That sandwich gag highlights why 60fps would be tough to achieve on console
Electronic Arts CEO Andrew Wilson said generative AI will allow bigger, more immersive worlds, and the developers were very eager for it.
If you want a tool to reduce the time it takes to make a product, AI is a tool to do that. If you want a tool to just make content for you, AI is a poor crutch for good writing and storytelling.
Time for AI to replace CEOS. That way, when it fails, as it inevitably will, there's no one to tell. The employees can continue to make games, get raises (no CEO bonuses), and there will no longer be bone headed decisions by id10Ts.
Kakao Games announced that both of its high-profile Unreal Engine 5 powered action MMORPGs, ArcheAge 2 and Chrono Odyssey, are due for a global launch in 2025.
After having become the most negatively reviewed game in Steam history, Helldivers 2 is dropping down the list as players change their reviews
The ratings still aren’t nearly where they were before but it’s making progress.
omg, who in Sony camp decided to do this should no longer have a job. They almost ruin a really good game sales.
pile of sandwiches > 60fps. Because that’s what fans want.
"Like prior BGS titles, it seems that Starfield tracks the location and position of arbitrary items in the world. Given the scope, this stuff begins to add up."
Yea anyone who is wise can clearly could of seen this instantly. Its super cool that you can live out your fantasy of people a space pirate and hoard keepsakes from random ships.
Cant wait.
Do you mean like they do in their other games that run at 60fps or higher?
As long as it plays well, I really don't care what framerate its at. It's a slower paced RPG. I'll be playing it on Series S so I won't even have the best visual fidelity and thats cool with me. Who knows, maybe they will release a 60FPS mode in the future? Here's hoping
Remember that many of the same people defending 30fps in Starfield based on sandwiches clowned on 30fps in A Plague Tale: Requiem based on rats. And that game probably had about 15% of the budget of Starfield.