The Callisto Protocol steadily introduces enemies, abilities, weapons and beautiful, mazelike environments – until, eventually, the game collapses under the weight of its own mechanics..
Derek writes: "To celebrate the holidays, The Callisto Protocol is giving away previously exclusive skins to all current and future owners starting December 21 – and we wanted to debut the news with our Xbox community."
One of these days I will get around to playing the PS Plus version I got as a monthly game in October.
Soulslikes typically bank on action-RPG familiarity while offering a signature touch, which The Callisto Protocol attempted in survival-horror roots.
History will be kind to The Callisto Protocol, as an ambitious ultra-high-budget game that was flawed but ultimately fun.
The game wasn't as bad as the backlash would lead you to believe. It just wasn't great - it had great visuals, solid world building and sound design.
I feel it was let down by the story and the somewhat inconsistent melee combat. Also marketed as if it was the next Dead Space. At least DS had some scares - there were none in this game.
I played it, I enjoyed it, I immediately sold it whilst the trade price was still high. Glad its on PSPlus now so I can finish off the trophies.
Yea, game journalists went full r*tard with this game, but now that you didn’t pay for it, it’s a game you can appreciate.
Makes sense..,
I’ll have to play it eventually. I won’t buy games that less than 10-15 hours at generally. I’ll buy a physical copy really cheap someday
The majority of the reviews are not being kind to this game.
The recent trailer was so good. Oh well, dead space remake anyone?
I cant recall the last time I was more wrong about the anticipated critical reception of a videogame. So disappointing.
I take the “it’s too hard” reviews from media outlets with a pound of salt.
That's why the review embargo was on launch day.