Ign previews Motorstorms multiplayer via LAN, and finds out it needs some work.
"The PlayStation 3 is still striving for the definitive killer app to be released. It's a common quandary of a new console. Thankfully the PS3 is launching with several "great-ish" titles; while they're not necessarily killer, only a fool would discount their potential for enjoyable time-wasting. MotorStorm is shaping up to be one of these great titles, and who knows, with a little polish could even turn into a killer."
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
Digital Foundry : Evolution Studios' Motorstorm is one of the first, finest and most fondly remembered of launch titles for PlayStation 3. It's a release designed to answer the question posed by each new console generation: what makes a game 'next-gen'? With its robust physics engine and massive tracks, Motorstorm serves up a bold affirmative answer to this question, delivering an experience that could never have existed on prior console hardware. At the same time, the path to release was fraught with challenges that almost serve as a microcosm of the PlayStation 3 release situation itself. It was a success, however, with a trilogy of PS3 releases, plus PSP, Vita and even PS2 off-shoots.
After Driveclub and Onrush, the dev team will now contribute to and assist with the development of the upcoming NFS.
Never really got into it myself I remember getting it with ps3 and being a bit underwhelmed I preferred the RC version they did for vita 🙌🏻🤣
MotorStorm debuted on PlayStation 3 15 years ago today (in Europe), and remains one of the format's best alternative racing games.
Ahhh motorstorm....i still have the reveal trailer back in my mind from e3 2006 or 5 i think...ps3 never manage to par the gameplay trailer back then but the game especially the first one for me was AWESOME....I m sure that ps5 is capable to give us now this kind of fidelity....for me motorstorm and daytona usa 2 in arcades still is my favorites arcade racer ever....
Bought the 60gb PS3 with motorstorm and my first 720p/1080i TV on the release day, great memories. Oh the mud!
Real shame this franchise fell by the wayside. With todays tech it would/could be such a great open world arcade racer.
The first Motorstorm was good, but Pacific Rift blew it out of the water IMO. Still one of my favourite arcade racing games of all time. I also really liked Apocalypse, despite the Supercars and Superbikes being OP compared with the other vehicle classes.
Mororatoem 1 was excellent the visuals and everything had a really good vibe about it. If they remade that with a festival type open world... If only
if the game is laggy on a lan connection, it will be terrible online. there should be zero lag playing over a lan.
but this could probably be fixed with a patch at a later date.
I agree, it doesn't sound good, does it. On the other hand lets wait for final review, hopefully it'll be sorted.One things for sure though,this will be a busy post.
Yeah this is not a good sign, but lets remember the good news is that they do have a little time to iron out these problems, keep in mind IGN's last statement:
"We'll keep our fingers and toes crossed that this issue is resolved in time for release, especially considering network code is usually one of the last parts of a game to get the final lick of developer love."
This game has been "hyped" alot, all online games experience some lag it will happen but there's a difference between an occasional "hic-up" and the kind of lag that just slows the game down, or effects the gameplay alot, I don't know if IGN was indicating that it was that kind of lag but multiplayer for a game like this is very important, so I can't fathom that they will release it with any serious issues.
"Pity the poor Japanese, where MotorStorm was released as a rush-job, missing one of the most crucial features expected in a racer.
How dare they release a racer without any form of multiplayer whatsoever. Imagine - a PS3 racing title with a clear emphasis on down-and-dirty, car-versus-bike-versus-truck mayhem, and no opportunity to play against a real opponent - split-screen or otherwise. That, friends, is an almost unforgivable blunder"
Looks like I'm not the only one that says this!
MotorStorm will be a tight game. Another must buy for me.