10°

Midway fights on

It's a sad state of affairs when the gaming community ceases to be surprised by once-strong developers/publishers sinking into the dark depths of liquidation. Midway Games has been fighting to stay afloat for quite a while now. Initially they had to borrow money to finish and release Mortal Kombat vs DC Universe, and then the company's controlling stake was sold for a mere $100,000, when at last the word came through that the sands of time had started counting against them.

While the latest news is far from stating that Midway have steered clear of shit-creek, they have managed to give themselves a bit of breathing room. The sale of Midway Games in December saw the triggering of a provision that would allow for the company's creditors to call in money owed, dozens of years before the agreed repayment date. According to this article over at Business Week, Midway has managed to negotiate an extension for a holder of $75 million worth of convertible senior notes until the 19th of February. Midway is also currently in negotiations with other holders of convertible notes in the hopes of a similar extension.

While the extension is good news for Midway Games as it provides them with some much needed breathing space, it does beg the question as to how they plan on coming up with the large sums of money required to clear their debt. Either a lot of piggy banks will be cracked open or some more drastic measures may have to be taken. We're wondering what sort of price tag could be placed upon a successful intellectual property and whether they'd be willing to part with the likes of a Mortal Kombat franchise.

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gameplayer.com.au
100°

Former Dragon Age lead writer David Gaider pours scorn on EA's AI dreams.

"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".

LordoftheCritics1d 14h ago

Publishers see gaming as another stock market.

isarai1d 13h ago

I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.

Psychonaut8522h ago

Friends don’t let friends buy EA or Ubisoft.

Chocoburger21h ago

I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.

120°

Phil Spencer and the Battle for Xbox’s Soul

Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.

LG_Fox_Brazil1d 19h ago

This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in

rlow11d ago

I disagree, Xbox from the get go innovated and changed the industry. They did a lot of firsts and standardized a lot of others. It wasn’t till the beginning of the Xbox1 era that things started to go south.

Stevonidas20h ago

Yep, although I’d argue it started going to shit when they tried to hock Kinect on their audience instead of continuing to invest in their studios and IPs. 2001-2010 Xbox was peak gaming, though.

rlow119h ago

@Stevonidas
I agree they never should have focused on it after the 360 era. But you do have to remember they were faked out by the huge volumes of Kinects sold. To quote info on Wikipedia, “Project Natal, It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability.” So if your Xbox and see these huge sales on a peripheral where are you going to put some money? Criticism in hindsight is worthless…..if only we could all see our future. In other wards they had no way of knowing. Plus they had engagement numbers and a lot of signs pointed to people wanting it.

Their biggest mistake wasn’t the Kinect, but unlike Sony after the PS3 debacle. They didn’t double on down on exclusive good games. The other huge mistake was letting Call of Duty go to Sony.

Hedstrom1d 3h ago

Phil wants Xbox to be as soulless as him!

Tacoboto1d 3h ago (Edited 1d 3h ago )

Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.

Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.

Markdn1d 3h ago (Edited 1d 3h ago )

Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,

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70°

A Matter Of Trust: What The Game Industry Should Do To Win Gamers Back

Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.

anast1d 13h ago

Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.

Garethvk23h ago

How do you know if you agree with it or not unless you play it? Which without conventions forces gamers to rely on trailers. Perhaps Demos should be made more frequently. But companies need to do better as well.

anast23h ago

Wait until release. Watch Gameplay. Exercise patience.

Garethvk23h ago

But is that not what they have now? Tons of gameplay or are you talking about watching actual gamers play it versus the trailers and streams? The big issue is that some companies pay streamers and influencers and they create content but for me; that is hardly a fair, unbiased, and factual look at a game.

1nsomniac1d 3h ago

Get rid of the suits in the industry and job done!!

Garethvk23h ago

They usually are attached to the money sadly. It would be nice to have gamers in charge but you have so much money invested that business people are needed. Hence the issue; you need people who know business but are also gamers who know have an eye to the community. It sounds simple in theory that if you give gamers quality games that they want to play; money will be made. But that is not always so.