One thing about the action game genre that has less evolved and to an extent has even gotten worse is the use of camera in most action games.
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What if we told you that the future of the God of War franchise might just lie in the hands of Kratos’ young son, Atreus?
Might be in a minority here but I didn't enjoy any of the sections playing as Atreus or having companions at all. If I had my way it'd be Kratos on his lonesome from start to finish. Straightforward action gameplay without the endless boring chatter.
Good read. Some of the games mentioned in the article really do put you through your paces in terms of getting the camera right.
I don't have a lot to add to this but I'll say that whenever there's an option to do so I'll always have the camera close in.
Football games are a good example, yes if you zoom out to a birds eye view you can see everything unfolding like a general on a battlefield, and you'll be effective, but it's not fun to play that way in terms of enjoyable gameplay or immersion.
Wow this writer sucks at modern action games. Controlling the camera with the right stick has been a thing since the original DualShock, it's been commonplace ever since.
If you have trouble with God if War '18 and Dark Souls camera angles, then you're pretty much bad at controlling the camera period.
I prefer having the camera up close too for the most part, I wanna see more detail and be up close to the action.
Why use God of War as a thumbnail? I didn’t have an issue with the camera