If you've played a lot of open-world fantasy RPGs over the past 20 years, you've almost certainly encountered the encumbrance game mechanic. You know the one, where you're looting a dungeon and you pick up one too many items, and all of a sudden your character feels like they're walking through molasses.
A new update is now available for Fallout 4. This update adds the ability to manage your control over graphic fidelity or performance and addresses some further stability and visual issues.
Ahmed from eXputer: "2015's Fallout 4 received harsh criticism upon launching, but I think it was unwarranted and the game deserves more praise than it got."
It was totally that bad. I couldn't finish the campaign it was so bland and boring as I recall. Got so sick of it. 1000 stimpaks on hard. It is very rare that I play half a game and then just quit. I usually always finish it. But i was so bored with this game I just stopped and never went back and never regretted it. Just thinking about that game makes me shudder
The comparison with Skyrim is mind-boggling. Yes, Skyrim has streamlined many of the systems that Morrowind introduced. However, it did not tamper with the core of the Elder Scrolls franchise; it did not diminish the freedom and sense of exploration that made Bethesda RPGs famous. Fallout 4, on the other hand, did exactly that to the Fallout series. It eliminated what made Fallout such a beloved series to play. There are no consequences for your choices, no reason to explore, and barely any interesting set pieces in the game.
It's not terrible, but it's a painfully mediocre game in a franchise that typically doesn't produce such mediocrity. So that is why people see it as bad, the bar is just much higher.
I'm replaying it now. It sucks. I'm about 30 hours in and thinking about quitting again. I am so tired of the dialogue I just spam a random button because it doesn't matter. The upgrade just feels like a graphical mod, everything else is not good.
I couldn't play the game as-is it was insanely boring and grindy and the grind itself are not fun at all.
Mods helped me stomach the game a bit better but after a while I just stopped playing and uninstalled it because the game did nothing after the first few hours to give me any motivation to keep playing it, it just became a mindless looter shooter with obsession in settlement building and defending.
Compared to F3 and FNV, F4 was barely a mediocre game it wasn't bad but it's also very forgettable entry.
It's not that bad after 300+ mods that fix it's issues and make the game fun... but lets not talk about mods right now as they are f****d.
Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.
I hate stamina bars...I hate running and then having to stop and wait for your stamina bar to refill before running again. it makes no sense, especially in RPGs with an open world design and wanting to get through a place quickly.
Encumbrance is annoying, but the overall annoying thing is the refusal to include immediate solutions like scrapping items for parts, sending to a stash, or combining items to increase stats. Many RPGs have done it, i dont get why it isnt a standard.
Encumbrance, as annoying as it is, does add some tension and a strategic element to games that otherwise would be lacking balance in some way. It has its place.
I don’t mind it so much if it makes sense . It makes you manage things if don’t properly . When it’s done poorly it is annoying
You can make an arguement that any level of difficulty is annoying to some degree. Encumberence is usually a gameplay balancer or difficulty adjuster depending on its use. You can make it in some games that you can carry more loot or wield weapons outside your characters skill level, but it’s essentially playing on easy mode or even cheating.