From deadlinehollywooddaily.com : -- "There's nothing better than two movie studios fighting. Particularly when they do it in private. Remember Halo? That video game movie hyped to within an inch of its life by Microsoft and CAA, complete with an armored battalion of messengers carrying the scripts to the studios? That was supposed to be co-financed by Fox and Universal? That got dumped last October? Well, Universal and Fox are now battling over Halo's roughly $12 million in pre-production costs."
From school politics to ping-pong, pistols to police procedurals, let’s dive into the best that Rockstar has to offer.
Saif from eXputer inquires, "Despite the everlasting popularity of the genre, why hasn't there been a good AAA horror game in a while now?"
Even when they do it's first person trying to copy Outlast, Five Nights, P.T etc
I think the Dead Space / RE2 / RE4 Remake and the Evil Within 2 showed you can have a good story based, third person survival horror game.
"In a time when companies don't care about preserving games, I have high respect for the creators of projects like N64: Recompiled." - Hanzala from eXputer.
Some food for thought:
Would you donate your physical copy of a really rare/expensive cartridge (Conkers's BFD, Bomberman 64 Second Attack, Ogre Battle 64, the two Castlevania titles, etc) to those managing this project for the greater good of getting them preserved online for all to experience at some point?
The snippet of ray tracing at the end of the og trailer was low-key amazing. I found out thanks to Nerrel who also made a texture pack for MM, and i can't wait to see how much more great this game will be in the near future. With model swaps, ray tracing, retextures, and a more quicker process than decompilation, it's gonna bring new life to N64 games.
There might need to be a bit of clarification recompilation is not the same as decompilation.
This is basically a container to excite the rom within but allows for all sorts of beat additions and tricks like new lighting effects such as ray tracing to be added.
But decompilation would ultimately be king as it allows for a widespread porting capabilities and uses the assets from games to build a native install for PC or whatever the target system is e.g Mario 64 for PC or sonic mania for psvita / wii
Just make the damn thing! Screw cost.
Im really tired of all the smoke & mirrors behind the Halo movie like millions of people are hyped for this and just atleast get the ball in motion and let us fans know that something is being done and that a movie is actually going to be made.
I really don't know if making this movie would work without showing the persons face.
Cause I can't remember any good movie, or any movie, that had the main character in a full body suit. I wouldn't mind showing his face, I'm not some loony fanboy. This isn't John travolta, yah know
use Peter Jacksons Wingnut Studios. Mr. Jackson could direct and produce the picture and of course you could easily fund it, so whats the hold up?
the movie, otherwise theater screen penetration will often times not get high enough to allow a movie to make money. Most movies now make, what 75-80% of there sales on the first 3 weeks of release? Is halo really powerful enough to warrent risking 110-120 million dollars on a motion picture?