130°

‘God of War Ragnarok’ director talks about managing team burnout

"God of War" director Eric Williams talks about the game's Game Awards wins, Chris Judge's speech, and whether video games should be more like movies.

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washingtonpost.com
SullysCigar521d ago

*Reads title*

"OMG Sony now owns Burnout IP confirmed WOOOT !" /S

ClayRules2012521d ago

“the “Elden Ring” developers said they want to one up themselves and make something more interesting than “Elden Ring” next time. Do you have a thought of what you want to make next?
I think every developer thinks that. No disrespect. Anybody that sets out isn’t like, ‘You know what I’m gonna do today? Middle it.’
You want to progress the medium forward. Sometimes that’s a leap, and sometimes it’s a step. It doesn’t mean that the leap is better than the step. Sometimes the step is just so refined that you can’t ignore it. And sometimes the leap is so big that it’ll change everything. So it’s just where you’re at, and what you need to do with the team and time and money that you have. That’s the trick of it. A lot of games fail because they try to take the leap when they should take the step. And then that can implode a studio and then you lose developers and they get scattered to the wind.” So well said. What a refined, almost perfectly polished and incredible masterpiece Ragnarok is. Bravo and much thanks to the folks at SMS👏🏼

Also. that Kratos and Atreus statue in the SMS’s office looks pretty awesome!

Reborn521d ago

"Sometimes the step is just so refined that you can’t ignore it. And sometimes the leap is so big that it’ll change everything. So it’s just where you’re at, and what you need to do with the team and time and money that you have. That’s the trick of it. A lot of games fail because they try to take the leap when they should take the step."

Nothing else needs to be said.

Can be applied to so many things, but that's a pretty good way to put it.

60°

F1 24 Q&A - Codemasters Talks AI Improvements, Confirms NVIDIA DLSS 3 (Frame Gen) Support

With two weeks left before the launch of F1 24, Wccftech interviewed Codemasters to discuss some of the improvements fans will find in the game.

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wccftech.com
Dfooster3h ago

So it looks like they have abandoned unreal for future iterations of the game and are sticking with ego. So that means no decent VR support on PC and none on console seeing as the ego can't handle it properly. I think I'm done with this franchise it's turned into fifa with a hefty price tag and no innovation from one year to the next. Time for someone else to have a go at this licence

70°

Japan: Nintendo death threats suspect charged by police

Japanese police have charged the man responsible for sending death threats to Nintendo.

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mynintendonews.com
70°

Nintendo’s new job opening hints at innovative packaging for future products

Nintendo of America has posted a fascinating new job opening that could signal significant changes for the company’s future products.

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mynintendonews.com