Game preservation shouldn't just be about the products, but the stories behind how they were made.
With the release of "No Time to Die" on the horizon, Newsweek has taken a look at the best and worst James Bond video games of all time.
They didn’t make the cut but I also liked From Russia with Love, Bloodstone and the MP in Quantum of Solace.
The best was always going to be Goldeneye! Very fond memories of the split screen MP on N64!
Have to say, this was one of the very few times I fully agree with a "best/worst" list. The top 3 are definitely my top 3...in that order, no less.
Agent Under Fire was the shit. Probably the only one that comes close to Goldeneye, imo. Multiplayer matches in the Church level with everyone using grappling hooks and sniping each other to death. Or the harbor level and everyone rocket launching each other for hours. Lots of fun.
I actually thought Quantum of Solace was pretty good. Treyarch did a decent job. The levels were well designed and had actual replayability. It was a little bit too action-heavy, and not having driving sections was a mistake. But I still enjoyed my time with it.
I'm excited to see what IO Interactive does with the license. I think they're currently the best choice. Hitman laid a great foundation for a Bond-style game. They aren't known for driving gameplay so I doubt we'll see any, but I'm still optimistic about the game.
TechRaptor writes, "Who doesn’t love trains? They can be a reminder of a by-gone era of the mighty locomotive, as well as a glimpse of a hopeful future filled with high-speed travel by rail. Whenever a game introduces a train, it’s easy to get excited over the design and challenges this level may bring. Whether it’s an aesthetic set piece or a labyrinth of cars to make your way through, here’s our list of our top ten favorite trains in video games."
It’s been a while since the video game world was blessed with a James Bond title.
we have a lot of great video games and we have a lot coming out this year...lame
What's happened to the James Bond franchise in general?
It, much like Star Trek, Star Wars, has had too much of the "real world" shoved down their throats. That plus people with agendas hijacking them thinking they can use brand value to deliver "transformative" messaging while lacking the awareness, the creative talent, needed to make them entertaining at even a base level.
Also, getting back on subject, doesn't help that movie studios don't see gaming studios as equals who need as much if not more time to do their jobs right.
Yeah, come to think of it. Maybe their absence can be attributed to the falling popularity of the videogame adaptation or even the licensed franchise tie-in, as well as the gaming landscape being quite different now than it was. The Bond titles filled a niche of FPS-action titles, the likes of which are not exactly uncommon nowadays. That said, the Bond games were a fun take on the genre that I'd like to see return one day.
Gaming fannies would probably shit all over it.
Then the memories of getting off the school bus to play goldeneye would be replaced with another game.