He began his career at Pyro Studios and Tequila Works and has designed the combat in both Hellblade games, as well as working on Fable.
Mark Rubin, XDefiant’s executive producer, responded to an X/Twitter post that fixes to hit reg “are something [they] are working on.” Unfortunately, it’s unclear when it will arrive, as neither Rubin nor the development team have yet to provide an actual time frame.
Ha man what is this the 8th time they are working on this issue?
SO the game is using division one maps/assets with some divison 2 thrown in with that we can say they never really made the maps so what have they been doing for there 6 to perhaps 8 years of dev time? must be alot of hookers/blow/parties.
https://www.youtube.com/wat...
The first game in this series, Hellblade: Senua’s Sacrifice was one of my favourite games that I had on the PS4. It wasn’t a game that I would say was ever really that popular and I remember finding it on sale long after launch and giving it a go because the graphics looked nice. The game was probably one of the few in that generation that surprised me
Wccftech interviewed The Alters Lead Designer Rafał Włosek to learn more about the making of The Alters and its feature set.