GameCyte's Jesse Henning writes:
"Ubisoft's latest interpretation of the acrobatic swordsman and his epic struggles makes for an exciting game, including very pretty visuals, a rich and engaging story, and some utterly delightful characters. Like most games, of course, Prince of Persia stumbles a few times along the way - its flaws, strangely, drawn from the game's refusal to stumble at times. While still a great game overall, Prince of Persia seems so hell-bent on delivering a smooth and beautiful experience that it frequently shields the player from making his own mistakes."
The mind behind Prince of Persia shares his family’s life story as well as his own as a videogame developer in an emotional and very personal book.
With the release of The Lost Crown this week, let's take a look at every Prince of Persia game released since the series debuted.
If you’re a gamer “of a certain age”, you may vaguely remember the moment when games went from a grueling gauntlet requiring all your skill and concentration to tackle to a casual, checkpoint-containing, cruise control-encouraging walk in the park.
I beat Jurassic Park multiple times!
Jurassic Park had no save system, so I would leave the console running while I went to school, took breaks. It's not that it's hard, it's just tedious. But I was a Jurassic Park obsessed kid (around 13 when this hit), so I would obsessively scower ever inch of the maps (both 2D and 3D) until I had them memorized.
The Star Wars trilogy, I only beat w the cheat codes.
with the exception of Jurassic Park and Prince of Persia, I've beaten every other one of those. It just takes practice and time. Something I had way more of when I was younger.
if the railroading is quite as bad as Jesse says. The platforming sequences sure, and that's a tremendous shame, but there's a good deal of freedom in how you pick your route through the world. I spent a few hours intentionally steering opposite of the way Elika suggested I go, but never ran into an invisible wall or barrier, just another interesting path to take... and by the time I'd played everything I could that way, I already had enough light seeds to unlock the next path.
If there were a little more complexity to the gameplay, PoP would be one for the ages. As is, we'll have to see if it manages to step out of the Sands of Time shadow.