for that matter.
If it works: yes. If it doesn't: no.
We all like a challenge but hair pulling, stress inducing, throw the controller at the wall isn't what I'm looking for.
"is Sony's Adaptive Difficulty A Good Idea?"
Well I payed £55 for Bloodborne and ONLY got to the boss inside the church with the poison and I would love to be able to change the adaptive difficulty so I could progress in the game.
It will certainly have it's uses for sure but agree as long as it's an option.
Also has everyone forgot we used to play lots of games with cheat codes back in the PS1/2 days, no different really just another way of doing it ie; turn it on in settings rather than press triangle, square, X etc from the magazines.
I knew loads of playstation gamers who unlocked all the cheat codes first play through and never died once as they preferred to enjoy and beat the game rather than die loads.
Yeah to second the others, so long as it’s something you can toggle on/off, bring it on. If not, f$&k no.
Nah, git gud or move along. If you just want to go through the mottions, go watch a TV show.
Gaming isn't about kicking ass and being a PRO, it's about enjoying the game and having fun. Might want to remember that 😂🤣
As long as options cater to both I'm fine. Do you get insecure you might downgrade the difficulty level if the option is there ? I'm guessing you have 🤗
Not at all but part of the experience of games is overcoming a challenge. I recognize my limitations when I can't beat a game and I don't cry about it and demand the world adjusts to me.
I assume this is a more generalized version of Sophy AI, which is the only legitimate use of AI as far as I'm concentered.
Sophy is there to give players a good challenge from an NPC that behaves similar to a real human opponent.
Sophy makes games better for players without putting anyone out of a job, I would welcome games with AI opponents that provide a better challenge without feeling unfair.
Oops we turned up the difficulty too much. Have you checked for powerups on the Sony Store? If not here is a helpful pop-up to help you adapt to our adaptive difficulty levels.
No way this isn't going to end up scummy as hell.
A new ad for the PS VR2 sees Sony asking fans if "busting" makes them "feel good," leading to a lot of jokes online.
First it was the 19" of venom and now this 😂. Who's in charge of Sony's marketing team? lol
Aww...snowflakes...too much for y'all to handle?
I remember a time when people weren't offended by this type of advertising.
Don't forget your helmet if going outside.
@sickindividual
I’m thinking how people these days would react to an ad showing an old lady asking “Where’s the beef?!”
@raWfodog
Ads these days be so lewd. Like there's this one had on tv about internet speed saying "I need some of that big gig energy in my life" then sip on some tea with the Look while garage door slowly goes down. I'm not new to it at all cause theres been plenty over the years
@blackblades
We use to laugh at the ‘naughty’ ads back in the days but people today get so offended at the suggestion of sex in ads. It’s a different world.
Nah, it sounds like a reference to Ghostbusters. That was the first thing that sprung to mind.
"Oh, Uh... There was a ghost! Uh-uh-uh... This is ectoplasm! Did you see the ghost? It ran through here and s-- it slimed me! That wasn't me it was a spooky ghost!"
It feels good whether you're in the mood or not.
The thing is, bustin' chooses you. You never know when it'll show up.
.... and just to be clear, we're talking about ghostbusting. 🙄
Can't bust when Sony is in control of your games and anime. Please enjoy your Switch or Steamdeck in an appropriate location.
Asking those kinds of questions before even asking me to dinner.
Chivalry is dead.
So many ways you can go off of that title
LOL.
But all of them end with yes that I can think of.
I'll bust even better if Sony focuses and do what they do best, and that is stick to releasing new single player games from their first party studios even including Japanese games from Japan Studios, and stop pouring resources for Live Service titles or Multiplayer games.
Massively overpriced VR2. Range of games always a bit naff with VR. Will have to drop to the same price level as VR1. Although it didn’t exactly sell in big numbers on PS4. Watched a number of reviews, VR2 is the same build quality as VR. Cheap plastic and peeling rubber.
Sony reaffirmed that it will continue to release first-party games on PC, and it's not hard to see why.
"because it's making a ton of money"
not likely most ps games on pc break past 1 million number they spend more money fixing shody ports like tlou on pc
"It's impossible to say exactly how much of the jump can be attributed directly to PC game sales" or the fact ps5 consoles or more in stock now than before
A lot of gamers prefer PC. For one upgrades come out far more often than consoles. Playstation, and Nintendo consoles do not have mod communities either. Xbox does, but it isn't as large as, on PC.
Keyboard and mouse IMO is almost essential for certain games as well, like RTS, management/builder style games, and of course FPS.
So far the ones they have released work pretty good on steamdeck. Im not going to complain if they keep that trend going.
I only use my laptop for eroge (18+ visual novels) and everything else is on my Switch OLED. FPS, RPG, horror and visual novels.
Yea but if you are the average PC gamer that's got a rig that is only going to run those PS5 games at 1080p 120FPS, it is a waste of money to settle for an average PC.
Official PlayStation PC Sales Numbers Revealed by Sony (2022)
Horizon Zero Dawn
• 2.39m
• $60 Million in Revenue
Days Gone
• 852k
• $22.7 Million in Revenue
God of War
• 971k
• $26.2 Million in Revenue
Kind of blows your “not likely most ps games on pc break 1 million” out of the water there.
The GoW figure was revealed less than two months after it launched, which is why it seems low in comparison.
Days Gone was 10 months of sales, and Horizon was 17 months.
Did Returnal numbers every get posted? I feel that type of game would really appeal to the PC player. Bullet hell games and such are very popular on PC. They don't sell too much in the first place but then again they don't cost $300 million to make.
If they didn't make money they wouldn't continue. Simmer on that logic Columbo..
Its not that the games sell particularly spectacular its just that the ROI is incredibly high since most of the workcis already done. For example horizon had over a 360% ROI when it debuted on pc
It's not that crazy, they're just porting a game and getting mostly profit, because they don't have to spend anything on actually creating a game. It's like being able to profit off of a ten year old movie, just by releasing it in theaters overseas. So of course they would, but I think that trend will only be lucrative to them for games already made.
1 million extra sales bring them ton of money yes.
The cost of porting and fixing bugs is definitely lower than the revenue brought from PC ports.
Remember that those games already broke even on PS. It's just bonus money for them.
"not likely most ps games on pc break past 1 million number they spend more money fixing shody ports like tlou on pc"
To be honest I'm not disagreeing with you on the TLOU port, that was done by the same guys that did the Batman PC port and that was kind of shit too, thing is Sony has a great track record of updating and fixing things on PC the best they can as fast as they can, I play on an ultra wide and thus far there games on PC have supported it very well.
Reality is, PC games as of late have been utter shit this year and for a while. Unless its a PC only type of game. The down trend in PC quality of games that are made for PS5 and Xbox first is kind of logical, PC does not make the kind of gaming $$$ it use too. Driver support and accounting for all the different hardware configurations alone is a mess. Hell it too Microsoft forever to fix 'ish' Halo MCC and the latest one on PC. This has always been the case with PC games, very rare does anything come out on PC that works perfectly with out issues, something as simple as one background application could mess things up, they can't force you to update drivers and have to develop things on a wildcard like environment. Though like others here have said, Mods on PC and such and the ability if you have the know how to fix things on your own and improve it is where PC really shines.
To be a real PC gamer you have to put in some work of your own, that is hard if not impossible for many who are not in the tech field to do, thus why all the cash for these places come from consoles first.
I am curious though to those of you here that maybe have AMD cards. Since both Sony and MS use AMD chips and drivers, I'd assume just by the nature from that to PC if you have the same hardware. "Both CPU and GPU" that there might be less issues. I'm on Intel and Nvidia still, and things work rather fine but its older more proven hardware... my other rig is Intel with an AMD GPU and there has been some weird cluster fuckery at times even thought that rig is more powerful on paper.
Just my 2 cents.
Eh, I don't no man, That's alot of extra work for each studio. If it does ever happen, it won't be for quite some time.
Day and Date won’t happen except for Live Service that need a big player base to survive. Single player will remain on PlayStation first then be ported a year/ 2 years later or maybe never.
If third party devs can do it for 3 platforms I don't see any reason as to why Sony's 1st party devs can't do it for 2 platforms.
@bleedsoe9mm It won't happen, you will have to wait 2-3 years for a game to be ported and not all of them will be ported either.
@Crows90 I don't know what you're talking about, Horizon Zero Dawn came out on PS4 in 2017 and on PC in 2020, that's 3 years in between.
Horizon Forbidden West came out in 2022 and a year later, it hasn't come out on PC and there is absolutely no sign it's coming out soon. In fact, a PC release hasn't been announced at all yet. You will probably need to wait another year for a PC release at least, but it's likely going to be 2 years.
@Crows90 you people need to check your facts before you even start typing anything. Smh
And still most PS gamers wouldn't bat an eyelid, haven't you seen the record numbers of PS consoles sales on a global scale even tho a bunch of Sony 1st party exclusives are on PC right now???
The XB rally cry going on how many years now? A scare tactic to devalue the PS hardware. The only day n date in the forseeable future will be service games, primarily f2p.
So Microsoft took crap for making their games on pc too. People said it wasn’t a true exclusive. So Sony is doing the same. So they will be losing exclusive games too. How will this be spun now?
true
but its .. not quite the same imo
sony is expending out
ms already has their windows userbase.
but yeh. im not a pc player so it doesnt rly matter to me all too much. i just hope they get their pc games in order. ridiculous how broken some of their pc ports have been ha
You really need it spelled out for you? Microsoft drops exclusives on Xbox and PC day and date. Meaning there's no reason for a gamer to purchase an Xbox if they already own a capable PC, especially when you have a game like Starfield which will thrive off modding which only PC's can truly provide.
Sony are dropping exclusives on PC fairly strategically. Such as Horizon, God of War, and even Spider-Man prior to the release of their respective sequels. Sony isn't hoping to convert PC gamers to Playstation, but rather just purchase a PS5 to play the sequels.
Now to get back to your point, even if you consider Sony "losing" exclusives, the exclusives are dropped on PC when the games are not as relevant and the sequels are already out or about to release exclusively on PS5. So does it really change the narrative that when PC gamers get access to Horizon: Forbidden West, Spider-Man2, and God of War: Ragnarok, PS5 owners will be gearing up to play Horizon 3, Spider-Man 3, and the next God of War?
No spins here, just facts.
“You really need it spelled out for you? Microsoft drops exclusives on Xbox and PC day and date. Meaning there's no reason for a gamer to purchase an Xbox if they already own a capable PC, especially when you have a game like Starfield which will thrive off modding which only PC's can truly provide.”
Aside from the unnecessary opening remark, I agree with this sentiment. Never looked at it from this angle before.
One example with my mates who are primarily PC gamers over last night for a games night and we played Ragnarok which prompted the discussion around the PC release schedule and how the wait is excruciating.
"Sony are dropping exclusives on PC fairly strategically. Such as Horizon, God of War, and even Spider-Man prior to the release of their respective sequels. Sony isn't hoping to convert PC gamers to Playstation, but rather just purchase a PS5 to play the sequels."
Not sure if you saw my other comment, but its both that and the fact the pipelines are very different. You are right they are being smart about it but also I feel they have given quality when they do, and remember this is like the first time we ever seen them do this in mass, and they won't be stopping. I know for a fact we are getting Ghost's here this year or early Feb, from the former collages I have in the industry the main issue is finding teams to do the ports and work for it, thus why Bluepoint and such where a big deal to get, the main teams want to work on the 'next' game and as they should, we all know Sony gives a big damn about quality, that takes time and the masses will get things on Playstation first anyway, I'm in a minority that some times get it on PC as well (Well if I get free codes XD) since I like playing on my ultra wide more then 4k, but I'm a very nich example. I'd like to see there turn around time be faster, and its going to be in the years to come. They are investing in to it.
Edit. What its kind of like when you go to see a movie on the big screen and have to wait a long time for it to come out to DVD or BluRay. I feel like that is kind of the method they are going for but not because they can't just release it, more so that with games its alot more involved. I don't know I feel like that is kind of a good analogy. I was just thinking how Baulders Gate 3... a PC game for sure for me, is coming to PS5 but will come to Xbox once they got issues figured out. It its all more complex then people give it credit for."
I agree with this.
There’s a double standard when it comes to Sony vs Microsoft rollout to a wider market with PC releases.
The critics trash Microsoft for doing so and sarcastically jab that they have no exclusives as a result, yet move the goalposts when Sony does the same.
Microsoft releases on PC because they NEED to. Historically their first party output has been paltry and left a lot to be desired. Microsoft has been focusing on gamepass and PC to appeal to shareholders and convince them that the Xbox brand is still profitable and otherwise.
Sony has been releasing on PC for completely different reasons. The first thing to realize is Sony could have not bothered releasing anything on PC and they would've still been fine, however they're pretty ambitious and have lofty plans to expand. The releases on PC lets them access an untapped playerbase for them and advertises Playstation and the revenue is used to fund the continued development of 1st party Playstation titles.
The only goalposts being moved here is Microsoft. They're the ones that decided the number of consoles sold is no longer relevant because it's convenient for them. They're 100% committed to gamepass subscribers, however they haven't been reporting the number of gamepass subscribers either, so who knows wtf is going on there, but from the context clues, it can't be good.
Except no goal post has been moved. A double standard assumes the exact same situation. The situations are not the exact same.
@Shadow
@Crows
I replied to @Shadow’s other comment when I read further down and stated that I now understand the perspective and general reason behind the attitude towards Microsoft Vs Sony in this regard.
Posted this comment before scrolling a wee bit further.
Cheers!
No.
Sony has been roasted for years over PC ports. XB fans have yelled "day n date coming soon" for years. Both were criticized and tbf Sony's output is not the same. They aren't day n date, every game, etc. The situations aren't even the same and IF every game is day n date in the future they will get heavy criticism. Furthermore, MS created a precedent early last gen. Ppl are used to PC ports now. Like when Sony raised game prices they took the brunt of criticism. MS followed but weren't as heavily attacked. That's life. No Sony protection, just differing circumstances.
It's not the same. It's incredible how Microsoft gamers still don't understand. Day one and two year later or before the sequel is launched isn't the same.
That why Sony exclusives sell millions day one and Microsoft exclusive games don't reach any charts.
Thats becaude even launch games still pop up on charts. Because they aren't on pc
Microsoft tottaly cannabalise sales because of the amazing combo GP and pc day one. What an amazing move to be dead last and losing marketshare while the competition is breaking records.
I agree, and its dumb an unfair to everyone. First off MS was making PC games long before they made the Xbox. Where in reverse Sony only really ever did Playstation games and now are opened up to PC. A HELL of alot of that is the fact both are now using not some weird chips but all x86 and this gen the two systems are closer to a PC then anything, for a long time Sony had this thing with custom chips (still do kind of for some things) but nothing like it use to be. (coughs Cell) MS has been doing what they always have been, Sony is doing it now because well they finally can it makes sense. I don't see who loses here. Its a win win triple double for me at least, and many.
Not the same but similar and still makes them not exclusives. Nobody is spinning. MS fans are the only spinners.
It’s a pro Sony site bro. There’s going to be a double standard, but there’s a bit of a difference.
Sony will release on the PlayStation before porting to PC-as that’s a mostly Microsoft platform.
Microsoft will release on PC and Xbox at the same time as it’s their own platforms.
If Sony made PCs with their own operating system (or just an operating system that is widely used) they too would do a simultaneous release.
So to answer the question, why get an Xbox or PlayStation if everything will be available on PC eventually anyway? Because you prefer console gaming and in Sony’s case-because you’re going to play it now instead of later.
It's not the same though. Day n date everything for MS is not the same as some games 1-3 yrs after launch on PS. It's not. Just like Stellar Blade is not the same as Bethesda. Third party and or/timed single games vs IP banishment. Stop saying it's the same. It isn't.
How will it be spun?
The sonyboys simply tell you pc guys that you got to wait 2 or 3 years before you're going to get a Sony game .
So that makes everything ok right?
Lol
How is that spin? That is exactly how it works. The games come to PC years later and then the games are no longer exclusive to their respective console.
On Xbox the games release simultaneously with PC and do not have an exclusive time period. Xbox fanboys like you started calling them “MS exclusives” or “console exclusives” which is fine. (even through it goes against the very definition of the word exclusive)
Yes, everything is OK.
Well it used to be the sonyboys bragging rights that Sony games were not on pc , hence they were "true exclusives ".
Then that all changed and you move the goal post big time.
Now you all claim it ain't the same as xbox games because there's a 2 or 3 year wait ... which is bullshit anyways.
I can't wait to hear what you all say when Sony starts releasing day one on pc . Jim Ryan doesn't care what you fanboys think, it's all about revenue, and sooner or later Sony games will be day one.
um yeah once Sony releases day and date on PC THEN IT WILL BE THE SAME.
Until then IT'S NOT. There's no extra layer to decipher here, how many copies did GOWR on PC sell?
Why do xbox fans always argue apples to oranges comparisons? The other day some Xbox guy tried to equate the No Man Sky launch failure to the Redfall controversy. One's 1st party w/ a year delay and the other was an indie dev who suffered through a flood and had to have computers donated to them. Go figure
I don't think MS should have got crap for that, the main thing is Xbox runs a version of Windows as its OS and what do most people on PC play on, Windows. If I remember right Sony uses a type of Linux custom OS that is made to interface with there studios game engines. Consider the fact this is the first time, ever we seen any Sony games on PC, something no one thought that would happen is a good thing? MS has had Halo on PC for years, Gearbox did the old 1 and 2 ports of it back in the day. Even had some more maps and such then the Xbox version. MS back in the day use to be kind of PC gods with games, really miss those days but that was long before the Xbox.
Even today MS has tools that helps to kind of 'auto' port to some extent the XBSX to the S to an extent to help devs save time, they do have good tools for that and since its all Windows/Dos based they are in a much more controlled environment. Few seem to know this but MS helps alot of devs when it comes to compatibility and such between versions of windows and getting games to work on there OS. They have always been rather great at that. Anyone saying its not a 'true exclusive' is just fan boy talk, hell maybe way back in the day that made some sense? But now days? The lines are getting more and more blurry with each gen.
Also to your point more direct GamerDude82, All games are made on PC's then compiled to run on the dev kits and so on. I'd not worry too much about what people say in that regards, maybe I'm just old now days and seen things from the start, and how they have evolved.
Can you play day one any Sony exclusive?
You can play all Microsoft day one.
When it's on more then one platform it's not exclusive. Until it is, it's exclusive. Not that hard to understand
But it’s still a Microsoft platform. So it makes sense why Microsoft would also release their games on windows along with Xbox.
I hope it's 2-3 years later than day 1 because I think Sony seen how Microsoft sales are like imo
Day 1 would kill their sale. Earliest should be 6 months if not, a year from release is the best profitable time for them.
Not being funny at all, but I legitimately wanna know how releasing day 1 on PC would "kill" sales.
Exactly. That model is just a gigantic flop. Seven year and they still don't understand.
I would definitely say a year. After seeing how soon TLoU on PC launched after PS5, I think they messed up by trying to get a quick turnaround to coincide with the TV show.
Games are getting ever more complex and when you combine that with the PC landscape, appropriate time must be given. Focus on getting the console version out then have your best porting teams prep for a PC release.
I think if they did it 3 or 6 months, most people wouldn't even buy the PS version, they'd just wait for the PC version, a longer wait time is probably better for Sony.
For single player games I would agree. The one thing now we know with the industry is when it comes to MP games you need lots of people fast, and got to keep them engaged. I can't say for sure since my buddy won't tell me but I have a feeling Last of Us Factions might come to PS and PC at the same date. That would make alot of sense to me. Staggering a Multi Player online game just does not seem smart to me. I don't bitch too much but I got really pissed when Street Fighter was a Sony Exclusive... Fighting games above all need players... sure it was a good flex for Sony but more people in games like that which already have a low player base compared to other types of games need a community right away and together.
While they even admit there is A LOT of speculation based of those numbers from the official report, I'm sure Sony is happy with it ...or maybe not, when they start to not care about these PC ports anymore.
I still want a Bloodborne PC port, I'm hoping there is a remaster/remake on the way ala Demon Souls. I'm still confused why Sony doesn't do anything with it, even Miyazaki once mentioned (years ago) he would do something with Bloodborne again if Sony let them.
I wish they would make MLB The Show available on PC. There hasn't been a good PC baseball game in decades
I don’t mind the pc ports. Have a PS so I can play them right out of the gate without tweaks on my part.
Well to be honest, this just proves to me that Steam deck was a wise investment.
I already have access to many Sony and MS games and now I am expecting even more.
Good times for PC gamers all around
I want a Steam Deck, it is the best handheld on the market, but will it run future current gen. games?
Well to be honest, i havent played that many current gen games on the platform.
Some examples of games that I have played are as follows (if that helps):
The Ascent: I play at high settings 30 fps 720p (floats around 27-30)
God of War (2018 game): medium settings 720p solid 30 fps
Resident Evil 2-3 remake: medium settings solid 30fps, 720p
Jedi fallen order: medium settings solid 30fps, 720p but could go much higher on fps on low settings
Devil May Cry 5: same as above.
For better performance, AYA Neo Next is far more expensive but capable.
Btw this guy has a great channel for checking how games perform on handheld systems:
https://www.youtube.com/@OV...
There you can find videos of current gen games performing on AYA Neo and Steam Deck (Callisto Protocol, Last of US Part 1, Dead Space Remake, Resident Evil 4 remake etc)
For the moment it runs most new releases. I think series s has helped a lot there, devs have to make games that scale down to it and so that gives the deck a fighting chance.
It’s an amazing handheld, I absolutely love mine. Gets more game time than my oled switch, 4090 and Ps5 combined.
It should be able to play almost all the newest games, especially if you tweak the settings, if the game is horribly optimized (looking at you Jedi Survivor), then you're probably out of luck.
I really want to get a Steam Deck, just waiting for a updated version with a better battery, AMD is making better performing APUs that sip power like the one in the Rog Ally. If they do an updated version with that APU and a improved battery, I'll jump on it.
I'm happy with that news. More people get to experience the games. While I'll keep buying the exclusives on PS5, I'm very excited for PC players. I just hope they don't release them like TLoU Part 1... PC players deserve competent games
It was ported by a 3rd party, and considering its pc release was delayed a month suggests the contractor wasn’t as qualified for the job as PS thought.
Why the port wasn’t handled by their first party studio that ports games to pc is beyond me
sony bought a studio for this very reason, to port to Pc
sony said if its a live service game it will be ported day and date with the console version, which is actually going to be quite a few games,
big single player games like spiderman / uncharted / wolverine will take longer, probably a year or two or three
and yes if you want more of these blockbusters on Pc, support them
Wake me up when they release Bloodborne, Shadow of the Colossus, The Last Guardian, Gravity Rush, and the original GOW Quadrilogy on PC.
I would love Gravity Rush on there, especially if it sells well enough to give us GR3.
Its a stragedy give something for pc to lure pc players into psplus ecosystem thats what sony said about pc gaming. Usuallly meaning when playstation is getting sequel of some game pc get the firsr game. Horizon, gow,tlou etc
We knew this was coming. Soon it will be day and date, most likely starting 2025 mark this post.
Why else would they release to PC.
I don’t want them to to do it too quickly as not to dilute the console space like MS has done.
There’s a reason why people want PS5’s and a big part of it is day 1 games that aren’t on PC.
A year at least or more is fine but they do need to keep console relevant, keep their releases farther out for PC and stagger them farther apart.
PC people are clearly willing to wait but console players will leave PS if they have no incentive to buy 1 and Day 2 games is the most important thing imo.
Sony must be run by a bunch of imbeciles if they're just having the epiphany that by making their games more widely available it equals more profits... *rolls eyes* Dumb.
I've bought every Sony game release on pc. Well, except TLOU. I'll buy that when the performance is fixed. They have been mostly steller. Days gone was great on pc. I played through the jank on ps4 because I enjoyed the game, but the pc port was a revelation. I'm looking forward to more.
I guess that gives me less reason to get a PS5 as long as I'm patient, the only thing that makes me reconsider the PC ports is that they don't always have the best optimization.
I always welcome more games on different platforms. I'm surprised Sony were really slow to the party on this one.
"Furthermore, Hulst revealed in an interview with French Youtuber Julien Chièze that PlayStation exclusives titles would arrive on PC “at least a year” after launching on consoles.
“We hope that people who can’t access the PS platform and games will be interested in us, and if that leads to interest in the platform and our IP,” Hulst told Famitsu.
PlayStation consoles will continue to be the “most suitable playground for playing our titles.”
should be Day 1 on console, 12 months later PS+, 24 months later PC port. Looks like they're going to employ D1, 6 months later PS+, 12 months later PC port. Sony never has stated their policy before, always "a case by case basis". My biggest question: why was Iron Galaxy then handling the tLoU PC port Herman? Ain't that why Sony bought Nixxes? So this studio could handle the porting duties? Wut happened? Don't treat your best IPs like an afterthought because you want a quick buck. If you're going to commit to this - make it good
Horizon forbidden west and burning shores would be great @ 4k 120fps maxed with some nice new graphical additions. I love my ps5 but I am sick of having to sacrifice visual fidelity for higher frames on ps exclusives and my beast 4090 pc is just so awesome to use.
It wouldnt run it native 4k 120fps maxed. Maybe the first horizon which is available to pc.
They obviously making money and it's digital only if they sell 1 million copies on steam it's all extra revenue and profit.
I have to say I've always been against it but times have changed now. The problem will come with day 1 releases which I don't think they can do because of console sales.
“No word on which games were delayed, though”
Et tu, Factions? 🤔
We got so many games coming out this year, why even complain? Many games are making their target release date. Sony got some VR games as well coming and a horror survival game this month for PS5
Chasing the live service genre is a huge gamble. If they get one hit that's on par with today's heavy hitters, then the investment will be worth it 100x. But history tells us that a huge % of these titles fail - even ones from established studios with AAA budgets.
Over the last two generations, Sony have excelled in making brilliant cinematic single player games. Those games helped them to be the number 1 publisher for both revenue and profits and by quite some distance. Hopefully the lack of releases recently isn't a sign of the business pivoting to a completely different model because frankly, that'll suck. The current model is both commercially and critically successfully so it doesn't need changing on a whim just to chase the GaaS big bucks! #prayforplaystation
Hopefully that means a packed 2024.
I'm mostly surprised that we still don't even know what their major studios are up to. Sucker Punch, Naughty Dog (single player), Bluepoint, Team Asobi, Media Molecule....
No Sh+t Louise, Delaying a game to the next quarter means that we won't have the profit of that game this quarter like we budget last year!
I'm Glad we have a complete article on the main page explaining these important things.