80°

Disney Wants Indie Devs To Make Games From Its Numerous IPs

Disney wants indie developers to know that its door is always open to good game ideas no matter the size of your studio. Although Disney has made games with the likes of gaming giants such as EA, Sony, and Square Enix, in recent years it’s widened its worldview on video games to include licensing deals with smaller studios such as Dlalla Studio and Bithell Games.

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thegamer.com
Yi-Long567d ago

This is good news; there’s an endless amount of potential here for some absolutely amazing gaming experiences, in all genres.

Abracadabra567d ago

Doesn't matter the size of the studio, Disney wants to make more money. PERIOD.

lodossrage567d ago

Make no mistake, the reason they want indies to do it is because they know they'd have more power to bargain than if they worked with a major publisher. They probably think they can push whatever indie devs that work for them around whereas they wouldn't get away with that with major publishers.

gold_drake566d ago

yeh, there's also alot of money involved if they're going with a big publisher.

that was my first thought when i read this

lodossrage566d ago

That's a good point too.

But if they're doing it to cut costs, I hope the realize they won't have room to complain if the quality isn't up to par.

Not saying indies are quality, but the lack of resources is an issue

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70°

Limited Run Games reveal physical console editions of Clock Tower: Rewind

Love survival horror? Love physical editions of games? Limited Run Games have got your back as they reveal a physical collection for Clock Tower: Rewind on Xbox, Switch, PlayStation and PC.

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thexboxhub.com
Hugodastrevas2d ago

Still waiting for the physical release of Tomba!

150°

10 Biggest Xbox Mistakes of All Time (So Far)

The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.

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culturedvultures.com
piroh2d ago (Edited 2d ago )

Ironically number 9 can save them at this point (releasing games on multiple platforms)

ChasterMies1d 12h ago

By “save them” you mean make more profit for Microsoft. Xbox will still be a dying hardware platform.

OtterX2d ago

You could add the naming scheme for the consoles, it just confuses customers. I know they wanted to avoid traditional numbering bc it would always be lower than their competitor, but this whole 360 then One then Series thing is confusing af. Imagine a Soccer Mom trying to figure this stuff out. I still mistakenly call the Series X the One from time to time on accident.

RNTody2d ago

Don't forget about the Xbox One, Xbox One X and Xbox Series X! Good luck to Soccer moms around the world.

S2Killinit1d 11h ago (Edited 1d 11h ago )

They did that on purpose to confuse and direct attention away from the generational numbering.

MS doesn’t like reminding people that they joined the industry after others had already been involved in gaming.

For instance, they called the xbox “360” to combat PlayStation “3” because they wanted to seem like “more” than “3”, so instead of xbox 2, they opted for xbox 360. Also this had the additional benefit of selling consoles to uninformed parents who might purchase a “360” instead of a “3” by mistake, or because they thought 360 was more than 3. Kind of a disingenuous move.

They have been continuing with their confusing naming patterns for pretty much the same reasons. Frankly, it fits with who and what they are as a brand.

FinalFantasyFanatic1d 4h ago

I can understand their reasoning, but whoever came up with that naming scheme should be fired, bad naming schemes have killed consoles (I'm pretty sure it was the major reason for the downfall of the WiiU). They should have had unqiue names like Nintendo and Sega have had for their consoles, far less confusing for the consumer.

Cacabunga2d ago (Edited 2d ago )

Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke

Reaper22_1d 19h ago

He still has his job. Something you can't say about Jim Ryan.

Cacabunga1d 19h ago

Both bad execs. One is on job and one thankfully retired.

FinalFantasyFanatic1d 4h ago (Edited 1d 4h ago )

I didn't like either person, both people damaged their respective brands and produced worse outcomes, but Phil did save the Xbox brand from being retired by Microsoft. Although in hindsight, he should have just let it die, rather than languish in limbo like it is now.

Rainbowcookie6h ago

Yeah but the one that was "bad" didn't even affect sales.

bunt-custardly1d 14h ago

Phil Spencer was also on the team back when 360 was around, alongside Shane Kim, Peter Moore etc. I think the damage that did the most harm was the Don Mattrick "Always Online" console (ahead of its time basically). They handed Sony and Nintendo a free-pass when that was revealed. It went downhill from there. Then the corporate machine went into full swing to try and recover. They have to a degree as a games company for the masses, and less so for the core gamer. Outside USA, the Xbox brand does not sell as well as Japanese based consoles (citation needed).

Cacabunga1d 14h ago

Want a decision maker. The always online and TV plans was a disaster yes, but they caught up by announcing 1st party games that gamers actually kept the hype going.. until this moron took over and introduced the PC day one release.. e all know where that ended..

S2Killinit1d 11h ago

I dont think they were ever a respectable brand, not since the beginning, when their goal was never to be involved and share in the gaming space. I think the OG xbox was an exception because MS as a brand was still getting its foot in and so the people behind that were people of the gaming industry.

FinalFantasyFanatic1d 4h ago

The 360 was the brand in its prime though, everything went downhill towards the end of that generation. Its staple games like Halo, Forza and Gears are what kept the console relevant and afloat for so long.

MaximusPrime_1d 22h ago

Really good video.

I remember the days with RRoD was big news on here, N4G.

Microsoft had it turbulence number of years.

Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue

shinoff21831d 19h ago (Edited 1d 19h ago )

2 of the 4 games they did already sold really well. So it's definitely going down. Idk about halo or forza but I feel those studios they've bought in the last 5 years, their coming

ChasterMies1d 15h ago

I found this video painful to watch. Can someone list them out?

Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.

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60°

CRKD and Limited Run Games Team Up for Special Edition Tomb Raider Controllers

CRKD, and Limited Run Games announced a special Tomb Raider edition of CRKD's popular NEO S, and Nitro Deck+ controller. - IS

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infinitestart.com