400°

New Project Is So Ambitious It Would 'Seem Impossible' Even With a 1,000 Person Team

Hello Games' new project would feel impossible to create even with 1,000 people behind it, the developer has said.

Speaking to IGN, studio co-founder and managing director Sean Murray said that, while it's not a sequel to No Man's Sky, the new game is just as ambitious.

phoenixwing772d ago

Sean really? Haven't you learned a thing since your first game about over promising?

porkChop772d ago

I was about to say the same thing.

roadkillers771d ago

I was tooooooo. Seriously others weren’t thinking it lol

Bobertt772d ago

He didn't promise anything though.

1nsomniac772d ago

Here we go again…. Yes he did. That’s why there was a class action lawsuit against him. With an ultimatum. That’s why we’ve received a free overhaul of the entire game.

Old McGroin772d ago (Edited 772d ago )

@ 1nsomniac

What exactly has he promised about the new game? All I can see is him saying it's ambitious.

Edit: Hold on, maybe you're talking about No Man's Sky?

1nsomniac772d ago

My bad, yes I’m talking about No Mans Sky.

thorstein771d ago

Oh, but if we want to hate something, we need to read into everything and create our own narrative./sarcasm.

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772d ago
The_DFO772d ago (Edited 772d ago )

If he hadn't learned anything, he would have offered a long list of specific features, released an E3-style pre-rendered cinematic trailer labeled "in-game footage", and made the round of talk shows gushing his enthusiasm for the project.

All we have here is: "We're working on something. It's a challenge for us."

If anything, he has demonstrated again and again that he has learned to be very disciplined in how he communicates with the public. He doesn't even make promises regarding updates to NMS until after they have released. All we get ahead of time is a single, cryptic emoji on his Twitter feed.

Kados771d ago (Edited 771d ago )

It seems to have been mostly just a matter of him underestimating the time it would take to do what they wanted with it. They have yet to announce a release date for the new game, so they have as much time as they need for a proper launch this time around.

NMS is also currently far beyond what was ever promised.

Abear21771d ago

It’s like he’s trying to throw all the good will away that he’s earned with these free updates. Under promise-Over deliver. The hype train that leaves too early will likely run out of steam before it’s destination.

Bathyj771d ago

Well that's just poor planning of your resources. I don't see what time you leave having any bearing on fuel

-Foxtrot771d ago (Edited 771d ago )

This guy literally deserves no sympathy if he does it again

771d ago
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DnBSkillZ772d ago

This is the equivalent of 16x the detail

Magog771d ago

C'mon now haters. How many teams this small even have the guts to try to make games this ambitious? Most of them are happy to make the billionth pixel art rogue like.

H9772d ago

Oh hello Sean, are you even done with No Man Sky's original promises yet

arkard772d ago

I think no man's sky has actually surpassed its original promise at this point.

JEECE772d ago

By far. Particularly since about 40% of the promises they supposedly made were just things the community made up from watching trailers.

IRetrouk772d ago

Why does everyone forget about the office flood?

eXclurel772d ago

They did and they continue to add on it.

MrNinosan772d ago

They did many years ago and surpassed those promises by miles.

Kados771d ago

All the original promises were met by v1.5 "NEXT".

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Vithar772d ago

here we go again LOL Sean calm down

BrainSyphoned772d ago

So go the Star Citizen route and get paid for your idea. Then you can create infinite ideas inside a game while never releasing the game.

Moe-Gunz772d ago ShowReplies(1)
Si-Fly772d ago (Edited 772d ago )

‘You can experience parts of Star Citizen now’ would be a more accurate statement.

Moe-Gunz770d ago

Lol @ my comment getting flagged

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140°

Neil Druckmann clarifies true intent of new Naughty Dog game comments

Following a recent interview with Sony, Naughty Dog head Neil Druckmann claims the original intent was “unfortunately lost” in the process.

Rangerman12081h ago

Glad he clarified it but i'm still somewhat skeptical. Plus, his comments about how Ai will revolutionize storytelling were still pretty iffy.

anast1h ago

No need to bow down, Stan your ground. The AI comments were gross though.

S2Killinit34m ago

Pretty excited as I read these. I just cant wait to see what ND is up to.

70°

The Outerhaven interviews Francisco González of Grundislav Games

The Outerhaven interviews Francisco González of Grundislav Games about his passion for Point and Click games.

Read Full Story >>
theouterhaven.net
130°

10 Biggest Xbox Mistakes of All Time (So Far)

The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.

Read Full Story >>
culturedvultures.com
piroh1d 5h ago (Edited 1d 5h ago )

Ironically number 9 can save them at this point (releasing games on multiple platforms)

OtterX11h ago

You could add the naming scheme for the consoles, it just confuses customers. I know they wanted to avoid traditional numbering bc it would always be lower than their competitor, but this whole 360 then One then Series thing is confusing af. Imagine a Soccer Mom trying to figure this stuff out. I still mistakenly call the Series X the One from time to time on accident.

RNTody11h ago

Don't forget about the Xbox One, Xbox One X and Xbox Series X! Good luck to Soccer moms around the world.

Cacabunga11h ago(Edited 11h ago)

Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke

Reaper22_6h ago

He still has his job. Something you can't say about Jim Ryan.

Cacabunga6h ago

Both bad execs. One is on job and one thankfully retired.

bunt-custardly1h ago

Phil Spencer was also on the team back when 360 was around, alongside Shane Kim, Peter Moore etc. I think the damage that did the most harm was the Don Mattrick "Always Online" console (ahead of its time basically). They handed Sony and Nintendo a free-pass when that was revealed. It went downhill from there. Then the corporate machine went into full swing to try and recover. They have to a degree as a games company for the masses, and less so for the core gamer. Outside USA, the Xbox brand does not sell as well as Japanese based consoles (citation needed).

Cacabunga1h ago

Want a decision maker. The always online and TV plans was a disaster yes, but they caught up by announcing 1st party games that gamers actually kept the hype going.. until this moron took over and introduced the PC day one release.. e all know where that ended..

MaximusPrime_9h ago

Really good video.

I remember the days with RRoD was big news on here, N4G.

Microsoft had it turbulence number of years.

Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue

shinoff21836h ago(Edited 6h ago)

2 of the 4 games they did already sold really well. So it's definitely going down. Idk about halo or forza but I feel those studios they've bought in the last 5 years, their coming

ChasterMies2h ago

I found this video painful to watch. Can someone list them out?

Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.

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