TheGamer Writes "I am definitely one of the few people who believes Control is a smidge overrated. Hurling vending machines at ghosts will always be a good time, but I never gelled with its unusual narrative and wasn’t blown away by the Ashtray Maze like so many others. It was super cool and a worthwhile departure from the third-person shooters we were so used to seeing, but The Oldest House didn’t have nearly enough variety nor intrigue to keep me invested."
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?
Remedy revealed that Alan Wake 2 has recouped most of the investment made by Epic. They also talked about more regular sequels for their IPs.
Damn. I was hoping this would happen faster. Control were both fantastic, albeit flawed. Hoping for more. I know he said they are planning sequels, but its hard to get investors and publishers on board when they don't see quick returns.
For how much people talk about this title you would think it was a much bigger success. Popularity doesn't equal quality and vice versa tho
From GameWatcher: "Remedy has released its financial results for the third quarter of 2023, revealing not only the company’s current financial standing but also sharing valuable insights on a variety of its forthcoming projects.
These projects include Control 2, Condor, and Codename Vanguard. Additionally, there is news regarding Alan Wake Remastered; the game has successfully recouped its development and marketing costs within this quarter.
It was too early to discuss the sales figures pertaining to the commercial success of Alan Wake 2. However, Remedy highlighted the game's outstanding critical acclaim and expressed confidence that it has established a "strong basis for good long-term sales"."
I completely disagree with all 3 complains. It had near perfect gunplay (Remedy is literally the best TPS developer), the cryptic storytelling derives from the super strange universe they chose to explore and variety was fine.
I thought the moment to moment gameplay was great the shooting was satisfying and the powers always felt good I didn't feel overpowered or under at any point.
The storytelling could of been better and the occasional puzzle felt more out of place and a blocker then fun
I think Remedy should just do what Remedy want.
No, Remedy just need to not copy the Souls formula so closely.