It's a sad state of affairs when the gaming community ceases to be surprised by once-strong developers/publishers sinking into the dark depths of liquidation. Midway Games has been fighting to stay afloat for quite a while now. Initially they had to borrow money to finish and release Mortal Kombat vs DC Universe, and then the company's controlling stake was sold for a mere $100,000, when at last the word came through that the sands of time had started counting against them.
While the latest news is far from stating that Midway have steered clear of shit-creek, they have managed to give themselves a bit of breathing room. The sale of Midway Games in December saw the triggering of a provision that would allow for the company's creditors to call in money owed, dozens of years before the agreed repayment date. According to this article over at Business Week, Midway has managed to negotiate an extension for a holder of $75 million worth of convertible senior notes until the 19th of February. Midway is also currently in negotiations with other holders of convertible notes in the hopes of a similar extension.
While the extension is good news for Midway Games as it provides them with some much needed breathing space, it does beg the question as to how they plan on coming up with the large sums of money required to clear their debt. Either a lot of piggy banks will be cracked open or some more drastic measures may have to be taken. We're wondering what sort of price tag could be placed upon a successful intellectual property and whether they'd be willing to part with the likes of a Mortal Kombat franchise.
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.
This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in
Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.
Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.
Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,
Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.
Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.