70°

Too big for Steam Deck? Testing The Last of Us Part 1, Hogwarts Legacy and Resident Evil 4

Digital Foundry : Valve's Steam Deck is a very capable handheld, capable of PS4-class visuals in a compact form factor. Packing a 1.6-teraflop GPU, modern quad-core CPU and plenty of memory bandwidth, the Deck can keep pace with a surprising array of current and last-gen software.

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eurogamer.net
Viljong376d ago

I will be getting the 8.6tflop asus rog ally thats some fine looking native windows11 full pc handheld with asus smart control software. I expect 720p/1080p gaming with mid graphics settings and 60fps with 120hz low latency screen. I will get fast charging 20k+ mah powerbanks x2 so the battery is not a problem and i can use the turbomode always which only work when plugged in. It will also connect to my big screen tv with wireless keyboard and mouse so i can play wow etc from it. And it have full gamepass support with 3months freetime and asus control panel combine all diferent launches and sort games for easy usage. It will get good driver and game support and i hope it performs well for many years. Afterall why not it have new zen4 and rdna3 technology with ryzen amd Z1 extreme chip.

darthv72376d ago

I've been pretty satisfied with the steam deck so far. I don't play the most current gen games as i save those for the PSX5 but it does play the older gen XBO/PS4 games just fine. Even better in most cases. Quantum Break at 60fps is a game changer, same with Ryse: Son of Rome.

180°

Would It Have Even Mattered If Redfall Were Good?

Even if Redfall were a good game, the closure of Hi-Fi Rush proves even that doesn't matter in the industry.

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thegamer.com
Profchaos16d ago

Yeah it would have mattered especially since their huge game that year wasn't all that it was cracked up to be remember redfail was almost heavily promoted and hyped not to the level of starfield but still more promoted than the average game.

There was still a decent marketing campaign behind the game I'm sure millions were spent advertising it on websites and I saw a few billboards and bus stop signs in real life

darthv7215d ago

their biggest mistake was showcasing it as being a 60fps game only to release it at 30. That really soured the taste so that when the real 60fps mode was released, many still didnt want to give it a taste. i tierd it at 30... it was okay, but playing it at 60 is a much better experience and a better overall game. Its really not that bad once you get past the drama surrounding its initial release and just play it for what it is. It has some pretty decent aspects but nothing groundbreaking. It feels like a typical fps from the ps360 days... of which there were many.

jwillj2k416d ago

No it wouldn’t matter it wouldn’t bring in enough profit to offset their 100 billion dollar acquisition. It would maybe delay the inevitable by some months.

Profchaos16d ago

Pretty much no game in Bethesda stables makes cod numbers instantly even fallout 4 Bethesda's best selling game sold 12 million at launch and over the next 10 years climbed to over 32 which cod would do rapidly

CrimsonWing6916d ago

I would f*cking think so. Good games are what draws people to your platform. It’s why I adored the 360 era with Gears of War being one of the highlights for me. You make sh*t games and it just makes your platform that much worse and you start gobbling up studios I like and then killing them off it also makes me hate your platform as well… just sayin’

franwex16d ago

Unless the game would’ve been War Zone, or Fortnite level. No. Maybe even Hell divers 2 I doubt would’ve been enough.

Eonjay15d ago

Helldivers 2 realistically has earned about half a billion which is definitely a success considering it probably cost Sony $50 million to make.

However you would still need 140 releases to at least be that successful to break even on a ACT purchase.

This is how you know the goal for Microsoft was to reach those crazy subscribers numbers. Without them the whole plan falls apart.

Exvalos16d ago

No it would not have, the ABK deal was great for Microsoft but horrible for Xbox. Over 100 billion dollars in acquisitions. That money has to be made back. That ABK deal essentially destroyed Xbox as we know it.

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60°

A Flawed Game Till The Very End, Redfall Deserved To Die, But Not Arkane Austin

Hanzala from eXputer: "Redfall was a bland, repetitive game with no post-release support; it deserved to die, but why kill Arkane Austin over one mistake?"

z2g19d ago (Edited 19d ago )

What short memories everybody has. According to the internet they became “the worst studio” after redfall… the internet made redfall a bigger deal than redfall just being a shitty game becaus *gasp* Xbox bought them and” just wanted shitty gamepass games so quality wasn’t a priority”.
(The reality was it was just rushed to market to fill a release hole).

Everybody wants Xbox to fail but as soon as closures start happening suddenly that was never the hope at all and Xbox is just evil.

What has happened to humanity. Being so extreme with viewpoints paints everybody into a hypocritical corner where the side of the story your on depends on which side makes Xbox look worse. Read the internet. Your disagrees are lies.

Shame. Gamers never want to accept their role in all the shit.

My heart goes out to those laid off. Not sure why those studios had to close but I suspect they were costing more money to operate than they were brining in revenue. It does cost money to fix games. Cyberpunk’s road to redemption was prob approaching the price of the original game.

That sucks and I’m angry about it but that’s also business and I’m in the same boat myself at my job as we speak… so it’s not like I don’t have sympathy. But I’m tired of the short memories, the lack of true empathy and opinions being driven by branding. Disgusting.

MIDGETonSTILTS1719d ago

People wanted Xbox to succeed, especially after THE biggest media acquisition in history and effectively owning the entire existing Western RPG genre; but we knew they would fail, and they’d drag down an entire genre with them.

Nobody wanted this, but it was foreseen.

100°

Arkane Austin Was Working on a Big Redfall Update for May Before Microsoft Ditched the Game

The now abandoned Redfall had a roadmap of support that was being actively worked on before Microsoft scrapped all development and closed its developer, IGN can reveal.

jznrpg20d ago

But Xbox fans told us MS buying these studios was going to be more games for everyone

Chocoburger19d ago

Couldn't even let them finish the major update that was supposed to come out this month for a game that desperately needed an update? Spencer is such a douche.