"Rejoice, Tarnished, and feast your eyes on Taipei Game Show 2022’s special broadcast program on #ELDENRING – previously filmed last December. Hear from producer, Yasuhiro Kitao, about the game mechanics, and find out his answers to some of your burning questions."
FromSoftware's Elden Ring has now sold over 25 million copies worldwide, as announced by the devs over on the official Twitter handle.
Massive Congrats to From Software, one of the best games i have played, all we need now is a Bloodborne 2.
Deserve it , but I was really wish Dark souls 3 & bloodborn sold these number of Copies
Assassin's Creed Shadows' Game Director Charles Benoit and Art Director Thierry Dansereau showcase how combat and stealth are evolving as they break down the first official gameplay reveal for Assassin's Creed Shadows. Learn more about the new samurai melee combat moves that allow Yasuke to overpower his foes and the new shinobi stealth tools that make Naoe the stealthiest Assassin yet.
Waifu interviews game developer
Kawaii.
I'm a soulsborne fanatic, played an unhealthy amount of hrs in Bloodborne,DS3 and Sekiro but I can't help to notice that Elden Ring just look like DS3.5. As long as the gameplay is solid I'm ok but Fromsoft need to up their game in the graphics department.
FromSoftware needs to look at upgrading their character models if they want to look at presenting a 'next gen' look to their games. They still have a last gen look to them. Fingers and hands need a lot of work as well the facial features that still feel old gen. Even the character animations have am old gen look to them. If this is their intentions then they have achieved the classic look but it simply needs more when they start moving to current gen only titles.
With that said it still has a Soul look and feel so it has that familiar play with it that everyone has enjoyed. I just feel they need to look at venturing forward instead of doing only what they have done in the past but with new skins and backgrounds.
Basically DS4 with a new name.