290°

Tomb Raider has 88 million lifetime sales, so why did Square Enix sell it off so cheap?

Lara Croft is very popular, it turns out – so why did Square Enix offload her and its other major IP for a relatively small amount?

roadkillers747d ago ShowReplies(8)
LOGICWINS747d ago

Likely because Sony wants to buy Square's Japanese IPs, but they didn't need Western IPs like Tomb Raider and Deus Ex because those games directly compete with Sony's own 1st party lineup (Uncharted, Death Stranding etc.)

I'll genuinely be shocked if Sony doesn't announce ownership the Final Fantasy and Dragon Quest IPs by the end of this summer.

It's a shame because I would have preferred if Nintendo got the Dragon Quest IP. DQ has that anime art style that fits perfectly with Ninty's stable of games.

septemberindecember747d ago

I don't want any of the manufacturers owning final fantasy or dragon quest.

TakeTori746d ago

Hear, hear. Especially Nintendo. They'll be forever trapped on low fidelity consoles where their potential are never fulfilled.

BLAKHOODe747d ago

An Uncharted x Tomb Raider crossover would be straight fire.

747d ago
Starman69746d ago

Like when they made that film where they mixed sharks and tornadoes? Forgot the name of that movie... . 🤔, Lol 😆

Father__Merrin746d ago

A new uncharted tomb raider with coop play will be game of the year

747d ago Replies(1)
SonyStyled747d ago

With the western studios sell-off, I actually did think of someone if not Sony, had acquired Square Enix.

It’s odd for a major publisher like Square to sell their western studios and major IPs, to downsize to their Japanese studios at a time of consolidation in the industry

Blackcanary746d ago (Edited 746d ago )

With a doubt I think Square Enix has been having talks with Sony. Forget about the fact that the Avangers game and GOTG lost them a crap load of money. But even that insider guy Jeff twitted that the rumour about Sony buying another game dev is about Square. Put that rumour and Square selling all of their western game company's together and it all just makes sense to much sense.

Also don't forget how close SE and Sony are, Sony use to own a share in SE back in the day and most of SE games have been exclusive or timed exclusive for Playstation since PS1. If SE was gonna sell to anyone it would be Sony.

+ Show (1) more replyLast reply 746d ago
VersusDMC747d ago

Have any articles mentioned how much Square paid for Eidos? I found an article that says 117 million. And that purchase included Hitman.

https://www.gamedeveloper.c...

So why is everyone saying they sold cheap?

DaReapa747d ago

IOI bought back the Hitman IP.

VersusDMC747d ago

Point being made is...

Square bought Eidos with IO and Hitman for 117 mil

Square sold Eidos without IO and Hitman for 300 mil

Bobertt746d ago (Edited 746d ago )

That's cause the 300 million wasn't just for Eidos. They sold "Crystal Dynamics, Eidos-Montréal, Square Enix Montréal, and a catalogue of IPs including Tomb Raider, Deus Ex, Thief, Legacy of Kain and more than 50 back-catalogue games from SQUARE ENIX HOLDINGS CO., LTD. (“Square Enix Holdings”). In total, the acquisition includes ~1,100 employees across three studios and eight global locations. The total purchase price amounts to USD 300 million." Square Enix is on a streak of bad decisions and they continued it when they decided to sell all of these for $300 million so they can invest in NFT and blockchain games.

746d ago
VersusDMC746d ago

All you listed was what Square purchased when they bought Eidos for 117 million.

They dont want to fund games based on those IP anymore so they sold them for more money.

Now it's in Embracer groups hands.

GamingSinceForever747d ago

Why does it matter? Just hoping the new owners can do the franchise some justice.

hiawa23747d ago

Completely agree. Just release new games under the franchises. Don't really care who owns what.

Andy_Dee746d ago (Edited 746d ago )

Yeah! If embracer let's CD do tomb raider and just that!

Not some marvel shit.. I think next tomb raider on ue5 will blow people's minds!
Imagine visuals on that one!!

So fucking excited!

Starman69746d ago

Fantastic comment. Fully agree 👍

Show all comments (40)
100°

Take-Two Mandate on Microtransactions: Over-Deliver on Content and the Monetization Will Follow

Take-Two Interactive states their edict on microtransactions has been to over-deliver on content, and the monetization will follow.

lucasnooker2h ago

Warning. Boatloads of micro transactions coming for GTA VI

porkChop2h ago

To be fair, while GTA Online is monetized heavily both GTA Online and GTA V offer a massive amount of content without paying anything extra. Though I do think GTA Online's optional subscription is bullshit.

neutralgamer19921h ago

Can you please focus on delivering enough quality content to justify the $70 asking price? While I appreciate the idea of over-delivering, it's essential to ensure that the base content itself is worth it. I have concerns that GTA6 might have less single-player content because most of the focus seems to be shifting towards online play and microtransactions.

It's understandable why publishers are capitalizing on microtransactions when they generate billions with relatively little effort compared to traditional content creation. We, as consumers, are partly responsible for this trend. I've seen people spend on FIFA cards as if it's a normal part of the game. Previously, features like player cards and big head mode were earned through gameplay or cheat codes, but now gamers are willing to pay for them, so publishers have no reason not to monetize these features.

It's astonishing that the gaming industry is now more profitable than any other entertainment sector. Yet, despite record-high profits, the industry continues to see increasing levels of greed. It's baffling to hear about record profits followed by significant layoffs of developers. This disconnect makes no sense.

I know it’s unlikely given the size of the industry, but it might take a significant downturn for things to reset. Currently, there are too many decision-makers who lack a genuine understanding of gaming, focusing only on financial spreadsheets. A prime example is Andrew Wilson, the CEO of EA.

RhinoGamer881h ago

It must be a nightmare working at Rockstar in a Production role...dealing with the team egos and those of the V suite. #soulcrush

-Foxtrot36m ago(Edited 31m ago)

The thing is doesn't that just give studios the excuse of filling their games with content that’s just going bloat it rather than contribute towards the main story.

Ubisoft games for example with all the markers where 90% of it is just padding or useless crap.

Or maybe they design the game in a way that makes it feel longer but it’s because they’ve created it in a way where you are spending most of your time backtracking with spaced out unlocks that help your reach new areas or even having to do a bunch of platforming / parkour to get around. Jedi Survivor was the first game recently that’s made me think “ we didn’t need all this, it should have been more linear”.

It gets tiring

60°

Crossplay Will Be In College Football 25 But Not In Online Dynasty Mode

EA Sports dropped their first gameplay trailer for College Football 25 today and the game looks truly amazing. Buried in the details of the game hype, however, is a significant letdown for those who play online dynasty (a significant portion of the userbase).

Read Full Story >>
collegefootball.gg