250°

Additional Story Content Could Have Saved Halo Infinite

Reported changes at 343 Industries may result in the end of story content for Halo Infinite, which could have been its final saving grace.

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gamerant.com
485d ago
Jin_Sakai485d ago

The only saving grace was to gut 343i and breathe new life into the franchise. We shall see where Halo goes from here.

Godmars290485d ago

With the studio in charge of it gutted?

They were doing bad enough with a full staff that by all counts hated the franchise. Wanted to make it COD. If MS doesn't refill it with people who know what they're doing, like the setting, what do you think the result will be?

DarXyde485d ago

Gut 343i in what way? People losing their jobs?

C'mon, mate. A lot of those people have no power and just do what is asked of them. I don't think that's fair.

My understanding is that much of the work was outsourced anyway.

And again, I've said this before, but maybe FPS isn't their thing, let alone the fact that it is a game set in a universe they didn't create with very high expectations. Microsoft needs to let them do something else and see how they manage.

Godmars290485d ago

Then what was the point of 343 if most of what was done with Halo Infinite was outsourced?

What even was the point in making 343 if their only propose was to make Halo games and continue the franchise?

Jin_Sakai484d ago (Edited 484d ago )

“Gut 343i in what way? People losing their jobs?”

If they can’t do their jobs then yes. It sucks but that’s what they were set out to do and they failed over and over again.

Profchaos484d ago

I didn't hear much about outsourced however they did hire a lot of contractors which indicates two things.

1 they didn't have the right skills in house.

2 contractors are expensive they are typically specialists you call in to help where you can't figure out a problem so 1 contractor working in the short term can cost as much as 3 full time employees do per year.

To be clear I'm not mad at them for hiring contractors I think that's the smart move just they should have also liked at bringing the right skills in house to

DarXyde484d ago

Godmars290,

The studio was created with that premise in mind and is the namesake of the studio. But that being said, any studio can make any game, it's about the talent within. Maybe it's just me, but I really hate the idea of these people losing their jobs because the collective studio is getting grief for mismanagement. Maybe you need better leadership. Maybe there needs to be a healthier exchange of ideas. You can change management or you can ask these folks to be reassigned to another studio and restaff 343i, maybe with any Bungie alumni not under retainment per the Sony acquisition interested in joining to get things back in order. If the studio itself is meant to be the Halo studio, then let that be with competent leadership who can bring in everyone's ideas and make it work.

Jin_Sakai,

"If they can’t do their jobs then yes. It sucks but that’s what they were set out to do and they failed over and over again."

This is the problem I have with this line of thinking. You're already willing to imply Halo has been bad because they can't do their jobs, but who is 'they'? Is it the actual employees? My understanding is they've been able to handle everything as needed. Is Infinite a glitchy mess? Is it poorly made? Or is this someone at the top, telling everyone else how this is going to go with limited hands on the actual development process getting regular workers into trouble?

This is a systemic issue with Microsoft and their studios. Notice, the best games they've been making are games that were already being made prior to being acquired. I don't think it's the regular worker at all. They have poor, soulless management, and they're catching heat because it's Halo and expectations are high.

Don't agree.

XBManiac484d ago

Most of the work with Halo Infinite was outsourced... Gut 343i? Maybe everybody with some kind of responsability... from low to high (uncle Phil included?).

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neutralgamer1992484d ago

Or initially launching the game with quality content could have helped it a lot more. If Activision deal goes through then maybe Ms can have one of the COD studios develop next halo

I believe they over played their hand with Bungie and should have acquired them. That number may seem big 3.6 billion but the breakdown is more like 1.6-1.8 to acquire and rest of the money went towards retaining the talent for next decade or so

And I still believe that if Activision deal is done Ms wouldn't care much about halo. They will have COD and overwatch

The days of gears and halo being a meme for Xbox are done and we will see Ms move away from these franchises and give them the cooking off period they need. Maybe have the next geare and halo ready for launch of next Xbox

1Victor484d ago

A lot of things could had save halo infinite but what can really save it is time, time to cooldown, time to find a better suited team, time to change grime the same old same old pew pew pew at the “bad guy” , perhaps a change of view point can greatly benefit the franchise and refresh it, imagine starting the story with a “bad guy” as the main and having to fight master chief as the big boss loose survive and comeback for the sequel beat him and on the 3rd game return to master chief view and finish the fight winning and “saving the universe “. I can’t play FPS but that’s a good way to refresh it and give a story worth getting behind, they could go the easy route too by just making more OSTD titles or invoke the classic time travel plot 🤦🏿

EvertonFC484d ago

Imo Halo is dead, it was a popular franchise during the 360 era, the small hardcore halo fans left is not enough to breath new life into a new generation of gamer who prefers games like Fortnite, apex legends etc.
The young casual gamer who doesn't come to gaming websites for news or gaming YouTube channels wouldn't even know what halo is? To wrapped up in f2p, GaaS games.

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BandarHub485d ago

No the game did not give any indication that it was going to have DLC.
Matter of fact...343i or Bungie even have not created a campaign DLC ever. Why did we all of a sudden expect campaign DLC for Halo Infinite?
Halo Infinite does not need saving.
The last update was great, they delivered forge and campaign co-op. The forge maps the community are creating simply breathtaking and that's just them getting used to how it works.
The only issue Halo Infinite has right now is in its multiplayer. And I am not talking about how it plays because it is perfect the way it is.

The main issue is the experience system. They need to completely rework exp is earnt in multiplayer. Earning exp through challenges is but fun.
Second is the lack of a roadmap for the multiplayer and the length of time people have to wait for content to drop.
These are the only 2 issues plaguing Halo infinite.

485d ago Replies(1)
Profchaos485d ago

Going back to earlier articles it's clear they never defined what the next 10 years was going to actually contain however there was very strong indications that it was going to be story content.

https://www.pcgamer.com/343...

And yes like most games people love it on release and eventually the new game feeling wears thin and you look at it more critically for me personally I didn't like the campaign I never mixed words around it the open world structure dragged it out and if you removed that the game would have been short but fun.

But that's besides the point 343i layer 9ut a 10nyears roadmap and wanted to do away with sequels but since that point we've seen rumours of the next game being in development and a change of engine so 10 year plan seems unrealistic for any component of the game.

BandarHub485d ago

"Halo Infinite will seemingly have a self-contained story, and one that Lee claims won't require knowledge doled out in Halo spin-off novels and comics, a problem with both Halo 4 and Halo 5. "This time players will have the freedom to explore the ring, but we are telling a story with a beginning, middle, and end that we want to carry the player through as you go"
Chris Lee said himself said Halo Infinite has a self-contained story...no mention of DLC

The 10-year plan is still there...
For Campaign, It will still use the slipspace engine and continues the Halo Infinite story through a new game.
For Multiplayer, also use the slipspace engine, the game will be supported for the traditional Halo multiplayer.
Basically, the next Halo game is will be like Halo infinite with adjustments to the graphics as it switches the Xbox series X.

A lot of people are getting confused about the engine change...that has more to do with Certain Affinity's Halo game that is using Unreal engine for 'project Tanaka'. There engine change is because Certain Affinity do not have the expertise to use the Slipspace engine. And that rumour has been around since last year.

4Sh0w485d ago

Agreed, Halo doesn't need saving. The game itself was very good, reviews & the Halo community demonstrate that. Halo Infinite campaign was really cool, the grappling hook added a nice traversal mechanic which was fun. The multiplayer as far as gameplay goes is one the best BUT THE BIG PROBLEM was all the other microtransactions & implementation of earning XP & getting all the extra armor & equipment. Updates & broken promises regarding feedback was seriously lacking like Ive never seen in the past..its very, very competitive in the fps MP space so when issues arent addressed quickly people have alot of options to move on I think thats what hurt the game early on but no it doesn't need saving. The Forge, Co Op, new maps, dropping has been great for Halo fans who still play. Halo is a big name from a company with deep pockets, they will restructure & come back with something great, so yeah far from dead which I can remember a certain crowd has been saying since Halo3.

BandarHub485d ago

For Campaign, It will still use the slipspace engine and continues the Halo Infinite story through a new game.
See how God of war Ragnorok used the same of everything that God of war 2018 has (Artstyle, gameplay mechanic, world design)....basically, that's what it means. The continuation of Halo Infinite story will use the same what Halo Infinite used with obvious changes to the graphics but not drastic that it looks like a different game.
The new Halo game isn't Halo Infinite 2, it is still Halo Infinite but with a different name maybe Halo Infinite: The Endless. Its not going to be DLC instead full-on games will be released for the next 10 years.

Noskypeno485d ago

There were rumors of more biomes coming in through dlc, like a desert one was coming next.

Stanjara484d ago

The whole point of getting experience in live service games is to spend it on something, usually on new content, and they have had no meaningful new content... so guess what?

They butchered they experience system to buy more time, and they lost player count.

Tv show didn't help.

Nostalgia train left the station and now... idk... they have to start with single player content again.

HansyJ484d ago

You should be banned for your abhorrent take lol it took them literally over a year to add co-op to a game that should’ve had it at the very start. Just stop talking.

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Godmars290485d ago

Additional, actual, production time along with story development could have saved it.

ZeekQuattro485d ago

Halo used to me huge. How Microsoft hobbled a former sales juggernaut is scary. It should of been a easy win.

TheColbertinator485d ago

That's why Call of Duty is their next project. Instead of having the runners up, Microsoft want the biggest FPS franchise on the market.

Godmars290485d ago

And what example does ruining the second says what might happen to first once they've bought it?

And by second I mean while Halo helped to build the Xbox brand, COD was right along with it if not before. The excusive content bought along with GTA DLC.

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100°

Every PlayStation Studios game available now on Windows PC

Windows Central writes: "Many PlayStation Studios games that are ported to PC get dedicated PS5 DualSense support, which allows users to experience haptic feedback and adaptive trigger support without actually having to own a PS5.

According to Hermen Hulst, head of PlayStation Studios, it's still the company's intent to launch the bigger single-player games on PS5 first, before later bringing the games to PC. This might not be the case for multiplayer games however, which are considered okay to launch simultaneously on console and PC."

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windowscentral.com
ocelot072d ago

My guess is after god of war. Probably last of us 2 that's a almost 4 year old game now and by the time it's released on pc it will be more than 4 years old or close to 5.

Elda2d ago

Every old Playstation game that is now on PC.

shinoff21832d ago

Right. I definitely see what a headlined from a website named windows central was trying to do though. It's cute little wordplay to help out the green box

Flewid6382d ago

Are PlayStation games no longer good or worth playing once they are old?

Elda2d ago

I'm guessing my comment went over your head.

XiNatsuDragnel2d ago

Good at least they can sell hardware

220°

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie

Former Activision studio Toys for Bob partners with Xbox to publish its first game as an indie. This is something of a homecoming, as Microsoft owns Activision.

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engadget.com
Obscure_Observer3d ago

Very very early in development. Still, fantastic news!

Let´s GO!!!

Lightning773d ago

I guess.

How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )

At least it wouldn't be MS of all ppl destroying them.

MS really should let go Tango go like they did TFB here.

darthv723d ago (Edited 3d ago )

one was under Bethesda (Tango) the other under Activision (TFB). Clearly each one handled the separations of their subordinates differently.

Obscure_Observer3d ago (Edited 3d ago )

"How come they didnt either let them go or sell Tango and others to another publisher? Not saying Ubisoft, EA would be any better. (Capcome would of treated them right )"

Perhaps because Zenimax and ABK handles such matters differently based on their own internal policies as "independent" publishers.

Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future. Which could also be the reason why they ensured an exclusive partnership with TFB and its new game, before anyone else.

Sad and disgusting. But it is what it is.

Lightning772d ago (Edited 2d ago )

"Whoever, chances are it´s simply because MS didn´t wanted Tango or Austin to be acquired by competitors and develop new bangers for them, giving MS a bad rep in a possible future."

MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB.

It's inexcusable, they have options on how to handle studios they don't want anymore with killing jobs. Not just MS but the rest of the industry also.

Sad and disgusting sure how many will get shut down next year or this year even?

I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another.

Obscure_Observer2d ago (Edited 2d ago )

"MS has a bad rep now because those studios are no more. I rather them sell the studio continue to make multiplatform releases, while MS continues to focus on whatever they're doing. If they didn't want Tango around they should separated from them or sell them to, like they did TFB."

Imo, MS separated from TFB because they didn´t had a game associated with Xbox yet, unlike Tango.

"I don't trust MS decisions and motivations at this point. You have to admit they make one dumb move after another."

Fair enough. It was indeed an epic dumb move from them to close Tango.

Still, all to be forgotten, like always have. This is not the first time a big publisher shuts down a beloved and/or successful studio out of nowhere and certainly won´t be the last. Do you remember Lionhead? Do you remember Evolution Studios? Yeah... both were beloved studios and yet, those companies kill those studios in q blink of an eye and got away with it.

anast2d ago (Edited 2d ago )

The studio boss made some money from this transaction. Once the game releases, the studio will get chopped up.

-Foxtrot3d ago

Manages to buy their freedom especially after all the shit Microsoft has been doing with its studios lately

...

Goes right back to them as partners.

Okaaaaaay...

darthv723d ago

Id venture a guess that TFB working directly with MS was a better outcome than working through Activision to get to MS.

VersusDMC3d ago

From the article...

"Toys for Bob spun out as an indie back in February after Microsoft instituted sweeping layoffs that impacted 86 employees, which was more than half of the staff"

I doubt those 86 employees enjoyed the Microsoft experience over Activisions.

Inverno3d ago

MS shuts down studios because of lack of resources and then helps these guys by giving em resources. Also MS is what forced them to buy their freedom in the first place? What kind of logic 😂

Chevalier2d ago

The best thing is that the company that is worth $3 trillion and owns the company instead of Xbox lacks resources. How the hell does a company worth $3 trillion making a measly $70 billion purchase they 'can't' support. Lol

BlindMango2d ago

The reason they would need to "partner with Microsoft" is simply to make a game that's part of a franchise that Microsoft owns. Meaning they're probably going to make a new Spyro game - they're still an independent studio, but are making a game in a franchise that Microsoft owns. It's kind of like Remedy partnering with Rockstar to be able to make the Max Payne remakes.

shinoff21832d ago

It was probably the deal to get released from Ms

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Sciurus_vulgaris3d ago (Edited 3d ago )

Xbox’s gaming division seems to still function as 3 semi-autonomous sub-divisions, Xbox Studios, Bethesda and ABK. The three main sub-divisions can seemingly shut down or build studios and set up partnerships independently. This would explain why Bethesda can recently shutdown studios, while ABK spins off one studio, while building a new one. Plus, Toys for Bob could be spun off by ABK, only to immediately re-partner with Microsoft.

Chevalier2d ago

That's absolutely 💯 BS. Any sane 'autonomous' company would NOT put their games on Gamepass day 1 like COD will lose probably billions.

Also they're all under Xbox game studios so any autonomy is an illusion.

PhillyDonJawn2d ago

No, I'm sure MS can and does step in when they want something done specifically but I'm also sure they let them also work independently

shinoff21832d ago

I highly highly doubt this. Ms controls all. The guys aren't gonna be allowed to just shut something down like that without approval. No way

Elda2d ago

Either a kiddie game or something uninteresting.

Obscure_Observer2d ago

Don´t worry. You won´t be playing it anyway since their next game will possible be a next gen Xbox console game.

Elda2d ago (Edited 2d ago )

Don't worry about my comments.

PhillyDonJawn2d ago

Right probably something like astrobot

romulus232d ago

Nah he said "uninteresting", lots of people are interested in Astro Bot.

Elda2d ago

Never Astro Bot. Astro Bot looks better than any exclusive released on XB this entire generation & believe there hasn't been much.

Asplundh2d ago

Crash 4 was good, so I'm hopeful.

PhillyDonJawn2d ago

Hey you said that about SOT and looks like many ppl on PS is playing it. You also found bugsnax interesting ffs your opinion hold no weight lol.

Elda2d ago (Edited 2d ago )

Bugsnax is BS, tried it & quickly deleted it. It's a game that fits right on Gamepass. PS5 owners that are probably playing the boring SOT you could count on one hand. LMAO!!...don't try to come for me.

PhillyDonJawn2d ago

So you admit bugsnax interested you enough to try? 😂 someone gotta call you out on the foolishness.

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130°

What Happens to Your Steam Account When You Die?

The Outerhaven writes: While Steam has come out recently, stating that Steam accounts can't be transferred, we need to think about it since we all will eventually kick the bucket. But if Valve is denying transferring accounts, what can be done? Plenty, actually.

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theouterhaven.net
thorstein4d ago

It goes to my kids because I gave them the passwords.

To Steam: Missio has a song that conveys my feelings about you stealing my purchase after I die. It's called "Middle Fingers"

shinoff21833d ago

Pretty much. My son knows my info.

Abear213d ago

Yeah worrying about digital ownership when you’re on the other side of the grass seems a little strange, but also on brand for these millennial journalists to worry about.

qalpha2d ago

I'm sure Keith will be happy to hear he's a millennial journalist.

Goodguy013d ago

I suppose if I have kids, I'd just give em my account details by retirement age. If I die young then...idk lol.

CrimsonWing693d ago

Yea, I mean just give someone the password to your account. Is that difficult to do or something? Like, I’m legit asking because I don’t know.

anast3d ago (Edited 3d ago )

It's not difficult but It's against the policy. If they find out, they will lock the account permanently.

CrimsonWing693d ago

Ah ok, I had a feeling there was something like that. It seems kind of weird that you can’t just hand your account over to a family member or friend and let them take over the account.

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