Word from the Canadian newswire is that Ubisoft CEO Yves Guillemot is preparing to announce a major "growth plan for the company" tomorrow. According to Québécois newspaper La Presse, Guillemot will unveil plans for a new computer-animation studio in Quebec, which would initially produce "short films for the general public."
Ubisoft's new CGI studio would be made possible, in part, by an ongoing government grant that is providing the company with roughly C$454 million (approximately $383.9 million USD) over time, in order to create 1,000 new jobs in Quebec. Supposedly tomorrow's announcement will see Canada labor minister Jean-Pierre Blackburn and Montreal mayor Gerald Tremblay present Ubisoft Montreal with a portion of the grant worth C$8 million (approx. $6.8 million USD).
Saif from eXputer inquires, "Despite the everlasting popularity of the genre, why hasn't there been a good AAA horror game in a while now?"
Even when they do it's first person trying to copy Outlast, Five Nights, P.T etc
I think the Dead Space / RE2 / RE4 Remake and the Evil Within 2 showed you can have a good story based, third person survival horror game.
"In a time when companies don't care about preserving games, I have high respect for the creators of projects like N64: Recompiled." - Hanzala from eXputer.
Some food for thought:
Would you donate your physical copy of a really rare/expensive cartridge (Conkers's BFD, Bomberman 64 Second Attack, Ogre Battle 64, the two Castlevania titles, etc) to those managing this project for the greater good of getting them preserved online for all to experience at some point?
The snippet of ray tracing at the end of the og trailer was low-key amazing. I found out thanks to Nerrel who also made a texture pack for MM, and i can't wait to see how much more great this game will be in the near future. With model swaps, ray tracing, retextures, and a more quicker process than decompilation, it's gonna bring new life to N64 games.
There might need to be a bit of clarification recompilation is not the same as decompilation.
This is basically a container to excite the rom within but allows for all sorts of beat additions and tricks like new lighting effects such as ray tracing to be added.
But decompilation would ultimately be king as it allows for a widespread porting capabilities and uses the assets from games to build a native install for PC or whatever the target system is e.g Mario 64 for PC or sonic mania for psvita / wii
Xbox and EA have recently made baffling moves that define how bleak the future of the gaming industry is with major companies at the helm. Ryan Bates from "Last Word on Gaming" posits in this op-ed that maybe it's not ineptitude, but intention.
Name someone that isn't trying to look us these days maybe cdpr.
Take two, ubi and yes even PlayStation are pushing us to own nothing and be happy with our live service ad injected games on a sub so they can raise prices at will and take access away when they see fit.
If it keeps up I'll be a full time retro gamer and this industry will be crashing hard
As rediculas as it sounds we need government reforms to defend consumer rights