60°

How Capcom Designs New Enemies in Resident Evil 4 (Remake)

Game Informer: "As part of this month's cover story, we sat with Art Director Hirofumi Nakaoka to learn how Capcom designs old and new enemies in Resident Evil 4 (Remake). You'll learn about scrapped redesigns for the iconic chainsaw villager, how normalcy breeds horror, and how Nakaoka and the team created a new cow-headed, hammer-wielding villager referred to as The Brute. And folks looking for new Resident Evil 4 gameplay have some new footage to dissect in this video interview. "

Read Full Story >>
gameinformer.com
70°

Nostalgia 64 Creator Tells Us About The Worlds The Game Features

Super Mario 64 and Diddy Kong Racing are just the beginning.

Read Full Story >>
dualshockers.com
70°

Fallout 2 Dev Says There Were Plans For Deathclaw Power Armour

TheGamer Writes "I'm not sure if that would've been the coolest thing ever or the most terrifying."

Read Full Story >>
thegamer.com
50°

How iRacing Turned An Indie Early Access Title Into ExoCross

DiRT Rally talisman Paul Coleman has found a home at iRacing, more specifically the Orontes Games team that created little-known off-road racer DRAG Outer Zones. Here's how development is progressing