Dan Neuburger is The Initiative's second major design departure in a year.
Nexon has released its financial statement for 2024's first quarter, and it looks like FPS The Finals isn't proving the hit the studio was hoping for.
The market for games like this is too over saturated to make a dent in other established games' player counts. Trying to start all over with a whole new multiplayer meta and grinding to get better is not feasible when there's already a ton of similar games that have come out before it.
Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.
The details for multiple future Call Of Duty games appear to have leaked, including a follow-up to Advanced Warfare.
The reality is this is extremely common in this industry. People jump around all the time, because it’s such a small industry with a limited pool of talent you’re almost always guaranteed a promo or pay rise by jumping around.
The thing that is weird here is that he appears to have departed without having a new role elsewhere, so perhaps his departure wasn’t his own choice.
Managing 40 studios is easier said than done. Especially when Microsoft had such a difficult time managing 5 not so long ago.
It was supposed to be AAAA and now it doesn’t have a director . Overhyping a studio and especially a game before it even in production is a really bad idea . But that’s what MS does . I was at Target today and saw an Xbox display today . It says fastest most powerful console , but it’s definitely not the fastest and theoretical power is nice and all but it’s losing in fps for most games . That doesn’t make it a bad machine but if anyone is informed it will make them think twice before buying it because they aren’t marketing games and they aren’t marketing the truth . PS5 went for speed Xbox went for raw power so it can’t be both but they claim they win in everything which is sad really . It’s the reason why Xbox is so off putting to me , BS makes it stink.
And their fans pump out the same stuff like , game directors leaving before a game is released is common and normal but it isn’t unless the game is having a rough production .
If you can't take the heat, don't climb inside the oven.
Imagine Cory Barlog left during the development of God of war or Neil Druckmann during the development of The last of us or Kojima during the development of Death Stranding.
This is nothing to downplay and not that common.