10°

A Void

By Jamie Love:

"Last weekend I came across an article entitled, "A Game Has Never Made You Cry." Since I frequently mention Final Fantasy VII and the emotions involved in its narrative, I was interested in the way this piece referenced the game's infamous scene of loss. The author makes a very relevant distinction between game-play and narrative cut-scenes. Because this moment in question is experienced via a cut-scene, the author points to the effect not being interactive at all, and thereby similar to film. The conclusion is that it isn't the act of playing that made anyone cry, and that by this strict definition a "game" could never make one cry. The absolutist tone intends debate on the subject, and I feel obliged to take a stab at the matter".

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torontothumbs.com
70°

Two Decades Later, the Original Splinter Cell is Still a Masterpiece

They don't make games like this anymore.

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gamingbolt.com
vgvill6h ago

Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.

Jingsing4h ago(Edited 4h ago)

Agreed with those sentiments. The quality of the CPU controlled characters make or break a stealth game and they are pretty poor in all the Splinter Cell games by today's standard. This is what led me to playing Spies vs Mercs all the time in later games just to get a better stealth experience from a real person. Arguably Sony are making better stealth games albeit not Tom Clancy stuff.

rlow129m ago

I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.

70°

A Matter Of Trust: What The Game Industry Should Do To Win Gamers Back

Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.

anast5d ago

Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.

Garethvk5d ago

How do you know if you agree with it or not unless you play it? Which without conventions forces gamers to rely on trailers. Perhaps Demos should be made more frequently. But companies need to do better as well.

anast5d ago

Wait until release. Watch Gameplay. Exercise patience.

Garethvk5d ago

But is that not what they have now? Tons of gameplay or are you talking about watching actual gamers play it versus the trailers and streams? The big issue is that some companies pay streamers and influencers and they create content but for me; that is hardly a fair, unbiased, and factual look at a game.

1nsomniac5d ago

Get rid of the suits in the industry and job done!!

Garethvk5d ago

They usually are attached to the money sadly. It would be nice to have gamers in charge but you have so much money invested that business people are needed. Hence the issue; you need people who know business but are also gamers who know have an eye to the community. It sounds simple in theory that if you give gamers quality games that they want to play; money will be made. But that is not always so.

60°

From The Last of Us to Baldur's Gate 3: The success of the Game Music Festival

Marie Dealessandri speaks to Borislav Slavov and Gustavo Santaolalla about “the new golden age of games music”.

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gamesindustry.biz