VGChartz's Taneli Palola: "The best video game narratives of 2022 run the gamut from massive blockbuster titles to small passion projects years in the making. We also saw a diverse set of storytelling approaches in these titles, from the more straightforward narrative adventures of Stray and God of War Ragnarök, to Elden Ring where the player must uncover much of the story for themselves. Pentiment's player choice-driven narrative and Xenoblade Chronicles 3's extensive & epic tale round out this year's final shortlist of nominees."
ESTNN writes: "His past game marathons came with redesigned streaming rooms, costumes, cameos and other hyped additions. But the longest one of them all proved to be with FROMSOFTWARE's magnum opus: Elden Ring."
As more and more PlayStation exclusives make their way to PC and other consoles, God of War Ragnarok remains one of the last bastions of first-party greatness from Sony this generation. The long-awaited sequel delivered the thrills, violence, and intense storytelling fans have come to expect from this new chapter in the God of War saga. Or did it?
Then they couldn't release any game thinking like you.
They can keep improving the game for 15 years but at what cost?
Not be able to do anything else and not be able to move on.
Sales of Arrowhead Studios' third-person shooter, Helldivers 2, have surpassed 12 million copies, beating God of War Ragnarok's record.
Sony has a successful multiplayer title...who coulda guessed.
Arrowhead seems to be doing a great job with updates as well. Kudos!
I really hope the situation with Helldivers 2 on PC can clear up soon. Since the whole PSN account mandate, the player population has dropped significantly compared to what it was a few weeks ago.
It now takes much longer than normal to clear a major order. I remember when they released the order to kill the terminids and that got cleared the same day. Now we are struggling to do the same with the automatons.