CVG have compiled what they would like to think is the definitive list of virtual boomsticks, covering some of their favourite shooters of the last ten years and inspiring more than a smidgen of nostalgia.
Simply put, if you were tooled-up with these bad boys not even Megatron or the old bloke from Kill Bill could stop you from tearing up the streets. So without further ado, here are CVG's favourite toys...
They don't make games like this anymore.
Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.
I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.
Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.
Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!
Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.
Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.
Marie Dealessandri speaks to Borislav Slavov and Gustavo Santaolalla about “the new golden age of games music”.
Although the shrink ray was indeed fun, there were soooo many fun and satisfying cool weapons that are nothing short of honorable mentions, such as the Freeze Gun (which allows you to shatter your foe with a swift kick), the Trip Bombs (nothing like hearing your enemy get blow up thanks to you, while you're at the opposite end of the map.)...and my most satisfying and all-time favourite: The good ol' RPG!!!!
Good times, good times.
<single tear stream down cheek while staring absent-mindedly off into the distance.>
where's the freakin' log gun from Painkiller???
Woo-hoo REDEEMER! that was awesome for multi-kills.
Small list considering the horendous amount of games that have guns.
Thumbs up for mensioning the pistol from Halo CE though! I've always hated the way games start you of with a pistol that's absolutly useless. The fact that poeple (read: n00bs) winge about it being too powerful in multiplayer, makes it even better!