Media Molecule will no longer provide live support to Dreams starting this September, as the team will shift its focus to a new, yet to be announced, project.
Media Molecule director said the studio's next title is more a game & less a creation tool. He also regrets not having a PC version of Dreams.
If there was one PC version that should have existed it’s Dreams
I’m super glad they will be going back to something more traditional gaming wise.
My dream was DreamsVR and creating landscapes, characters, and sculptures using that amazing toolbox in vr, that would have been something imo.
Dreams PC was the dream. Woulda given the game a much needed boost. Here’s hoping they follow it up well.
I use to say this when the game was first releasing, many kept saying it would not be possible, something about the toolsets.
I said this was one game that needed to be on as many platforms as possible, including PC and Xbox just like how Minecraft is everywhere.
Creation tools just don't work on console very well. It's definitely more suited for PC, and it's very odd Sony decided not to port it over. Good MM is working on an actual game instead.
IGN writes: "Media Molecule has said the layoffs at the Sony-owned studio have affected plans for ongoing community and curation support in Dreams."
How self sustained can DREAM be when it's basically stuck on PS4? I don't think it's even gotten a PS5 upgrade. Ending support for what is essentially a game making engine is basically death. SONY did DREAMS dirty.
Media Molecule Creative Director John Beech talks about making a very personal project in Dreams, available with PlayStation Plus.
This is very sad to hear, I had hoped that it would have been a day 1 PSVR2 title that reinvigorated the community.
Hopefully they are working on an evolution of the concept, not just an abandonment.
This game could have had an audience on PC but of all the games Sony ported they failed to release this one.
Really sucks It did not get a PC port. This one has so many possibilities there.
1 game since LBP2 (13 years) has been unacceptable imo, great studio though just mismanaged by Sony.
Kind of sad
I just feel it was a big thing when it came out and then things went silent, like it was clearly supported but nothing else really came from it spotlight wise. The amount of user generate content was fantastic but I just feel it should have been bigger than it was
They could have at least ported it to the PC and released a PS5 version with some enhanced features before moving on
With Dreams though and what it could do, where else do you go next