190°

Tattoo artist successfully sues 2K for replicating their designs on a WWE 2K wrestler

From VGC: "A tattoo artist has successfully sued 2K Sports and its parent company Take-Two Interactive for including her designs in WWE 2K video games.

Catherine Alexander filed the lawsuit in 2018, claiming that her tattoo designs had been used without her permission in WWE 2K16, WWE 2K17 and WWE 2K18.

The tattoos in question are original tribal-style designs Alexander applied to WWE superstar Randy Orton’s upper back and arms in real life."

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videogameschronicle.com
Software_Lover595d ago

......... Some of these lawsuits I just don't get.

CobraKai595d ago

I don’t either. On can argue that she owes Orton for being the canvas to show her artwork. I personally feel that since money was exchanged between her and Orton, that the issue should be if Orton wants his tattoos showcased or not.

roadkillers595d ago

Very confusing… so Pepsi has no issues with Punk having a tattoo with Pepsi symbol with him being in all of these promotions.

Can you get sued for using WD-40 in a movie? At what point do you own something. Too confusing.

LostinthePANIC595d ago

I can understand the artist's point of view and the ruling was more than fair:

"The jury determined that Alexander was entitled to $3,750 in damages. It also determined that since none of the game’s profits came as a direct result of her tattoos being included, she wasn’t entitled to any further compensation."

Rainbowcookie595d ago (Edited 595d ago )

That is nothing to be honest. It does make it harder for authentic Orton to be included in wrestling games in the future. She will probably try to to push for more. I wonder how the amount was worked out.

Bobertt595d ago (Edited 595d ago )

She won't get more because they ruled even though they included the tattoo in the game they didn't profit off it because no one bought the game just because of her tattoo. The $3750 is for using it without having the rights to it.

P_Bomb595d ago

Ridiculous. Especially if she spent more on legal fees.

andy85595d ago

Any decent tattoo artist wouldn't replicate a design anyway so why does it matter? It's his body 😂 this is a poor ruling because now it opens the can of worms of every famous person in games having to be edited or some tattooist will sue.

MrBaskerville595d ago (Edited 595d ago )

But could also result in companies having to pay artists for using their work, which is a good thing. It's unusual, but why should a tattoo have less worth than a painting, song or a logo?

Adrian_v01595d ago

Getting a tattoo is usually expensive. I'd argue the person paying for the tattoo to be made on his body is owner of all rights for said tattoo.

RauLeCreuset595d ago

"It's unusual, but why should a tattoo have less worth than a painting, song or a logo?"

It's not about having more or less worth. Rights don't exist in isolation and are balanced against other rights in a society. This is why death threats can get you locked up despite being a form of speech.

The decision here gives undue consideration to the artist's copyright, with the implication being that it should trump Orton's right to his own likeness*. The very act of tattooing someone inherently relinquishes control over how that particular copy of the art is displayed. Rather than recognize this, the decision goes against precedent to suggest receiving a tattoo effectively transfers the rights to one's image to the tattoo artist or copyright owner of the tattoo.

*I'm assuming Orton gave permission for his likeness to be used in the games. The article didn't state otherwise.

monkey602595d ago

Oh no! This leads us down a very bad path

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70°

QubicGames' "20 for 20 Anniversary Bundle" is now available for PC via Steam

"To celebrate its 20th anniversary, QubicGames is bringing a curated collection of its top titles on Steam. As a launch gift to players, there is even a "20 for 20 - Anniversary Bundle" that will be heavily discounted to allow gamers to purchase their favorite titles at irresistible prices. Players who purchase the entire bundle at once will pay less than $20!" - QubicGames.

60°

Take-Two CEO on GTA VI release, upswing in mobile gaming

Take-Two Interactive CEO Strauss Zelnick joins 'Money Movers' to discuss the company's quarterly earnings results, how confident Zelnick is in the guidance for fall 2025, and much more.

160°

Nintendo Has Acquired Shiver Entertainment From Embracer Group

Nintendo Has Acquired Shiver Entertainment From Embracer Group

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press-start.com.au
Profchaos1d 1h ago

Great news it shows that Nintendo intends to continue developing ports of AAA games to its next gen platform

H918h ago

Buying studios from embracer now is a great deal, they must be dirt cheap at this point, Nintendo is a opportunist, they wait until someone fall so they get their best deal

OtterX12h ago

That is some serious brain gymnastics you have going on there. 🤔

H99h ago

I didn't do any gymnastics I can assure you, honestly I don't know why you think that, not hating I seriously don't see why you think that

ZeekQuattro7h ago

Yeah I don't know where that came from. It's rare for Nintendo to flat out aquire studios. Guess they were trying to be edgy but why flex on this studio. 🤣

banger8818h ago

I hope someone buys Piranha Bytes, their future isn't looking good right now. I love their RPGs, they're janky as f***, but they have heart and soul.

Relientk7714h ago

Nintendo saw the Mortal Kombat 1 Switch port and were like, "Yeah, these guys are worth acquiring."

You can't make this crap up lol

Profchaos13h ago

Mortal Kombat 1 was never going to port well I'm sure they told wb it wasn't going to work but wb wants that sweet sweet 140 million install base

In the end wb approved the project cleared the milestones and allowed the product to release

SonOfOsiris9h ago

Yeah this guys ported MK11 which is great, Hogwarts Legacy which is great, and MK1 is now ok, play it every day