Future games will be more ambitious - and they can't all run at 60fps.
Jack writes: "Our guide to the best CPU for Hades 2 considers the best currently available from AMD and Intel. Plus, you may even want to consider an APU."
While many gaming layoffs are cruel, Tango Gameworks being culled after Hi-Fi Rush doesn't even make sense.
Good read. I think the point is important. Cuz the message it sends is, make a bad game? Well shut you down. Make a good game? We still might shut you down. How the fuck are you supposed to feel any sense of job security under those conditions. The level of core incompetence at play in the upper levels of this industry is staggering. This is common sense shit. You can’t chase trends on a 2 year cycle when games take fucking 6-8 years to make. Just let artists fucking art for gods sake. They don’t understand the basic principle that they’re all haggling for the same slice of fucking pie and the market will not bear it. Find a different fucking pie.
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This is certainly going to be a contentious issue. While I love the smoothness of 60 I've still been enjoying games at 40 (which is suprisingly smooth) and recently played and enjoyed Metro: Exodus at 30 on my Steam Deck. I know this sounds like blasphemy to say it but if it's not a competitive shooter not being played at 60+ isn't as bad as it sounds.
Cue the hate lol.
Devs get lazier and lazier when it comes to optimisations.. Except for a wee few Switch devs.
I know I'm in the minority but I prefer 30fps with all the graphical bells and whistles.
I'm not buying any 30fps games for ps5 xbox x any more.
No excuse for this. There's no reason why there can't be a 1080p or 1440p option without the likes of RT so a 60fps target can be hit.