260°

Overwatch 2 Survey Asks Players If They're Willing to Spend $45 on a Character Skin & More

Blizzard has sent out an Overwatch 2 survey asking players if they're willing to spend $45 on a mythic character skin, $10 for a weapon charm and more.

Jin_Sakai672d ago

I can only imagine how many selected “Yes”

vTuro24671d ago

No matter what the number is, if it's above 0% then it's too high.

outsider1624671d ago

I rather pay a full game on sale at that price. Just curious though, what kind of skin would that be to cost 45$.

Epicor671d ago

I think most of us would rather pay the full retail price. But F2P is here to stay unfortunately. People need to stop romanticising gaming companies: They are not your friends! Not Activision, not Epic, not even your beloved Ms, Sony nor Nintendo. They all try to maximize their profits. Games which require constant updates are simply not profitable to support if only one retail payment is received. They want a steady cash flow. Big chunk of players won't spend anything or only something like max $20 during the lifetime of a game. But a significant amount will buy every battle pass and some extra cosmetics on top. That's probably $80 - $120 during the lifetime of a game. Then there are the "whales", around 3-5% of gamers who spend A LOT! This combined with the fact that F2P attracts a lot of new players (the pull) and one can guarantee that this model makes more money than standard retail price one-time fee for a game like OW2.

Mobis-New-Nest671d ago

I'll pay $45.00 when the game is running 8K resolution. 120 frames locked, 15 hour offline campaign, dedicated fast servers and no season pass. Free DLC weekly, fast patching to stop online players from taking advantage of glitches and lastly your voice actors need to be Hollywood Actors like Christian Bale, Denzel Washington, Chris Rock, Angelina Jolie, Chris Pratt, Robert Downey Junior, Liam Neeson, Toby McGuire, Leonardo Decaprio and Al Pacino. All that is definitely worth $45. Make It Happen!!!

Yui_Suzumiya671d ago (Edited 671d ago )

Gotta have Joe Pesci and Robert DeNiro while you're at it

+ Show (1) more replyLast reply 671d ago
DeathTouch672d ago

45 on a skin… on a first person game… yikes

excaliburps672d ago

Yep. I really, really hope people said no to this. But I am not optimistic given how the trend is these days.

blackblades671d ago (Edited 671d ago )

Well technically its not 100% 1st person, you can see 3rd person doing doing emotes or whatever etc but yeah $45 on skin is a WTF no game has done that unless it was a bundle

just_looken671d ago

Well 2042 has $20 skins right now very popular and they come with fake thermal/night vision specs. Or bundles with weapon skins and a knife for $30 prices in screen shots all subject to tax.

https://ibb.co/286FzwW

https://ibb.co/2N583yh

Monkey see monkey do they just want turn the dial up.

Yi-Long672d ago

I just can’t any more with these companies. I really can’t.

Make a great game that people love to play, sell that, make money, everyone is happy. It’s simple.

But here they are now, far more occupied about monetizing absolutely everything in the experience, and then wondering why the public shrugs at their products and hates them.

The suits in charge are so filled with greed that it harms their own products to the point that it’s harming the industry.

DeputyB671d ago

Shitty thing is, if it was all a reasonable price, say 5-10$ MAX! I would buy skins I like without a problem, but fuck me when they decide to pull shit like this it makes we glad it'll be FTP and that they won't see a dime of my money.

sourOG671d ago

You get a whole character for 5 dollars in mk lol. 5-10 dollars for one skin is kinda crazy to me. That’s greed, maximize the willing.

45 dollars? These are not serious people. You can’t even blame that on greed lol.. I think they just aren’t too bright honestly. They are throwing shit at the wall to see what sticks.

Epicor671d ago

Personally I absolutely hate F2P model as a consumer. You end up getting only core experience for free and end up paying micro transactions if you want to have the full experience. Can we call these even micro transactions anymore? They are just pure transactions of significant amount of money. Companies use F2P model because it's more profitable. It's okay for them not to make money out of big portion of players if significant portion end up paying. Then there's like 3% of player base who pay A LOT!

senorfartcushion671d ago (Edited 671d ago )

It’s crazy how much goes in to monetisation now during the pitching stages. You can’t get a yes unless you pitch with how much it’s going to make from MTX after the game starts selling.

1nsomniac671d ago (Edited 671d ago )

Welcome to capitalism. What do you expect? It doesn’t just end when they make profit. Capitalism will always mean “…yes, but how much MORE profit can we make” - that’s what capitalism is! The majority of people don’t seem to be able to grasp the understanding of that.

annoyedgamer671d ago

I blame the consoomers. They wouldn't sell this if idiots wouldn't buy it. But here we are.

+ Show (1) more replyLast reply 671d ago
Snookies12671d ago

It's Blizzard, so... It wouldn't surprise me.

badz149671d ago

did you forget how much they are making on Diablo Immortal? now anything less will be a disappointment for them

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60°

Overwatch 2's Big Matchmaking Changes Explained

Overwatch 2's newest update for Season 10 comes with big changes and additions to the game's competitive matchmaking and progression.

Read Full Story >>
gamerant.com
80°

Overwatch 2 ditches another PvE game mode

Blizzard Entertainment has recently announced the discontinuation of the Hero Mastery Gauntlet mode in Overwatch 2.

Read Full Story >>
apptrigger.com
LG_Fox_Brazil10d ago

They will probably focus 100% on the pvp because if Marvel Rivals steals their spot it will be very hard to recover it

jeromeface9d ago

Marvels IP roster is much more interesting than overwatch's... and I'm willing to bet a better developer than actvision/blizzard. If Rivals has a PvE mode its over.

200°

Let's Be Real, There Is Nothing "Micro" About Microtransactions Anymore

Microtransactions have gotten ridiculously overpriced in recent years, with titles now offering cosmetic skins worth more than some games.

Terry_B28d ago

Yup..this is 100% the sad truth

z2g27d ago (Edited 27d ago )

The elephant in the room tho is personal accountability. It’s easy (albeit basic) to blame the big, bad corpo, but microtransactions wouldn’t be where they are if gamers didn’t spend money on them. As it stands the MTs usually make more than the game. Publishers know raising game prices will cause backlash, so they do MTs to compensate. But the adult conversation is consumers determine the success of products with their wallets. So if MTs are a huge thing, it’s because we as consumers told them we like them by giving them a lot of money for them. So if you don’t want them to be a thing, convince your fellow gamers to stop buying them and expect that games will be decently more expensive. You all can disagree all you want, but reality is a bitch, and eventually you have to live in it.

anast27d ago

Trying to convince people is the least realistic thing. If we are trying to be adults, actual action is what changes things not "convincing campaigns" on platforms owned by the people 'you' are going against. It's madness and idealistic.

ApocalypseShadow27d ago

Easier said than done. I've told gamers for years to not buy micro transactions, expensive dlc, etc. Gamers bought it anyway. Didn't fit on a DVD that would have fit on a Blu-ray disc.

I also told some gamers to not pay for online like Xbox Live because it would force the rest of the industry to only offer playing online if you pay for it. Told them not to support a broken console that Red Ringed. To not support Xbox One because Microsoft tried to take away game ownership and how you play your games. To not pay for a console by one manufacturer where a, now 3 trillion worth, didn't make enough games at the level of Nintendo or Sony who are worth less money.

How much of that did you support anyway with your money then go back and read your comment again.

notachance27d ago

yeah that was like telling people not to do drugs or alcohol, these game companies invested a lot of money in researching about how to make people buy MTs, from creating mechanics like loot boxes, purposely make the game grindy, all the way to menu designs and what color and sound effects played when gamers bought MTs.

It was specifically engineered to take advantage of vulnerable and prone to addiction people.

bradfh27d ago

@z2g
People always struggle with issues like drinking, drugs, and gambling. But in games, especially those played by kids, microtransactions are another way companies take advantage of them. It's a problem that needs addressing.

+ Show (1) more replyLast reply 27d ago
S2Killinit27d ago

I recommend everyone read this article.

My suggestion is to name these transactions, what they ARE: Hidden-fees.

isarai28d ago

I mean except for the amount of content you're paying for.

Hugodastrevas27d ago

There never was, the only time I paid for a microtransaction was on Blacklight Retribution (PS4) and it was because I enjoyed the game a lot so I felt the devs should get something for all that entertainment (€5 "membership")

-Foxtrot27d ago

The devs wouldn’t get that though, that shit goes straight to the higher ups who do f*** all let’s be honest.

Hugodastrevas27d ago

Probably, but I wasn't as cynical back then and €5 wasn't a big ask to get the guns with grinding instead of renting them, and the game was good (still is on the PS5/4)

CrimsonWing6927d ago (Edited 27d ago )

I couldn’t believe what Blizzard charged for horse armor and cosmetics in Diablo 4…

I remember back in the day when a season pass was $15 and you got everything included in it. Now, I see them at $60 and you still don’t get everything.

CantThinkOfAUsername27d ago

That's just Blizzard. Unlike Bethesda's $0.99 horse armour, Blizzard's first microtransaction, Sparkle Pony, cost $15.

Phoenix7627d ago

Bethesda out did themselves a few years back with 76. They released a Xmas bundle for half price on day of release! So, was meant to sell for only $12 from day 1, but tried to convince everyone it was half price, by marking it at $24!

Shane Kim27d ago

As soon as gaming wasn't deemed nerdy anymore, and reached the casuals this happened. We're smart, but casuals play mobile games and other stuff, and don't really have anything to compare. They think gaming is supposed to be like this and pay for in game purchases.

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