As the second wave of Playstation 3 games begins to arrive in stores, one of the titles that Sony expects to show off the power of the PS3 is Studio Liverpool's F1 Championship Edition, and F1 CE has been looking dead sexy for some time now. To get some insights into what makes this title special, Newsweek conducted an e-mail interview with Graeme Ankers, F1 CE's game director.
As amazing as it may seem given Sony Computer Entertainment's track record with the PlayStation franchise, the PlayStation 3 has undoubtedly been the outside bet for the current-generation since it's launch back in March 2007. Arriving late in Europe, with successful Japanese and North American launches already under its belt, an incredibly high price-tag and it's underdog status has seen the PlayStation 3 achieving slow but consistent growth across the continent in the ensuing three years.
I got my PS3 just after launch and had some great times playing some amazing games. Been one of the best things I have ever bought.
So much has happened in 3 years, can't wait to see what happens in the next 3 years.
Every console has ups and downs during it's lifespan, and the PS3 is no different. But as avengers1978 is saying in the Open Zone (---->), the PS3 launch around eighteen months after the 360 in Europe, and is only just lagging behind. I've got every console in this and most generations, and while I personally prefer the 360 this time around, there's no denying the PS3 is doing some great things... (despite the legal issues!)
And let's not forget - three years into the original Xbox's life and the Xbox 360 was already on shop shelves!
The Formula One game license has been handled by a variety of different publishers in the past 15 years, including EA and now defunct Psygnosis. In more recent memory the licence has been held, fairly persistently, by Sony Computer Entertainment and developed by Studio Liverpool (formerly Psygnosis).
Codemasters has now released two 'Work in progress' high-definition shots from the PS3/360/PC version of the game F1 2010, which show the visual direction they are taking with the licence.
GamesRadar thought it was only proper to compare these two new screens with two similar screens from Sony's last game on PS3, Formula One: Championship Edition, a launch game for the console in early 2007, to see what they're doing differently. Click the images to embiggen, if you wish to inspect like a pedant.
It's a real shame Sony didn't hang on to this license...
While GamesRadar seems to want to support CodeMasters, I think that the F1CE shots look better and having played that game, certainly feel it's a better F1 sim/game than codies will produce.
I hope I'm wrong on that, since F1 has become interesting again these last few years and we're lacking a decent F1 sim on any platform.
As an aside, if you're an F1 fan take a look at iracing.com who are implementing the Williams car - sure to be the best simulation around.
r.
For those of you not yet familiar with the Unsung Heroes series, the rules are as follows; games eligible are those disc-based releases that Electronic Theatre feels have been underrated, or treated unfairly since launch. This time, it's the turn of the PLAYSTATION3. Being the Current-Generation machine with the fewest titles – and fewest exclusive releases, for that matter – many of you may be wondering exactly where Electronic Theatre'll be dragging five missed-hits from, but as with any and every console released, there's plenty of ways games can just slip by even the most observant radar...
I agree with Buzz and slightly Conan, but the rest can piss up a rope. Folklore, Genji 2, Lair are my fill ins for those other 3 and the Simpsons game coming in for close runner up.
games cost so much especially where I live it's only really worth it to buy the realllyy realllyy great games like Gears of War 1,2, Resistance 2, Little Big Planet, MGS4, GTA IV etc.
Though some games true are underated, its because they get overshadowed by greater games and are really only normal, average but good games.
None of those mentioned are truly UNDERATED games, a truly underated game for it's time is ICO and Folklore, two truly great games that weren't picked up by the mass market of gamers at the time.
Sony's arsenal of games is really shaping up and if things continue to progress like this, ps2's 100 million fanbase will be nothing compared to the ps3's. I send my regards to Sony.
of Cell and RSX working in tandem in revolutionary new ways. There's a reason Sony and nVidia posted two sets of specs for the RSX. One for the GPU by itself, and the other with Cell connected to it. Think of it as Unified Task Architecture.
The consensus amongst exclusive PS3 devs is to use Cell like a turbo in your car engine. RSX is great, but can be pushed even further if you do something as simple as letting the SPEs skin those polygons before the RSX touches the data. IBM's benchmarks already show that the SPEs kick ass at vertex operations.
The great thing is that as they become more and more efficient with their SPE coding, that frees up room for even more GPU boosting. Some of them are kind of warry about using too much SPE execution time on graphics when AI and Physics are technically more important, but there's 7 SPEs to choose from so it's not That big of a deal.
please tell me where you get your facts from!!! And why are you constantly spreading bullsh@t the only people who know what the RSX or Cell can do is sony & Nvidia NOT YOU! YOU KEEP TALKING LIKE YOUR AN EXPERT WHEN ALL YOU ARE IS JUST A LIL SONY BIATCH STOP TALKING SH@T.
Oh and by the way, if you had any sense you would know that the Cell processor in the ps3 is a heavily stripped down version which is not in the same as the retail version. The ps3 cell can only do inorder execution and only has 6 SPU the other is used by the OS. So how the hell can you compare it to the cell processors with 8 spu dumbass.
I hate to be the bringer of bad news now, but in the march edition of Edge magazine, this game recived very high praise for its gfx but more importantly got slammed where it counts, in the gameplay dept! They said the handling is way too twitchy. Overall score was a 4 out of 10. Disappointing for me as i`d had this down as a potential winner. Though i guess i could try myself to see if i like the twitchy nature.
I'll Wait to see reviews from IGN AND Other websites. what I'm wondering is , will there be in game voice chat ? if not oh well motorstorm will, i plenty of preorders for my 360 and PS3 to look foward to between now and march