200°

The Elder Scrolls 6 is only a ‘mid-size’ game in Microsoft’s eyes

Xbox's biggest upcoming exclusive, Starfield, is only a mid-size game – as far as Microsoft is concerned.

shinoff2183525d ago (Edited 525d ago )

Ms is clearly trying to downplay to make it look like their the little guy. When in reality for being a trillion dollar company(Xbox fans throw it out there all the time) they've had 20 years to get it right. Failed studios after failed studio. They have studios and couldn't do anything. They have damn near killed rare. Rare was a great studio at one point. Most of them left

richardmmorales525d ago

IDK why people always bring up Rare. the main people left Rare before Microsoft even acquired them. Sony has shutdown just as many if not more studios. But no one ever brings that up.

Asplundh525d ago

Nah they definitely gutted Rare, ex employees have stated what went wrong there.

DOMination-524d ago

"Failed studios after failed studio."

SIE Liverpool, SIE Soho, SIE London, Zipper, BigBig, Evolution, Guerrilla Cambridge, Incognito, SIE Japan

LucasRuinedChildhood525d ago (Edited 525d ago )

Skyrim is one of the best selling video games of all time. It sold more than any PS exclusive and almost all of the COD games - over 30 million copies.

This filing is obviously deceptive.

Profchaos525d ago

Yup rdr2 must be a small indie as it sold about the same as Skyrim. Like the logic is insane.

So much for not splitting up pre existing gaming communities

Snookies12525d ago

Spot-on there! This is a ridiculous claim by Microsoft. This is most definitely an attempt to downplay how big of a deal their recent purchases actually are. I've been pretty vocally supportive of Microsoft since I've been enjoying the Series S. But they honestly need to just stop talking at this point. Their buyouts have been scummy, but the way they're trying to downplay things when there are serious concerns surrounding them. That's a much worse look...

Deathdeliverer525d ago

The downplay is insane. Microsoft acting like they desperate. Elderscrolls? Who’s heard of Elderscrolls?!

DEEHULK88525d ago

Clearly it doesn't bring in the revenue that COD brings in, so in terms of everything combined it is a mid-sized game compared to COD. How many COD games have been released since 11/11/11?

SimpleSlave525d ago (Edited 525d ago )

Elder Scroll 6 a mid-size game. Call of Duty is just an Expansion Pack. Doom is a retro indie shooter. Fallout is just a proof of concept. Candy Crush being the only AAAA game in their portfolio and the rest are just Demos and Early Access never to be finished ideas.

Microsawft...Microsawft never changes.

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140°

Take-Two Interactive is closing two studios, including Rollerdrome developer Roll7

As part of previously-announced layoffs, Take-Two Interactive is closing Intercept Games and Roll7.

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windowscentral.com
LucasRuinedChildhood8h ago(Edited 8h ago)

I loved Rollerdrome and was looking forward to a Rollerdrome 2. 😐

Don't want to be melodramatic but as far you can be upset over video-game news ... bit heartbroken.

I feel like there's a trend of well made games like this going largely ignored by the gaming audience. It's quite frustrating. I hope the devs form a new studio but I suppose they'd have to start again from scratch.

JEECE5h ago

"I feel like there's a trend of well made games like this going largely ignored by the gaming audience."

Yep. I'd love to know how many of us actually bought this game, rather than just getting it on Gamepass or PS Plus. Probably a shockingly low number. Steam concurrents topped out at 419.

I know it's anecdotal, but when I think of my favorite indie games, I still largely think of titles that came out in the 2009-2015 range. Maybe with less competition it was easier to stand out then, but I just felt like at that time there was more recognition of the really great indie games that were worth your time.

senorfartcushion3h ago

Plus would have gotten them some extra money.

TheLigX7h ago

Olliolli 2, olliolli world and rollerdrome are some of my favorite indies of all time. This industry is disgusting lately.

solideagle7h ago(Edited 7h ago)

it's not industry's fault, it's the consumers fault. Audience just wants to play shooter/Battle Royale etc...

Christopher5h ago

No. It's the publisher's fixation on profit margins. They only want the most profitable of products. It's greed.

Inverno5h ago

I wouldn't blame consumers entirely either. If shooters and Battle Royal is all we're given then it's all we've got to buy. If the AAA industry wouldn't follow trends so obsessively it'd be better varied.

JEECE5h ago

There is fault to go around. Some of it is on consumers for sure. We whine constantly about live service games, but then we play them anyway and ignore better smaller titles.

But publishers and platform holders bear some responsibility too. You hear stories come out from indie devs who had big hits in the late PS3/360 to early PS4/XONE window who can barely move units now, and some of that is definitely failure to advertise and poor discoverability. During that era I felt like I reliably heard about the worthwhile indies, and now I don't.

Then there is the game pass effect (and PS Plus to a lesser extent). So many consumers have now been trained to expect to get indies with their subscriptions, they don't want to pay $20-$40 for them anymore.

ZeekQuattro3h ago

When voting with one's wallet goes wrong. I prsonally have no problem with AA or indie games. Often times those are some of the best experiences to be had in gaming. Unfortunately a lot of gamers thumb their noses at indies however. There are success stories but there are just as many casualties or at least it feels that way sometimes.

LordoftheCritics1m ago

It's the game.

Was fun for 10 minutes

+ Show (2) more repliesLast reply 1m ago
Gamble207h ago

If the games made money the studios wouldn’t be closing. Blame consumers for not supporting “indies”

Killer2020UK6h ago

I've got to disagree with the comments blaming consumers. Yes that is a part of it but by and large the money men are closing studios and sacking staff to increase profitability. Let's not forget the obscene salaries they're on compared to the people who actually make the games. Take 2 are not short of cash, this didn't have to happen.

JEECE5h ago

The thing is, some of the Indie devs closing are really independent. In other words, we can blame Take 2 here, but who can we blame other than the consumers when a fully independent dev shuts down because their games aren't selling? There is an answer to that question, it just isn't greedy publishers, even if they are the most fun to blame.

TiredGamer37m ago

We created the industry by our purchasing decisions/actions. The industry is slowly imploding. At some point we may be left only with safe mainstays (COD, Fortnite) and franchise/movie tie-ins (Indiana Jones, Spiderman, Batman, Star Wars), along with a contingent of very low budget indie stuff if it can turn a profit.

Sad.

+ Show (1) more replyLast reply 1m ago
notachance7h ago

ah damn, I loved olliolli series

monkey6026h ago

I loved Olli Olli.

I wanted to like Rollerdrome a lot more than I actually did. Shame about the studio though

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110°

New Game of Thrones Video Game In Development

Gravemaster writes: "Game of Thrones and A Song of Ice and Fire is a successful franchise, but it hasn’t had much luck when it comes to video games. Many were released, but only the one from Telltale games received more or less recognition and it was cancelled after one season anyway. Now, we have news of another Game of Thrones game in development."

Read Full Story >>
redanianintelligence.com
anast1d 8h ago

The first 3 or 4 seasons were brilliantly written, then the writers ran out of steam.

SDuck1d ago

Netmarble is one of the biggest mobile developers, if that's not enough indication

DOMination-1d 4h ago

Wow those graphics are incredible

RiseNShine1d ago

Maybe that's what Larian is working on? Or even better, an isometric Witcher CRPG like BG3, a man can dream.

300°

Microsoft Survey Asks About Handheld

A new survey from Microsoft has further hinted at the possibility of an Xbox handheld being in development.

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twistedvoxel.com
EasilyTheBest2d ago

This is definitely happening, I just hope they have 2 versions one with a much bigger screen.

GamerRN1d 22h ago

I'll be happy with this, and a PC console hybrid that rivals anything we have power wise

thesoftware7301d 20h ago

A much bigger screen than what?

Number1TailzFan1d 19h ago

The problem with bigger devices is playing them on your side in bed, Vita and before that was fine. Since the Switch you gotta have a gooseneck holder & controllers detached so you can lie down holding them, or your arm will quickly get tired.

1Victor1d 3h ago

@thesofware: “A much bigger screen than what?”
A gaming laptop 🤷🏿🤣

Kosic1d 3h ago

Than the screen originally planned...duh... :D

darthv721d 4h ago

it kinda already did... https://www.xbox.com/en-US/...

They are just gauging interest in one of their own.

crazyCoconuts1d 2h ago

A Xbox version of Logitech G-Cloud?
I mean, why bother? Not like the G cloud is flying off shelves and what would Xbox add to make it better?
They're surely not going to create bespoke architecture here and there are already a few Windows handhelds out there. I have little confidence in their ability to put together an attractive UI in the way Steam did. So I doubt anything will come from this.

KicksnSnares2d ago

Day One buy for me if they'll make a dedicated handheld device.

darthv721d 23h ago

i have that logitech g-cloud. Its a sweet little piece of kit. I like that it can also install games from the play store unlike the other android based handheld.

mudakoshaka1d 22h ago

It sure is! Don't understand why you get the down-votes. Whoever does not like the G Cloud must have been dropped down a well, head first, when they were of a younger age.

PassNextquestion1d 23h ago

I wonder if Microsoft will perform better in Japan if they do actually make a handheld since everyone says handheld and mobile are king over there.

TiredGamer1d 23h ago

This looks like the future of the game industry... all three platforms with a handheld option.

I wonder if the Playstation Portal is a technology test-bed/prototype for a future Playstation handheld?

rlow11d 21h ago (Edited 1d 21h ago )

It’s a possibility but I can’t help but think would that be the best way to go about it? Though it would give you data on how much it is used and game type. It’s still not a true portable device and so people approach it differently. I think that data on phones, tablets, and of course the competition would give a better indication.

But I really think if Sony is considering a new PSP that could play ps5 games, now would be the time to dive in. Honestly, if they do this, it would be huge.

Traecy1d 19h ago (Edited 1d 19h ago )

Doubt if Sony PS wants to support a new handheld with first party games. Something they lacked with the Vita. What they should do is have a handheld that is like the PS Portal which can play all games but play those games on the go as well as at home. Something like that is a better investment.

TiredGamer1d 16h ago

Agreed that you will probably never see a separate line of games specifically for the handheld (a la PSP or PSVita). The modern economics and expectations of game development make that cost prohibitive. What makes more sense is if the full-fat game on PS5 or PS6 has a special "handheld" profile that is automatically optimized for the lower spec handheld. There would be some significant compromises compared to the bigger console variant, but it would be the same game overall and would only require a single purchase.... somewhat what the Switch does with a lower resolution when playing handheld versus docked.

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