390°

PlayStation CEO Jim Ryan Optimistic on Selling Over 108.4 Million PS5 Units as Sony Reveals Strategy

Today Sony Interactive Entertainment executives including CEO Jim Ryan presented PlayStation's strategy including several interesting details like sales of PlayStation VR2, The Last of Us Part I and Marvel's Spider-Man on PC, and much more.

Ryan also hinted at "fairly interesting and quite aggressive plans" to accelerate the cloud business.

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techraptor.net
351d ago Replies(10)
porkChop351d ago

"The release schedule of live service games for Bungie is 'basically on track' with what was announced before (3 new games by March 2025),"

Wait, what? Bungie has 3 new games coming over the next two years and they're all live service? They already have Destiny. Why do they need 3 more live service games from Bungie?

Bobertt351d ago (Edited 351d ago )

They didn't say all 3 games are live services just that they are working on 3 games. I believe one of them is a to be a mobile game so more like 2.5 games. Maybe one is Destiny 3 and one is the live service game Sony wants. But Sony's plan of 12 new live service games by Q1 2026 is stupid in my opinion. Most of them will fail because live service games are designed to milk the player for as long as possible. Unless all 12 somehow fit in separate niches there will be overlap and there are only so many hours in a day someone can play and when they are being milked by multiple live service games they end up dropping all except 1 or 2.

porkChop351d ago

It says the release schedule of "live service games". Plural. Then it states, in relation to the release schedule of specifically live service games, that 3 are coming by March 2025. They are literally saying the 3 games are live service.

I do agree though that going all in on 12 live service games over the next 3 years is ridiculously stupid. 90%+ of live service games fail, and players don't want to be engaged with multiple live service games. Sony should be getting all these new studios working on proper singleplayer and multiplayer games.

dumahim350d ago

Is it 12 now? I thought it was 10.

P_Bomb351d ago (Edited 351d ago )

“Marvel's Spider-Man Remastered sold 1.5 million units on PC by March 2023, while The Last of Us Part I has sold 368,000 units as of April 23, 2023.”

Sony seem fine with the extra $$$, but I was hoping for bigger numbers from the PC crowd. Still, 67 million revenue is 67 million.

Abriael351d ago (Edited 351d ago )

You gotta actually support the PC crowd for the PC crowd to support you. When you launch games that are already old on consoles, and at times they have big problems, can't expect massive sales.

The PC market includes TONS of games, and the taste of many PC gamers is a bit different from what console gamers like (for instance strategy and simulation games are more to our taste) it's not a super-easy market to crack unless you go all in.

P_Bomb351d ago

True. TLOU bugs have been well documented. Maybe the games were a bit overpriced?

Abriael351d ago (Edited 351d ago )

I don't think it's much a matter of pricing, as much as a matter of hype and genres.

It's hard to be hyped when you're getting a game that was released on consoles a long while ago, which maybe you already played because you also have a PS5.

Even before TLOUp1 was released, I really didn't perceive much hype for the PC version. Same for God of War or Horizon.

And on top of that, the games Sony makes are not the games that are usually biggest on PC, and a lot of PC gamers aren't really happy about Sony being perceived as blocking big third-party games from coming to PC day and date like FFXVI and FFVII remake.

Hard to be seen as an ally by a group that you're actively fu*king over. 😂

It's the overall approach that isn't conducive to making massive splashes on a market that's already very, very crowded. We'll see if the GAAS change that.

P_Bomb351d ago

“We'll see if the GAAS change that.”

Those I could see as a test run for day and date releases. Or at least within year one.

Abriael351d ago

Yeah. They already said these will be day 1 and cross platform. But they actually need to be good.

That's the big question. PC has a LOT of GAAS games. Sony needs to have something groundbreaking to break ground. We'll see.

Vengeance1138351d ago

How about Sony just gives the PC crowd nothing at all next time? Clearly PC audience isn't interested so much better to just not bother.

Abriael351d ago (Edited 351d ago )

@Vengeance1138: considering how much they mention it, looks like they're pretty eager to get a slice of the PC pie. You say it almost like they're doing us a favor. That's a ludicrous take 😂

PC gamers are the customers. It's Sony's responsibility to entice us in if they want our money. So far, they haven't done a great job.

CantThinkOfAUsername351d ago

Well, as a long-term PC gamer I'm personally glad that PC gamers don't dictate the gaming market. Good single-player games aren't appreciated enough on the platform; they're only interested in time-sinks and Twitch trash.

+ Show (4) more repliesLast reply 351d ago
blackblades351d ago (Edited 351d ago )

Pirates maybe 1%

ChasterMies351d ago

Sales of individual games in general on PC aren’t at the level of console sales. That’s why AAA games are released on console and ported to PC instead of the other way around. If PC gamers want better games, they have ti buy them.

JackBNimble350d ago

Ya good luck with that if you think selling games 2 or 3 years after release to pc is going to be profitable .

DoubleTTB22350d ago

Didn't Cyberpunk literally sell over half of its total copies on pc alone.

Sales on PC of triple aaa games on on par with individual consoles at least. Sometime doing worse and sometimes exceeding them depending in the game.

andy85351d ago

I wouldn't say that's optimistic, more like conservative. It's already out-selling the PS4 which hit 117M, and that's with a massive shortage.

Abriael351d ago

No, Jim Ryan is optimistic on it. IE: he thinks it can be achieved. That's his comment

SeTTriP351d ago

Most p.c gamers Don't have the rig to run the games properly anyway (bugs and compatibility issues aside).

Alot of sales Don't get made because p.c gamer setups can't handle it.

I'm not saying it's the main reason why but a contributing factor.might as well just play it on Playstation I say would be my attitude.
But I do agree that p.c gaming tastes are vastly different from console gamers.

gold_drake351d ago (Edited 351d ago )

i always wonder where we'd be if the pandemic wouldnt have hit the world

TheTony316351d ago

Probably close to 60 million.

Show all comments (46)
40°

Microsoft Is Finally Ending Its Focus On Big Budget Gaming Nonsense

Back when the Xbox 360 launched, Microsoft pushed the big budget game as a differentiator. Following all the recent layoffs, it’s clear this strategy has run its course.

Einhander197219m ago(Edited 16m ago)

The Microsoft shill take on the Microsoft causing the death of big budget gaming...

The whole driving force for growth in gaming both technologically, creatively and financially was all nonsense, and it was definitely not because Microsoft ran the industry into the ground with obviously bad decisions and creating an unprofitable business model that massively disrupted consumer spending habits. /s

80°

Generative AI Will Allow Bigger, More Immersive Worlds, Says EA, and Developers Were 'Hungry' for It

Electronic Arts CEO Andrew Wilson said generative AI will allow bigger, more immersive worlds, and the developers were very eager for it.

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wccftech.com
Christopher19h ago

If you want a tool to reduce the time it takes to make a product, AI is a tool to do that. If you want a tool to just make content for you, AI is a poor crutch for good writing and storytelling.

Vits14h ago(Edited 14h ago)

I don't disagree. However, good writing and storytelling in games are still pretty rare. Honestly, AI as it is right now could probably produce output similar to, if not better than, your average experience. Especially because the main issue I see being thrown around for its use is the generation of ludonarrative problems. But, we have literal GotY winners that are incarnations of ludonarrative problems and written by humans. So if specialists don't care, would the average player even notice?

That said, from the perspective of improving the craft, AI will undoubtedly do more harm than good if used for that.

Christopher14h ago

Oh, don't get me wrong, I'm not saying what we're getting out there right now is overall great from everyone. There are obviously a lot of bad writers out there. The problem is AI learning from bad writers. No thanks!

thorstein19h ago(Edited 19h ago)

Time for AI to replace CEOS. That way, when it fails, as it inevitably will, there's no one to tell. The employees can continue to make games, get raises (no CEO bonuses), and there will no longer be bone headed decisions by id10Ts.

Christopher14h ago

Think how much easier it will be to fire an AI CEO than a real one! We've sacked Ocrulos AI CEO and will be replacing him with Kensho Technologies v3 CEO.

isarai14h ago

Honestly, that's the funny thing I find about AI. Is that it's the management and higher up positions that are the most perfectly replaceable positions with AI vs people at ground level.

XiNatsuDragnel14h ago

Just ea man y'all embarrassing yourselves

anast26m ago

Games are about to get worse. AI will do most of the lifting, devs will polish the turd and prices will raise because of "the economy".

SimpleSlave22m ago(Edited 21m ago)

'Generative AI Will Allow Bigger, More Immersive Life>>>>>> >> Work Balance and Paychecks for our Employees, Says EA, and Developers Were 'Hungry' for It'

Sounds good to me.

60°

EA CEO Says AI Will Transform 50% of Development Process

EA's CEO says that AI will revolutionize 50% of their development, enhancing speed and creativity in gaming.

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infinitestart.com
thorstein1d 1h ago

I've heard of garbage in, garbage out.

But garbage creating garbage is a whole new "landscape of gaming" garbage.

isarai22h ago(Edited 22h ago)

You mean "Replace" 🙄😒

enkiduxiv1h ago

Coming from Andrew Wilson, an AI designed to behave like a tech bro, this sounds like nepotism.

Barlos44m ago(Edited 44m ago)

Yeah and it'll also destroy creativity, as well as cause more job losses.

The more I hear things like this, the more I think the games industry is finished. I see nothing to be excited about any more.

anast24m ago

EA games are going to get worse.