210°

Movie Studios fighting over Halo Movie Costs

From deadlinehollywooddaily.com : -- "There's nothing better than two movie studios fighting. Particularly when they do it in private. Remember Halo? That video game movie hyped to within an inch of its life by Microsoft and CAA, complete with an armored battalion of messengers carrying the scripts to the studios? That was supposed to be co-financed by Fox and Universal? That got dumped last October? Well, Universal and Fox are now battling over Halo's roughly $12 million in pre-production costs."

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DJ6307d ago

Just make the damn thing! Screw cost.

Rasputin20116307d ago

Im really tired of all the smoke & mirrors behind the Halo movie like millions of people are hyped for this and just atleast get the ball in motion and let us fans know that something is being done and that a movie is actually going to be made.

Marriot VP6307d ago

I really don't know if making this movie would work without showing the persons face.

Cause I can't remember any good movie, or any movie, that had the main character in a full body suit. I wouldn't mind showing his face, I'm not some loony fanboy. This isn't John travolta, yah know

HaKeRsCanRotINHEL6307d ago

use Peter Jacksons Wingnut Studios. Mr. Jackson could direct and produce the picture and of course you could easily fund it, so whats the hold up?

gogators6306d ago

the movie, otherwise theater screen penetration will often times not get high enough to allow a movie to make money. Most movies now make, what 75-80% of there sales on the first 3 weeks of release? Is halo really powerful enough to warrent risking 110-120 million dollars on a motion picture?

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270°

Why Is No One Making AAA Horror Games Anymore?

Saif from eXputer inquires, "Despite the everlasting popularity of the genre, why hasn't there been a good AAA horror game in a while now?"

Jin_Sakai1d 12h ago

Because the gaming industry is obsessed with live service games.

Rynxie23h ago

Because he touches himself at night to characters like lady Dimitrescu.

Crows9019h ago

You're the one still thinking about her

Rynxie19h ago

@crow

Did I give away your secret? It's okay, if you sit on your hand and numb it, you can pretend it's her playing with your little stick.

MaximusPrime_1d 11h ago

Good for me, I have no interests in horror games

-Foxtrot1d 2h ago

Even when they do it's first person trying to copy Outlast, Five Nights, P.T etc

I think the Dead Space / RE2 / RE4 Remake and the Evil Within 2 showed you can have a good story based, third person survival horror game.

jeromeface1d ago

remakes is another good reason

thesoftware73023h ago

Calisto Protocol was also fun with fantastic presentation.

FinalFantasyFanatic15h ago

I feel like we haven't had much in the way of horror games for years, I think it became rare after the PS2/PS3 gen. Maybe i'll pick up that Crow Country that recently came out, that looks good.

Venoxn4g13h ago

Crow Country needs some more love.. and more exposure

Redemption-641d ago

Because outside of a fee games, most don't sell that well

Crows9019h ago

So in other words...AAA publishers don't have creativity or passion for games.

CrimsonWing691d ago

Didn’t we have Dead Space Remake and Resident Evil 4 Remake last year?

thorstein1d ago (Edited 1d ago )

Among others

And isn't Dying Light 2 a horror game?

Scissorman1d ago

And Alan Wake 2 and Alone in the Dark.

on_line_forever8h ago

I like Alone in the dark but it's not AAA game

richardmmorales15h ago

We also had The Quarry and The Dark Pictures The Devil In Me.

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150°

N64: Recompiled — Creating Native PC Ports Is A Godsend For Game Preservation

"In a time when companies don't care about preserving games, I have high respect for the creators of projects like N64: Recompiled." - Hanzala from eXputer.

gold_drake3d ago

it is, i might be finally able to play Snowboard kids 1 full screen ha.

purple1012d ago

il beat you to the ski-lift,

framerate on snowboard kids was shocking, do you remember./?

talking of shocking framerate and kart racers style games,
Sony had a gem on ps3, with 'Modnation Racers' but again, framerate was so terrible, still fun though, indeed, when is drifting sideways not fun, the answer is never. we have not seen enough of that game, technically some people made race tracks/games in dreams and little big planet etc, but its just not the same,!!! grrrrr

morning rant over.

here, relive some ,memories. https://www.youtube.com/wat...

itBourne2d ago

The load time on ModNation where also excruciatingly long... But man oh man I wish that game took off more, so much fun! Could turn off garbage rubber banding, I had karts with 100's of stickers to design some crazy cool stuff, custom tracks. Fantastic undeappreciated game

gold_drake1d 22h ago

SK1 had a fairly good framerate. sk2 maybe not so much ha

Redgrave1d 23h ago

Some food for thought:

Would you donate your physical copy of a really rare/expensive cartridge (Conkers's BFD, Bomberman 64 Second Attack, Ogre Battle 64, the two Castlevania titles, etc) to those managing this project for the greater good of getting them preserved online for all to experience at some point?

UltimateOwnage1d 23h ago

As long as it meant they never took money from Patreon and invited a DMCA takedown / lawsuit by Nintendo to take it all away. After seeing the whole debacle with Yuzu I now question how long any of these teams can maintain game preservation efforts through emulator development, or otherwise.

franwex1d 19h ago

I mean. They may borrow them…

Profchaos1d 16h ago

Is it realistically needed though I would not personally give anyone my old carts for games that are already persevered and easily available online

Inverno1d 22h ago

The snippet of ray tracing at the end of the og trailer was low-key amazing. I found out thanks to Nerrel who also made a texture pack for MM, and i can't wait to see how much more great this game will be in the near future. With model swaps, ray tracing, retextures, and a more quicker process than decompilation, it's gonna bring new life to N64 games.

Profchaos1d 16h ago

There might need to be a bit of clarification recompilation is not the same as decompilation.

This is basically a container to excite the rom within but allows for all sorts of beat additions and tricks like new lighting effects such as ray tracing to be added.

But decompilation would ultimately be king as it allows for a widespread porting capabilities and uses the assets from games to build a native install for PC or whatever the target system is e.g Mario 64 for PC or sonic mania for psvita / wii

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