"With most retail games clocking in at somewhere around 20 hours, the prospect of 30 to 60 gameplay hours for an Xbox Live Arcade Game is surprising. But Marcus Savino, producer of the upcoming title Puzzle Quest: Galactrix, tells us that's how long the game could take to complete."
TheGameReviews.com
Hardcore Gamer: The Puzzle Quest games have been big hits in the digital era and have breathed new life into puzzle games by applying some RPG gameplay mechanics to the genre. Now, instead of spending $10 for the Galactrix and Challenge of the Warlords entries, you can get them both for only $1 each.
In this second of four parts, we discuss how games based purely on luck are little more than immoral cash cows for the people who produce them - and represent some of the worst design choices out there.
In this episode the guys talk about Quantum Conundrum, DayZ, Rainbow Moon, Heroes of Ruin, SCHAR: Blue Shield Alliance, Sushi Castle, About To Blow Up Part 1, Wushi, Grand Slam Tennis 2, Metal Gear Solid: Peace Walker HD, Puzzle Quest: Galactrix, some news and plenty more.
Nice! The XBLA platform is really starting to come into its own...
That's no surprise. The original Puzzle Quest was rather long as well. I'm a big fan of the games, so I'll probably be picking this up.
I've played this title. I loved it...
I've played Tetris for more than 100 hours, that's no big deal for a puzzle game.
IMO the last thing games like this need to be is longer than they already are. To me they're already unbearable because they're impossible to finish.